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							- using System;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- using UnityEngine.UI;
 
- using UnityEngine.SceneManagement;
 
- using JCUnityLib;
 
- public class NewUserGuiderManager : MonoBehaviour
 
- {
 
-     [SerializeField] GameObject prefab_NewUserGuider;
 
-     [SerializeField] GameObject prefab_InfraredGuider;
 
-     public static NewUserGuiderManager ins;
 
-     void Awake()
 
-     {
 
-         if (ins) {
 
-             Destroy(gameObject);
 
-             return;
 
-         }
 
-         ins = this;
 
-         DontDestroyOnLoad(gameObject);
 
-     }
 
-     void OnDestroy()
 
-     {
 
-         if (ins == this) ins = null;
 
-         if (onSceneLoaded_added) SceneManager.sceneLoaded -= onSceneLoaded;
 
-     }
 
-     void Start()
 
-     {
 
-         SceneManager.sceneLoaded += onSceneLoaded;
 
-         onSceneLoaded_added = true;
 
-         if (CommonConfig.StandaloneMode)
 
-         {
 
-             configKeyList.Remove("切换好友/排行榜");
 
-             configKeyList.Remove("展开好友/排行榜");
 
-             configKeyList.Remove("联机游戏");
 
-         }
 
-     }
 
-     bool onSceneLoaded_added = false;
 
-     void onSceneLoaded(Scene scene, LoadSceneMode loadSceneMode) { //初始话的场景不会触发
 
-         if (scene.name == "Game" && GameMgr.gameType == 1) {
 
-             switch (curConfigKey) {
 
-                 case "开始-限时游戏":
 
-                     OnClickedDestroyed(curConfigKey);
 
-                     break;
 
-                 case "限时游戏-选择距离":
 
-                     ExecuteCurConfig();
 
-                     break;
 
-                 case "视角归位-触发":
 
-                     configKeyList.Remove("教程结束");
 
-                     ExecuteCurConfig();
 
-                     break;
 
-                 case "开始-红外调整":
 
-                     if (PlayerPrefs.GetInt("entry-guider-infrared-" + LoginMgr.myUserInfo.id, 0) == 1) {
 
-                         PlayerPrefs.SetInt("entry-guider-infrared-" + LoginMgr.myUserInfo.id, 2);
 
-                         onInitInfraredGuider();
 
-                     }
 
-                     
 
-                 break;
 
-             }
 
-         }
 
-     }
 
-     public void OnSkip()
 
-     {
 
-         curConfigKey = null;
 
-         isNewModule = false;
 
-         LoginMgr.myUserInfo.SaveGuideFinish(0);
 
-     }
 
-     public void OnEnd()
 
-     {
 
-         curConfigKey = null;
 
-         isNewModule = false;
 
-         LoginMgr.myUserInfo.SaveGuideFinish(0);
 
-     }
 
-     public void ReviewNewUserGuide()
 
-     {
 
-         int viewCount = PersistenHandler.ins.menuBackCtr.views.Count;
 
-         for (int i = 0; i < viewCount; i++) {
 
-             PersistenHandler.ins.menuBackCtr.OnOnceBack();
 
-         }
 
-         foreach (var item in FindObjectsOfType<NewUserGuider>()) Destroy(item);
 
-         curConfigKey = "投屏建议";
 
-         ExecuteCurConfig();
 
-         LoginMgr.myUserInfo.SaveGuideFinish(0);
 
-     }
 
-     
 
-     void InitConfigs()
 
-     {
 
-         if (configsInited) return;
 
-         configsInited = true;
 
-         NewUserGuiderConfig config = new NewUserGuiderConfig();
 
-         config.key = "投屏建议";
 
-         config.hitActive = false;
 
-         config.pointerActive = false;
 
-         config.frameTipPivot = "ct";
 
-         config.frameTipPosType = 1;
 
-         config.frameTipPos = Vector2.zero;
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-             g.ActiveBtnSkip(false);
 
-             RectTransform btnOK = g.transform.Find("BtnOK") as RectTransform;
 
-             btnOK.anchoredPosition = new Vector2(0, -250);
 
-             if (TextAutoLanguage2.GetLanguage() == LanguageEnum.English) {
 
-                 btnOK.anchoredPosition = new Vector2(0, -300);
 
-                 g.FixFrameTipWidth(1200);
 
-                 g.frameTip.anchoredPosition += Vector2.up * 20;
 
-             }
 
-             btnOK.GetComponent<Button>().onClick.AddListener(() => g.OnClick_ToNext());
 
-             btnOK.gameObject.SetActive(true);
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "模块开机";
 
-         config.hitPosType = 1;
 
-         config.hitPos = new Vector2(-138.9f, -56.1f); 
 
-         config.pointerRotZ = 120;
 
-         config.pointerPosType = 1;
 
-         config.pointerPos = new Vector2(-205, 4);
 
-         config.frameTipPivot = "lc";
 
