TrainTaskDetailUIView.cs 3.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109
  1. using ProjectBase.UI;
  2. using ShotSimulator.Train;
  3. using ShotSimulator.Train.Info;
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using UnityEngine.Localization.Components;
  8. using UnityEngine.UI;
  9. namespace ShotSimulator.UI
  10. {
  11. public class TrainTaskDetailUIView : BaseUIView
  12. {
  13. [SerializeField]
  14. private Button startButton;
  15. [SerializeField]
  16. private Button closeButton;
  17. [SerializeField]
  18. private Toggle standardToggle;
  19. [SerializeField]
  20. private Toggle advanceToggle;
  21. [SerializeField]
  22. private Toggle professionalToggle;
  23. public LocalizeStringEvent TrainNameLocalize;
  24. public LocalizeStringEvent TrainDetailLocalize;
  25. public LocalizeStringEvent TrainTypeLocalize;
  26. public Image showImage;
  27. private BaseTrainInfo m_TrainInfo;
  28. private DifficultyType current_DifficultyType;
  29. protected override void InitUIObjects()
  30. {
  31. base.InitUIObjects();
  32. standardToggle.onValueChanged.AddListener((isOn) => { if (isOn) OnDifficultTypeChanged(DifficultyType.Standard); });
  33. advanceToggle.onValueChanged.AddListener((isOn) => { if (isOn) OnDifficultTypeChanged(DifficultyType.Advance); });
  34. professionalToggle.onValueChanged.AddListener((isOn) => { if (isOn) OnDifficultTypeChanged(DifficultyType.Professional); });
  35. startButton.onClick.AddListener(OnStartButtonClick);
  36. closeButton.onClick.AddListener(OnCloseButtonClick);
  37. TrainNameLocalize.SetTable("LanguagesTable");
  38. TrainDetailLocalize.SetTable("LanguagesTable");
  39. TrainTypeLocalize.SetTable("LanguagesTable");
  40. }
  41. protected override void UpdateArguments(params object[] args)
  42. {
  43. base.UpdateArguments(args);
  44. m_TrainInfo = args[0] as BaseTrainInfo;
  45. }
  46. protected override void UpdateViewCallBack()
  47. {
  48. base.UpdateViewCallBack();
  49. TrainNameLocalize.SetEntry(m_TrainInfo.detail.nameID);
  50. TrainDetailLocalize.SetEntry(m_TrainInfo.detail.detailID);
  51. showImage.sprite = m_TrainInfo.detail.showTexAssetPath;
  52. switch (m_TrainInfo.trainType)
  53. {
  54. case TrainType.Accuracy:
  55. TrainTypeLocalize.SetEntry("train_type_marksmanship");
  56. break;
  57. case TrainType.Cognition:
  58. TrainTypeLocalize.SetEntry("train_type_awareness");
  59. break;
  60. case TrainType.Perceive:
  61. TrainTypeLocalize.SetEntry("train_type_aculty");
  62. break;
  63. case TrainType.Reaction:
  64. TrainTypeLocalize.SetEntry("train_type_flicks");
  65. break;
  66. case TrainType.Speed:
  67. TrainTypeLocalize.SetEntry("train_type_reflexes");
  68. break;
  69. case TrainType.Track:
  70. TrainTypeLocalize.SetEntry("train_type_trace");
  71. break;
  72. }
  73. }
  74. protected override void OnShowCallBack()
  75. {
  76. base.OnShowCallBack();
  77. startButton.interactable = true;
  78. standardToggle.isOn = true;
  79. }
  80. private void OnDifficultTypeChanged(DifficultyType type)
  81. {
  82. current_DifficultyType = type;
  83. }
  84. private void OnStartButtonClick()
  85. {
  86. startButton.interactable = false;
  87. TrainTaskLoader.GetInstance().PrepareTrain(m_TrainInfo, current_DifficultyType);
  88. }
  89. private void OnCloseButtonClick()
  90. {
  91. UIManager.GetInstance().HideUIView(this);
  92. }
  93. }
  94. }