HomeView_Time.cs 1.2 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. public class HomeView_Time : MonoBehaviour
  7. {
  8. private Text CurrrentTimeText;
  9. private int hour;
  10. private int minute;
  11. private int second;
  12. private int year;
  13. private int month;
  14. private int day;
  15. // Use this for initialization
  16. void Start()
  17. {
  18. CurrrentTimeText = GetComponent<Text>();
  19. }
  20. // Update is called once per frame
  21. void Update()
  22. {
  23. //获取当前时间
  24. hour = DateTime.Now.Hour;
  25. minute = DateTime.Now.Minute;
  26. second = DateTime.Now.Second;
  27. year = DateTime.Now.Year;
  28. month = DateTime.Now.Month;
  29. day = DateTime.Now.Day;
  30. //格式化显示当前时间
  31. //CurrrentTimeText.text = string.Format("{0:D4}/{1:D2}/{2:D2}" + " {3:D2}:{4:D2}:{5:D2} ", year, month, day, hour, minute, second);
  32. CurrrentTimeText.text = string.Format("{0:D4}/{1:D2}/{2:D2}" + " {3:D2}:{4:D2} ", year, month, day, hour, minute);
  33. //#if UNITY_EDITOR
  34. // Debug.Log("W now " + System.DateTime.Now); //当前时间(年月日时分秒)
  35. // Debug.Log("W utc " + System.DateTime.UtcNow); //当前时间(年月日时分秒)
  36. //#endif
  37. }
  38. }