-         config.frameTipPosType = 1;
 
-         config.frameTipPos = new Vector2(0, 0);
 
-         config.onStart = (g) => {
 
-             RectTransform iconModule = g.transform.Find("IconModule") as RectTransform;
 
-             iconModule.anchoredPosition = new Vector2(-146, -39);
 
-             iconModule.gameObject.SetActive(true);
 
-             g.SetIconPointerHitOpacity(0.2f);
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "连接设备";
 
-         config.frameTipPivot = "lb";
 
-         config.onPrepare = (g) => {
 
-             RectTransform btn = GameObject.Find("HomeView/RenderBow/BtnConnectBLE").GetComponent<RectTransform>();
 
-             g.hollowOutMask.SetTarget(btn);
 
-             // g.hollowOutMask.isTargetRectCanThrough = false;
 
-             
 
-             g.SetIconPointerHitOpacity(0.5f);
 
-             g.config.hitPos = btn.position;
 
-             g.config.pointerPos = btn.position + RectTransformUtils.CanvasV3ToScreenV3(Vector3.up * 80f, btn);
 
-             g.config.frameTipPos = btn.position + RectTransformUtils.CanvasV3ToScreenV3(Vector3.up * 150f, btn);
 
-             g.hollowOutMask.autoUpdate = true;
 
-         };
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-             g.GetMaskClickedEvent().AddListener(() => {
 
-                 if (BluetoothAim.ins.status == BluetoothStatusEnum.ConnectSuccess) {
 
-                     g.OnClick_ToNext();
 
-                 }
 
-             });
 
-             Func<bool> action_DoConnectInterceptor = () => {
 
-                 bool isConnected = BluetoothAim.ins.status == BluetoothStatusEnum.ConnectSuccess;
 
-                 if (isConnected) {
 
-                     g.OnClick_ToNext();
 
-                 }
 
-                 return isConnected;
 
-             };
 
-             BluetoothAim.ins.action_DoConnectInterceptor += action_DoConnectInterceptor;
 
-             g.action_OnDestroy += () => BluetoothAim.ins.action_DoConnectInterceptor -= action_DoConnectInterceptor;
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "弓箭详情";
 
-         config.frameTipPivot = "lt";
 
-         config.onPrepare = (g) => {
 
-             RectTransform btn = GameObject.Find("HomeView/RenderBow/BtnShowDetail").GetComponent<RectTransform>();
 
-             g.hollowOutMask.SetTarget(btn);
 
-             g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(0.8f, 0.7f));
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(0.8f, 0.5f));
 
-         };
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-             g.GetNewUserGuiderButton().onClick += () => {
 
-                 HomeView.ins.OnClick_ShowDeviceView();
 
-                 g.clickedWillPlayAudioBtn = false;
 
-                 g.OnClick_ToNext(); 
 
-             };
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "设备-陀螺仪校准";
 
-         config.frameTipPivot = "rt";
 
-         config.onPrepare = (g) => {
 
-             if (!DeviceViewInfrared.ins) {
 
-                 g.customPreparePass = false;
 
-                 return;
 
-             }
 
-             g.customPreparePass = true;
 
-             RectTransform btn = DeviceViewInfrared.ins.transform.Find("ItemInfo/BowOptions/GyrCalibrate") as RectTransform;
 
-             g.hollowOutMask.SetTarget(btn);
 
-             // g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.SetIconPointerHitOpacity(0.8f);
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = 180;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(-0.1f, 0.2f));
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(0.3f, 0))
 
-                 + RectTransformUtils.CanvasV3ToScreenV3(Vector3.down * 80f, g.iconPointer);
 
-         };
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-             Action onclickTarget = () => {
 
-                 g.clickedWillPlayAudioBtn = false;
 
-                 g.OnClick_ToNext();
 
-             };
 
-             DeviceViewInfrared.ins.action_OnClickGyr += onclickTarget;
 
-             g.action_OnDestroy += () => DeviceViewInfrared.ins.action_OnClickGyr -= onclickTarget;
 
-             //渲染模型
 
-             RectTransform md = g.transform.Find("ImageRenderModule") as RectTransform;
 
-             md.Find("Plane").gameObject.SetActive(true);
 
-             md.Find("Module2").gameObject.SetActive(true);
 
-             md.gameObject.SetActive(true);
 
-             md.anchoredPosition += Vector2.up * 30;
 
-         };
 
-         configs.Add(config.key, config);
 
-         
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "陀螺仪校准-开始";
 
-         config.frameTipPivot = "rt";
 
-         config.frameTipText = "";
 
-         config.delayExecute = false;
 
-         config.onPrepare = (g) => {
 
-             g.SetCanvasSortOrder(DeviceCalibrateView.ins.GetComponent<Canvas>().sortingOrder + 1);
 
-             RectTransform btn = DeviceCalibrateView.ins.transform.Find("Gyr/Button") as RectTransform;
 
