MetricsItem.prefab 7.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1805758769120516684
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5211074280460153206}
  12. - component: {fileID: 8894583382067090934}
  13. - component: {fileID: 7152220289522511858}
  14. m_Layer: 5
  15. m_Name: MetricsItem
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &5211074280460153206
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1805758769120516684}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children:
  33. - {fileID: 3158257115820854876}
  34. - {fileID: 3882746919267526318}
  35. m_Father: {fileID: 0}
  36. m_RootOrder: 0
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. m_AnchorMin: {x: 0, y: 0}
  39. m_AnchorMax: {x: 0, y: 0}
  40. m_AnchoredPosition: {x: 0, y: 0}
  41. m_SizeDelta: {x: 0, y: 0}
  42. m_Pivot: {x: 0.5, y: 0.5}
  43. --- !u!222 &8894583382067090934
  44. CanvasRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 1805758769120516684}
  50. m_CullTransparentMesh: 1
  51. --- !u!114 &7152220289522511858
  52. MonoBehaviour:
  53. m_ObjectHideFlags: 0
  54. m_CorrespondingSourceObject: {fileID: 0}
  55. m_PrefabInstance: {fileID: 0}
  56. m_PrefabAsset: {fileID: 0}
  57. m_GameObject: {fileID: 1805758769120516684}
  58. m_Enabled: 1
  59. m_EditorHideFlags: 0
  60. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  61. m_Name:
  62. m_EditorClassIdentifier:
  63. m_Material: {fileID: 0}
  64. m_Color: {r: 1, g: 1, b: 1, a: 1}
  65. m_RaycastTarget: 1
  66. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  67. m_Maskable: 1
  68. m_OnCullStateChanged:
  69. m_PersistentCalls:
  70. m_Calls: []
  71. m_Sprite: {fileID: 21300000, guid: f5574531b4d460641a6e4f45a73238de, type: 3}
  72. m_Type: 0
  73. m_PreserveAspect: 0
  74. m_FillCenter: 1
  75. m_FillMethod: 4
  76. m_FillAmount: 1
  77. m_FillClockwise: 1
  78. m_FillOrigin: 0
  79. m_UseSpriteMesh: 0
  80. m_PixelsPerUnitMultiplier: 1
  81. --- !u!1 &3427195314896229205
  82. GameObject:
  83. m_ObjectHideFlags: 0
  84. m_CorrespondingSourceObject: {fileID: 0}
  85. m_PrefabInstance: {fileID: 0}
  86. m_PrefabAsset: {fileID: 0}
  87. serializedVersion: 6
  88. m_Component:
  89. - component: {fileID: 3882746919267526318}
  90. - component: {fileID: 5407845810461284619}
  91. - component: {fileID: 3668660343889632024}
  92. m_Layer: 5
  93. m_Name: ValueText
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 0
  98. m_IsActive: 1
  99. --- !u!224 &3882746919267526318
  100. RectTransform:
  101. m_ObjectHideFlags: 0
  102. m_CorrespondingSourceObject: {fileID: 0}
  103. m_PrefabInstance: {fileID: 0}
  104. m_PrefabAsset: {fileID: 0}
  105. m_GameObject: {fileID: 3427195314896229205}
  106. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  107. m_LocalPosition: {x: 0, y: 0, z: 0}
  108. m_LocalScale: {x: 1, y: 1, z: 1}
  109. m_ConstrainProportionsScale: 0
  110. m_Children: []
  111. m_Father: {fileID: 5211074280460153206}
  112. m_RootOrder: 1
  113. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  114. m_AnchorMin: {x: 0, y: 0}
  115. m_AnchorMax: {x: 1, y: 1}
  116. m_AnchoredPosition: {x: 0, y: -35}
  117. m_SizeDelta: {x: 0, y: -70}
  118. m_Pivot: {x: 0.5, y: 0.5}
  119. --- !u!222 &5407845810461284619
  120. CanvasRenderer:
  121. m_ObjectHideFlags: 0
  122. m_CorrespondingSourceObject: {fileID: 0}
  123. m_PrefabInstance: {fileID: 0}
  124. m_PrefabAsset: {fileID: 0}
  125. m_GameObject: {fileID: 3427195314896229205}
  126. m_CullTransparentMesh: 1
  127. --- !u!114 &3668660343889632024
  128. MonoBehaviour:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 3427195314896229205}
  134. m_Enabled: 1
  135. m_EditorHideFlags: 0
  136. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  137. m_Name:
  138. m_EditorClassIdentifier:
  139. m_Material: {fileID: 0}
  140. m_Color: {r: 1, g: 1, b: 1, a: 1}
  141. m_RaycastTarget: 1
  142. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  143. m_Maskable: 1
  144. m_OnCullStateChanged:
  145. m_PersistentCalls:
  146. m_Calls: []
  147. m_FontData:
  148. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  149. m_FontSize: 40
  150. m_FontStyle: 1