-             g.hollowOutMask.SetTarget(btn);
 
-             g.SetIconPointerHitOpacity(0.8f);
 
-             g.SetMaskOpacity(0.33f);
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = 180;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(-0.1f, 0.2f));
 
-             g.frameTip.gameObject.SetActive(false);
 
-         };
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-             g.action_Update += () => {
 
-                 bool doing = DeviceCalibrateView.ins.gyrCalibrating;
 
-                 g.iconPointer.gameObject.SetActive(!doing);
 
-                 g.iconPointerHit.gameObject.SetActive(!doing);
 
-             };
 
-             Func<bool> interceptor = () => {
 
-                 return DeviceCalibrateView.ins.gyrCalibrating;
 
-             };
 
-             Action operateFinished = () => {
 
-                 g.hollowOutMask.isTargetRectCanThrough = false;
 
-                 g.OnClick_ToNext();
 
-             };
 
-             DeviceCalibrateView.ins.action_OnClickGyrCalibrateInterceptor += interceptor;
 
-             DeviceCalibrateView.ins.action_GyrCalibarateOperateAndFinish += operateFinished;
 
-             g.action_OnDestroy += () => {
 
-                 DeviceCalibrateView.ins.action_OnClickGyrCalibrateInterceptor -= interceptor;
 
-                 DeviceCalibrateView.ins.action_GyrCalibarateOperateAndFinish -= operateFinished;
 
-             };
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "陀螺仪校准-完成";
 
-         config.frameTipPivot = "rt";
 
-         config.frameTipText = "";
 
-         config.onPrepare = (g) => {
 
-             g.SetCanvasSortOrder(DeviceCalibrateView.ins.GetComponent<Canvas>().sortingOrder + 1);
 
-             RectTransform btn = DeviceCalibrateView.ins.transform.Find("BtnFinish") as RectTransform;
 
-             g.hollowOutMask.SetTarget(btn);
 
-             g.SetIconPointerHitOpacity(0.8f);
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = 120;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(-0.2f, 1.2f));
 
-             g.frameTip.gameObject.SetActive(false);
 
-         };
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-             Action operateFinished = () => {
 
-                 g.clickedWillPlayAudioBtn = false;
 
-                 g.OnClick_ToNext();
 
-             };
 
-             DeviceCalibrateView.ins.action_OnDestroy += operateFinished;
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "设备-地磁计校准";
 
-         config.frameTipPivot = "rb";
 
-         config.onPrepare = (g) => {
 
-             if (!DeviceViewInfrared.ins) {
 
-                 g.customPreparePass = false;
 
-                 return;
 
-             }
 
-             g.customPreparePass = true;
 
-             RectTransform btn = DeviceViewInfrared.ins.transform.Find("ItemInfo/BowOptions/MagCalibrate") as RectTransform;
 
-             g.hollowOutMask.SetTarget(btn);
 
-             // g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.SetIconPointerHitOpacity(0.8f);
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = 210;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(0.3f, -1));
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(-0.1f, 0))
 
-                 + RectTransformUtils.CanvasV3ToScreenV3(Vector3.down * 220f, g.iconPointer);
 
-             g.FixFrameTipWidth(930);
 
-         };
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-             Action onclickTarget = () => {
 
-                 g.clickedWillPlayAudioBtn = false;
 
-                 g.OnClick_ToNext();
 
-             };
 
-             DeviceViewInfrared.ins.action_OnClickMag += onclickTarget;
 
-             g.action_OnDestroy += () => DeviceViewInfrared.ins.action_OnClickMag -= onclickTarget;
 
-             //渲染模型
 
-             RectTransform md = g.transform.Find("ImageRenderModule") as RectTransform;
 
-             md.Find("Module").gameObject.SetActive(true);
 
-             md.gameObject.SetActive(true);
 
-             if (TextAutoLanguage2.GetLanguage() == LanguageEnum.English) md.anchoredPosition += Vector2.up * 220;
 
-             else md.anchoredPosition += Vector2.up * 50;
 
-             RenderModuleCamera.Load();
 
-             RenderModuleCamera.ins.SetMode(1);
 
-             g.action_OnDestroy += () => RenderModuleCamera.Unload();
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "地磁计校准-开始";
 
-         config.frameTipPivot = "rt";
 
-         config.frameTipText = "";
 
-         config.delayExecute = false;
 
-         config.onPrepare = (g) => {
 
-             g.SetCanvasSortOrder(DeviceCalibrateView.ins.GetComponent<Canvas>().sortingOrder + 1);
 
-             RectTransform btn = DeviceCalibrateView.ins.transform.Find("Mag/MagReset") as RectTransform;
 
-             g.hollowOutMask.SetTarget(btn);
 
-             g.SetIconPointerHitOpacity(0.8f);
 
-             g.SetMaskOpacity(0.33f);
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = 180;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(-0.1f, 0.2f));
 
-             g.frameTip.gameObject.SetActive(false);
 
-         };
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-             g.action_Update += () => {
 
-                 bool doing = DeviceCalibrateView.ins.calibrateMagDoing;
 
-                 g.iconPointer.gameObject.SetActive(!doing);
 
-                 g.iconPointerHit.gameObject.SetActive(!doing);
 
-             };
 
-             Func<bool> interceptor = () => {
 
-                 return DeviceCalibrateView.ins.calibrateMagDoing;
 
-             };
 
-             Action operateFinished = () => {
 
-                 g.hollowOutMask.isTargetRectCanThrough = false;
 
-                 g.OnClick_ToNext();
 
-             };
 
-             DeviceCalibrateView.ins.action_OnClickMagCalibrateInterceptor += interceptor;
 
-             DeviceCalibrateView.ins.action_MagCalibarateOperateAndFinish += operateFinished;
 
-             g.action_OnDestroy += () => {
 
-                 DeviceCalibrateView.ins.action_OnClickMagCalibrateInterceptor -= interceptor;
 
-                 DeviceCalibrateView.ins.action_MagCalibarateOperateAndFinish -= operateFinished;
 
-             };
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "地磁计校准-完成";
 
-         config.frameTipPivot = "rb";
 
-         // config.frameTipText = "";
 
-         config.onPrepare = (g) => {
 
-             g.SetCanvasSortOrder(DeviceCalibrateView.ins.GetComponent<Canvas>().sortingOrder + 1);
 
-             RectTransform btn = DeviceCalibrateView.ins.transform.Find("BtnFinish") as RectTransform;
 
-             g.hollowOutMask.SetTarget(btn);
 
-             g.SetIconPointerHitOpacity(0.8f);
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = 120;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(-0.2f, 1.2f));
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(0, 1))
 
-                 + RectTransformUtils.CanvasV3ToScreenV3(Vector3.left * 100 + Vector3.up * 50f, g.iconPointer);
 
-             g.FixFrameTipWidth(700);
 
-             g.SetMaskOpacity(0.7f);
 
-         };
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-             Action operateFinished = () => {
 
-                 FindObjectOfType<DeviceViewInfrared>()?.OnClick_Back();
 
-                 g.clickedWillPlayAudioBtn = false;
 
-                 g.OnClick_ToNext();
 
-             };
 
-             DeviceCalibrateView.ins.action_OnDestroy += operateFinished;
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "查看设置";
 
-         config.frameTipPivot = "rt";
 
-         config.onPrepare = (g) => {
 
-             RectTransform btn = GameObject.Find("TopBarView/TopBar/IconSetUp").GetComponent<RectTransform>();
 
-             g.hollowOutMask.SetTarget(btn);
 
-             g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.SetIconPointerHitOpacity(0.6f);
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = 180;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * -0.1f);
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.zero) 
 
-                 + RectTransformUtils.CanvasV3ToScreenV3(Vector3.down * 80f, g.iconPointer);
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "查看商城";
 
-         config.frameTipPivot = "rt";
 
-         config.onPrepare = (g) => {
 
-             RectTransform btn = GameObject.Find("TopBarView/TopBar/IconShop").GetComponent<RectTransform>();
 
-             g.hollowOutMask.SetTarget(btn);
 
-             g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.SetIconPointerHitOpacity(0.6f);
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = 180;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * -0.1f);
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.zero) 
 
-                 + RectTransformUtils.CanvasV3ToScreenV3(Vector3.down * 80f, g.iconPointer);
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "查看新手指导";
 
-         config.frameTipPivot = "rt";
 
-         config.onPrepare = (g) => {
 
-             RectTransform btn = GameObject.Find("TopBarView/TopBar/IconGuider").GetComponent<RectTransform>();
 
-             g.hollowOutMask.SetTarget(btn);
 
-             g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.SetIconPointerHitOpacity(0.6f);
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = 180;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * -0.1f);
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.zero) 
 
-                 + RectTransformUtils.CanvasV3ToScreenV3(Vector3.down * 80f, g.iconPointer);
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "切换好友/排行榜";
 
-         config.frameTipPivot = "lt";
 
-         config.onPrepare = (g) => {
 
-             RectTransform btn = GameObject.Find("HomeView/FriendBar/FrameBtnTop").GetComponent<RectTransform>();
 
-             g.hollowOutMask.SetTarget(btn);
 
-             g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.SetIconPointerHitOpacity(0.6f);
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = -30;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(1.2f, 0.9f));
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(1.2f, 0));
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "展开好友/排行榜";
 
-         config.frameTipPivot = "lc";
 
-         config.onPrepare = (g) => {
 
-             RectTransform btn = GameObject.Find("HomeView/FriendBar/FrameBtnBottom").GetComponent<RectTransform>();
 
-             g.hollowOutMask.SetTarget(btn);
 
-             g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.SetIconPointerHitOpacity(0.8f);
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = -30;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(1, 0.9f));
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(1.5f, 0.5f));
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "联机游戏";
 