  151. m_BestFit: 0
  152. m_MinSize: 3
  153. m_MaxSize: 41
  154. m_Alignment: 1
  155. m_AlignByGeometry: 0
  156. m_RichText: 1
  157. m_HorizontalOverflow: 0
  158. m_VerticalOverflow: 0
  159. m_LineSpacing: 1
  160. m_Text: N/A
  161. --- !u!1 &9081488021639314099
  162. GameObject:
  163. m_ObjectHideFlags: 0
  164. m_CorrespondingSourceObject: {fileID: 0}
  165. m_PrefabInstance: {fileID: 0}
  166. m_PrefabAsset: {fileID: 0}
  167. serializedVersion: 6
  168. m_Component:
  169. - component: {fileID: 3158257115820854876}
  170. - component: {fileID: 1852724837483356819}
  171. - component: {fileID: 2680262593344919020}
  172. - component: {fileID: 8108080547598074178}
  173. m_Layer: 5
  174. m_Name: MetricsTypeText
  175. m_TagString: Untagged
  176. m_Icon: {fileID: 0}
  177. m_NavMeshLayer: 0
  178. m_StaticEditorFlags: 0
  179. m_IsActive: 1
  180. --- !u!224 &3158257115820854876
  181. RectTransform:
  182. m_ObjectHideFlags: 0
  183. m_CorrespondingSourceObject: {fileID: 0}
  184. m_PrefabInstance: {fileID: 0}
  185. m_PrefabAsset: {fileID: 0}
  186. m_GameObject: {fileID: 9081488021639314099}
  187. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  188. m_LocalPosition: {x: 0, y: 0, z: 0}
  189. m_LocalScale: {x: 1, y: 1, z: 1}
  190. m_ConstrainProportionsScale: 0
  191. m_Children: []
  192. m_Father: {fileID: 5211074280460153206}
  193. m_RootOrder: 0
  194. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  195. m_AnchorMin: {x: 0, y: 1}
  196. m_AnchorMax: {x: 1, y: 1}
  197. m_AnchoredPosition: {x: 0, y: 0}
  198. m_SizeDelta: {x: 0, y: 70}
  199. m_Pivot: {x: 0.5, y: 1}
  200. --- !u!222 &1852724837483356819
  201. CanvasRenderer:
  202. m_ObjectHideFlags: 0
  203. m_CorrespondingSourceObject: {fileID: 0}
  204. m_PrefabInstance: {fileID: 0}
  205. m_PrefabAsset: {fileID: 0}
  206. m_GameObject: {fileID: 9081488021639314099}
  207. m_CullTransparentMesh: 1
  208. --- !u!114 &2680262593344919020
  209. MonoBehaviour:
  210. m_ObjectHideFlags: 0
  211. m_CorrespondingSourceObject: {fileID: 0}
  212. m_PrefabInstance: {fileID: 0}
  213. m_PrefabAsset: {fileID: 0}
  214. m_GameObject: {fileID: 9081488021639314099}
  215. m_Enabled: 1
  216. m_EditorHideFlags: 0
  217. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  218. m_Name:
  219. m_EditorClassIdentifier:
  220. m_Material: {fileID: 0}
  221. m_Color: {r: 0.70980394, g: 0.70980394, b: 0.70980394, a: 1}
  222. m_RaycastTarget: 1
  223. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  224. m_Maskable: 1
  225. m_OnCullStateChanged:
  226. m_PersistentCalls:
  227. m_Calls: []
  228. m_FontData:
  229. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  230. m_FontSize: 23
  231. m_FontStyle: 1
  232. m_BestFit: 0
  233. m_MinSize: 0
  234. m_MaxSize: 40
  235. m_Alignment: 4
  236. m_AlignByGeometry: 0
  237. m_RichText: 1
  238. m_HorizontalOverflow: 0
  239. m_VerticalOverflow: 0
  240. m_LineSpacing: 1
  241. m_Text: SCORE
  242. --- !u!114 &8108080547598074178
  243. MonoBehaviour:
  244. m_ObjectHideFlags: 0
  245. m_CorrespondingSourceObject: {fileID: 0}
  246. m_PrefabInstance: {fileID: 0}
  247. m_PrefabAsset: {fileID: 0}
  248. m_GameObject: {fileID: 9081488021639314099}
  249. m_Enabled: 1
  250. m_EditorHideFlags: 0
  251. m_Script: {fileID: 11500000, guid: 56eb0353ae6e5124bb35b17aff880f16, type: 3}
  252. m_Name:
  253. m_EditorClassIdentifier:
  254. m_StringReference:
  255. m_TableReference:
  256. m_TableCollectionName:
  257. m_TableEntryReference:
  258. m_KeyId: 0
  259. m_Key:
  260. m_FallbackState: 0
  261. m_WaitForCompletion: 0
  262. m_LocalVariables: []
  263. m_FormatArguments: []
  264. m_UpdateString:
  265. m_PersistentCalls:
  266. m_Calls:
  267. - m_Target: {fileID: 2680262593344919020}
  268. m_TargetAssemblyTypeName: UnityEngine.UI.Text, UnityEngine.UI
  269. m_MethodName: set_text
  270. m_Mode: 0
  271. m_Arguments:
  272. m_ObjectArgument: {fileID: 0}
  273. m_ObjectArgumentAssemblyTypeName:
  274. m_IntArgument: 0
  275. m_FloatArgument: 0
  276. m_StringArgument:
  277. m_BoolArgument: 0
  278. m_CallState: 1
  279. references:
  280. version: 2
  281. RefIds: []