-         config.frameTipPivot = "lt";
 
-         config.onPrepare = (g) => {
 
-             RectTransform btn = GameObject.Find("HomeView/RightPanel/Item (1)").GetComponent<RectTransform>();
 
-             g.hollowOutMask.SetTarget(btn);
 
-             g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(0.5f, 0.6f));
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(0.8f, 0.9f));
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.zero)
 
-                 + RectTransformUtils.CanvasV3ToScreenV3(Vector3.left * 150f, g.iconPointer);
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "开始游戏";
 
-         config.frameTipPivot = "lt";
 
-         config.onPrepare = (g) => {
 
-             RectTransform btn = GameObject.Find("HomeView/RightPanel/Item").GetComponent<RectTransform>();
 
-             g.hollowOutMask.SetTarget(btn);
 
-             // g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(0.5f, 0.6f));
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(0.8f, 0.9f));
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.zero)
 
-                 + RectTransformUtils.CanvasV3ToScreenV3(Vector3.left * 150f, g.iconPointer);
 
-         };
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-             Action onClickTarget = () => {
 
-                 g.clickedWillPlayAudioBtn = false;
 
-                 g.OnClick_ToNext();
 
-             };
 
-             HomeView.ins.action_OnClickStartGame += onClickTarget;
 
-             g.action_OnDestroy += () => HomeView.ins.action_OnClickStartGame -= onClickTarget;
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "开始-限时游戏";
 
-         config.frameTipPivot = "lt";
 
-         config.onPrepare = (g) => {
 
-             if (!GameStartView.ins) {
 
-                 g.customPreparePass = false;
 
-                 return;
 
-             }
 
-             g.customPreparePass = true;
 
-             RectTransform btn = GameStartView.ins.transform.Find("EntryList/Item (1)") as RectTransform;
 
-             g.hollowOutMask.SetTarget(btn);
 
-             // g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = 180;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(0.2f, 0.3f));
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(0.4f, 0.15f))
 
-                 + RectTransformUtils.CanvasV3ToScreenV3(Vector3.left * 150f, g.iconPointer);
 
-         };
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "限时游戏-选择距离";
 
-         config.frameTipPivot = "lc";
 
-         config.onPrepare = (g) => {
 
-             if (g.hollowOutMask.enabled) g.hollowOutMask.enabled = false;
 
-             g.ActiveBtnSkip(false);
 
-             if (!TimeLimitGameDistanceSelectView.ins) {
 
-                 g.customPreparePass = false;
 
-                 return;
 
-             }
 
-             //马上重构布局,否则引导初始化获取到的目标坐标不对
 
-             LayoutRebuilder.ForceRebuildLayoutImmediate(TimeLimitGameDistanceSelectView.ins.transform.Find("Layout") as RectTransform);
 
-             g.customPreparePass = true;
 
-             g.hollowOutMask.enabled = true;
 
-             g.ActiveBtnSkip(true);
 
-             RectTransform btn = TimeLimitGameDistanceSelectView.ins.transform.Find("Layout/Item") as RectTransform;
 
-             g.hollowOutMask.SetTarget(btn);
 
-             // g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.config.hitPos = RectTransformUtils.GetPositionByPivot(btn, Vector2.one * 0.5f);
 
-             g.config.pointerRotZ = -30;
 
-             g.config.pointerPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(0.85f, 0.5f));
 
-             g.config.frameTipPos = RectTransformUtils.GetPositionByPivot(btn, new Vector2(1.15f, 0.4f));
 
-         };
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-             Action onClickTarget = () => {
 
-                 g.clickedWillPlayAudioBtn = false;
 
-                 g.OnClick_ToNext();
 
-             };
 
-             TimeLimitGameDistanceSelectView.ins.action_OnClickSelectDistance += onClickTarget;
 
-             g.action_OnDestroy += () => {
 
-                 if (!TimeLimitGameDistanceSelectView.ins) return;
 
-                 TimeLimitGameDistanceSelectView.ins.action_OnClickSelectDistance -= onClickTarget;
 
-             };
 
-         };
 
-         configs.Add(config.key, config);
 
-         // config = new NewUserGuiderConfig();
 
-         // config.key = "视角归位-触发";
 
-         // config.frameTipPivot = "rb";
 
-         // config.frameTipPos = Vector2.zero;
 
-         // config.onPrepare = (g) => {
 
-         //     RectTransform btn4 = GameAssistUI.ins.transform.Find("Button4") as RectTransform;
 
-         //     g.hollowOutMask.SetTarget(btn4);
 
-         //     RectTransform btn4_img = btn4.Find("Image") as RectTransform;
 
-         //     g.config.hitPos = btn4_img.position;
 
-         //     g.config.pointerRotZ = 120;
 
-         //     g.config.pointerPos = btn4_img.position + RectTransformUtils.CanvasV3ToScreenV3(new Vector3(-60, 60), btn4);
 
-         //     g.config.frameTipPos = btn4_img.position + RectTransformUtils.CanvasV3ToScreenV3(new Vector3(-120, 120), btn4);
 
-         //     RectTransform iconHumanShoot = g.transform.Find("IconHumanShoot") as RectTransform;
 
-         //     iconHumanShoot.pivot = Vector2.one * 0.5f;
 
-         //     iconHumanShoot.anchoredPosition = new Vector2(-350, -85);
 
-         //     iconHumanShoot.gameObject.SetActive(true);
 
-         //     GameMode gameMode = GameMgr.ins.gameMode;
 
-         //     if (gameMode.GetType().Equals(typeof(TimeLimitGameMode))) {
 
-         //         gameMode.PauseTimeCounting(g);
 
-         //         g.action_OnDestroy += () => gameMode.ResumeTimeCounting(g);
 
-         //     }
 
-         // };
 
-         // config.onStart = (g) => {
 
-         //     g.GetMaskClickedEvent().RemoveAllListeners();
 
-         //     Action onClickTarget = () => {
 
-         //         g.gameObject.SetActive(false);
 
-         //         AutoResetView.ins.action_OnDestroy += () => {
 
-         //             if (!g) return;
 
-         //             g.clickedWillPlayAudioBtn = false;
 
-         //             g.OnClick_ToNext();
 
-         //         };
 
-         //     };
 
-         //     GameAssistUI.ins.action_OnClickBtnIdentity += onClickTarget;
 
-         //     g.action_OnDestroy += () => GameAssistUI.ins.action_OnClickBtnIdentity -= onClickTarget;
 
-         // };
 
-         // configs.Add(config.key, config);
 
-         //2023-3-29-new
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "视角归位-触发";
 
-         config.hitPosType = 1;
 
-         //new Vector2(-150,-21)
 
-         config.hitPos = isNewModule ? new Vector2(-150, -21) : new Vector2(-138.9f, -212); 
 
-         config.pointerRotZ = 120;
 
-         config.pointerPosType = 1;
 
-         config.pointerPos = isNewModule? new Vector2(-205, 0) : new Vector2(-205, -154);
 
-         config.frameTipPivot = "lc";
 
-         config.frameTipPosType = 1;
 
-         config.frameTipPos = new Vector2(0, 0);
 
-         config.onPrepare = (g) => {
 
-             RectTransform iconHumanShoot = g.transform.Find("IconHumanShoot") as RectTransform;
 
-             iconHumanShoot.pivot = Vector2.one * 0.5f;
 
-             iconHumanShoot.anchoredPosition = new Vector2(-434, -85);
 
-             iconHumanShoot.gameObject.SetActive(true);
 
-             string moduleName = isNewModule ? "IconModule_artemis" : "IconModule";
 
-             RectTransform iconModule = g.transform.Find(moduleName) as RectTransform;
 
-             iconModule.anchoredPosition = new Vector2(-146, -39);
 
-             iconModule.gameObject.SetActive(true);
 
-             g.SetIconPointerHitOpacity(0.1f);
 
-             GameMode gameMode = GameMgr.ins.gameMode;
 
-             if (gameMode.GetType().Equals(typeof(TimeLimitGameMode))) {
 
-                 gameMode.PauseTimeCounting(g);
 
-                 g.action_OnDestroy += () => gameMode.ResumeTimeCounting(g);
 
-             }
 
-             
 
-             Action onClickTarget = () => {
 
-                 if (!g.gameObject.activeSelf) return;
 
-                 g.gameObject.SetActive(false);
 
-                 AutoResetView.ins.action_OnDestroy += () => {
 
-                     if (!g) return;
 
-                     g.clickedWillPlayAudioBtn = false;
 
-                     g.OnClick_ToNext();
 
-                 };
 
-             };
 
-             AutoResetView.onInstantiate += onClickTarget;
 
-             g.action_OnDestroy += () => AutoResetView.onInstantiate -= onClickTarget;
 
-         };
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-         };
 
-         configs.Add(config.key, config);
 
-         // config = new NewUserGuiderConfig();
 
-         // config.key = "视角归位-瞄准";
 
-         // config.frameTipPivot = "lc";
 
-         // config.onPrepare = (g) => {
 
-         //     float rectSideLen = RectTransformUtils.ScreenV3ToCanvasV3(Vector3.right * Screen.height * 100 / 720f, g.GetComponent<RectTransform>()).x;
 
-         //     Vector2 rectSize = new Vector2(rectSideLen, rectSideLen);
 
-         //     RectTransform iconRect = g.transform.Find("IconRect") as RectTransform;
 
-         //     iconRect.sizeDelta = rectSize;
 
-         //     iconRect.gameObject.SetActive(true);
 
-         //     g.hollowOutMask.isTargetRectCanThrough = false;
 
-         //     g.hollowOutMask.SetTarget(iconRect);
 
-         //     g.config.hitPosType = 1;
 
-         //     g.config.hitPos = Vector2.zero;
 
-         //     g.config.pointerPosType = 1;
 
-         //     g.config.pointerRotZ = 120;
 
-         //     g.config.pointerPos = new Vector2(-rectSideLen / 2 * 1.2f, rectSideLen / 2 * 1.1f);
 
-         //     RectTransform iconHumanShoot = g.transform.Find("IconHumanShoot") as RectTransform;
 
-         //     iconHumanShoot.anchoredPosition = g.config.pointerPos;
 
-         //     iconHumanShoot.gameObject.SetActive(true);
 
-         //     g.config.frameTipPosType = 1;
 
-         //     g.config.frameTipPos = new Vector2(rectSideLen / 2 * 1.3f, 0);
 
-         //     GameMode gameMode = GameMgr.ins.gameMode;
 
-         //     if (gameMode.GetType().Equals(typeof(TimeLimitGameMode))) {
 
-         //         gameMode.PauseTimeCounting(g);
 
-         //         g.action_OnDestroy += () => gameMode.ResumeTimeCounting(g);
 
-         //     }
 
-         // };
 
-         // configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "准心高亮";
 
-         config.hitActive = false;
 
-         config.pointerActive = false;
 
-         //config.frameTipText = "";
 
-         config.frameTipPivot = "ct";
 
-         config.frameTipPosType = 1;
 
-         config.frameTipPos = new Vector2(-400, 0);
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().RemoveAllListeners();
 
-             GameMode gameMode = GameMgr.ins.gameMode;
 
-             if (gameMode.GetType().Equals(typeof(TimeLimitGameMode))) {
 
-                 gameMode.PauseTimeCounting(g);
 
-                 g.action_OnDestroy += () => gameMode.ResumeTimeCounting(g);
 
-             }
 
-             RectTransform iconRect = g.transform.Find("IconRect") as RectTransform;
 
-             iconRect.gameObject.SetActive(true);
 
-             g.hollowOutMask.isTargetRectCanThrough = false;
 
-             g.hollowOutMask.SetTarget(iconRect);
 
-             Transform centerPoint = TargetBody.ins.transform.Find("CenterPoint");
 
-             Transform sidePoint = TargetBody.ins.transform.Find("SidePoint");
 
-             RectTransform crossHairLight = g.transform.Find("CrossHair-Light") as RectTransform;
 
-             crossHairLight.gameObject.SetActive(true);
 
-             Action a_hitTarget = () => {
 
-                 g.clickedWillPlayAudioBtn = false;
 
-                 g.OnClick_ToNext();
 
-             };
 
-             if (gameMode.GetType().Equals(typeof(TimeLimitGameMode)) && !GameMgr.bShowDistance)
 
-             {
 
-                 //如果是地磁计进入后的射箭
 
-                 TimeLimitGameMode timeLimitGameMode = (TimeLimitGameMode)gameMode;
 
-                 timeLimitGameMode.onHitTargetEvent += a_hitTarget;
 
-                 g.action_OnDestroy += () => timeLimitGameMode.onHitTargetEvent -= a_hitTarget;
 
-             }
 
-             float countDown = 5;
 
-             g.action_Update += () => {
 
-                 Vector3 centerPos = RectTransformUtility.WorldToScreenPoint(Camera.main, centerPoint.position);
 
-                 Vector3 sidePos = RectTransformUtility.WorldToScreenPoint(Camera.main, sidePoint.position);
 
-                 float sizeLen = Mathf.Abs(centerPos.x - sidePos.x) * 2;
 
-                 iconRect.position = centerPos;
 
-                 iconRect.sizeDelta = JCUnityLib.RectTransformUtils.ScreenV3ToCanvasV3(Vector3.one * sizeLen, iconRect); 
 
-                 g.hollowOutMask.RefreshViewImmediate();
 
-                 if (!(gameMode.GetType().Equals(typeof(TimeLimitGameMode)) && !GameMgr.bShowDistance))
 
-                 {
 
-                     countDown -= Time.deltaTime;
 
-                     if (countDown <= 0)
 
-                     {
 
-                         g.clickedWillPlayAudioBtn = false;
 
-                         g.OnClick_ToNext();
 
-                     }
 
-                 }
 
-             };
 
-             Action a_updateCrossHair = () => {
 
-                 crossHairLight.position = CrossHair.ins.transform.position;
 
-             };
 
-             CrossHair.ins.action_UpdatePostionWhenFixedCamera += a_updateCrossHair;
 
-             g.action_OnDestroy += () => {
 
-                 if (CrossHair.ins) CrossHair.ins.action_UpdatePostionWhenFixedCamera -= a_updateCrossHair;
 
-             };
 
-         };
 
-         configs.Add(config.key, config);
 
-         config = new NewUserGuiderConfig();
 
-         config.key = "教程结束";
 
-         config.hitActive = false;
 
-         config.pointerActive = false;
 
-         config.frameTipPivot = "ct";
 
-         config.frameTipPosType = 1;
 
-         config.frameTipPos = Vector2.zero;
 
-         config.onStart = (g) => {
 
-             g.GetMaskClickedEvent().AddListener(() => {
 
-                 OnEnd();
 
-             });
 
-             GameMode gameMode = GameMgr.ins.gameMode;
 
-             if (gameMode.GetType().Equals(typeof(TimeLimitGameMode))) {
 
-                 gameMode.PauseTimeCounting(g);
 
-                 g.action_OnDestroy += () => gameMode.ResumeTimeCounting(g);
 
-             }
 
-         };
 
-         configs.Add(config.key, config);
 
-     }
 
-     #if UNITY_EDITOR
 
-     bool warn_test = false;
 
-     void Update() {
 
-         if (!warn_test) {
 
-             warn_test = true;
 
-             Debug.LogWarning("F3-重置设备校准引导,规则引导");
 
-             Debug.LogWarning("F4-重置新手引导记录");
 
-             Debug.LogWarning("F5-新手引导强行下一步");
 
-         }
 
-         if (Input.GetKeyDown(KeyCode.F3)) {
 
-             Debug.Log("重置设备校准引导,规则引导");
 
-             AimHandler.ins.ResetMag();
 
-             UserSettings.ins.deviceCalibrateGuideFinish = false;
 
-             UserSettings.ins.gameRuleGuideFinish = new HashSet<int>();
 
-         }
 
-         if (Input.GetKeyDown(KeyCode.F4)) {
 
-             Debug.Log("重置新手引导记录");
 
-             LoginMgr.myUserInfo.SaveGuideFinish(0);
 
-         }
 
-         if (Input.GetKeyDown(KeyCode.F5)) {
 
-             Debug.Log("新手引导强行下一步");
 
-             FindObjectOfType<NewUserGuider>()?.OnClick_ToNext();
 
-         }
 
-     }
 
-     #endif
 
-     private Dictionary<string, NewUserGuiderConfig> configs = new Dictionary<string, NewUserGuiderConfig>();
 
-     private bool configsInited = false;
 
-     [SerializeField] public string curConfigKey = "投屏建议";
 
-     public bool isNewModule = false;
 
-     private List<string> configKeyList = new List<string>(new string[]{
 
-         "投屏建议",
 
-         "模块开机",
 
-         "连接设备",
 
-         "弓箭详情",
 
-         "设备-陀螺仪校准",
 
-         "陀螺仪校准-开始",
 
-         "陀螺仪校准-完成",
 
-         "设备-地磁计校准",
 
-         "地磁计校准-开始",
 
-         "地磁计校准-完成",
 
-         "查看设置",
 
-         "查看商城",
 
-         "查看新手指导",
 
-         "切换好友/排行榜",
 
-         "展开好友/排行榜",
 
-         "联机游戏",
 
-         "开始游戏",
 
-         "开始-限时游戏",
 
-         "限时游戏-选择距离",
 
-         "视角归位-触发",
 
-         // "视角归位-瞄准",
 
-         "准心高亮",
 
-         "教程结束"
 
-     });
 
-     [ContextMenu("执行当前配置")]
 
-     void ExecuteCurConfig() {
 
-         InitConfigs();
 
-         NewUserGuiderConfig config = configs[curConfigKey];
 
-         NewUserGuider guider = Instantiate(prefab_NewUserGuider).GetComponent<NewUserGuider>();
 
-         guider.config = config;
 
-     }
 
-     public void OnClickedDestroyed(string configKey) {
 
-         int nextIndex = configKeyList.IndexOf(configKey) + 1;
 
-         if (nextIndex >= configKeyList.Count) return;
 
-         curConfigKey = configKeyList[nextIndex];
 
-         ExecuteCurConfig();
 
-     }
 
-     //红外测试部分
 
-     void onInitInfraredGuider() {
 
-         Instantiate(prefab_InfraredGuider);
 
-     }
 
- }
 
- public class NewUserGuiderConfig
 
- {   
 
-     public string key;
 
-     //0:position,1:anchoredPosition
 
-     public int hitPosType = 0;
 
-     public Vector2 hitPos;
 
-     public bool hitActive = true;
 
-     //icon pointer rotation z
 
-     public float pointerRotZ;
 
-     public int pointerPosType = 0;
 
-     public Vector2 pointerPos;
 
-     public bool pointerActive = true;
 
-     //frameTip-Pivot l:left,r:right,t:top,b:bottom,ct:center
 
-     public string frameTipPivot = "lt";
 
-     public int frameTipPosType = 0;
 
-     public Vector2 frameTipPos;
 
-     //frameTip text
 
-     public string frameTipText = null;
 
-     public string frameTipTextKey = null;
 
-     public Action<NewUserGuider> onPrepare;
 
-     public Action<NewUserGuider> onStart;
 
-     public bool delayExecute = true;
 
- }
 
 
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