ConstraintData.cs 2.0 KB

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  1. /**
  2. * The MIT License (MIT)
  3. *
  4. * Copyright (c) 2012-2017 DragonBones team and other contributors
  5. *
  6. * Permission is hereby granted, free of charge, to any person obtaining a copy of
  7. * this software and associated documentation files (the "Software"), to deal in
  8. * the Software without restriction, including without limitation the rights to
  9. * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
  10. * the Software, and to permit persons to whom the Software is furnished to do so,
  11. * subject to the following conditions:
  12. *
  13. * The above copyright notice and this permission notice shall be included in all
  14. * copies or substantial portions of the Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
  18. * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
  19. * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
  20. * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  21. * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  22. */
  23. namespace DragonBones
  24. {
  25. /// <internal/>
  26. /// <private/>
  27. public abstract class ConstraintData : BaseObject
  28. {
  29. public int order;
  30. public string name;
  31. public BoneData target;
  32. public BoneData root;
  33. public BoneData bone = null;
  34. protected override void _OnClear()
  35. {
  36. this.order = 0;
  37. this.name = string.Empty;
  38. this.target = null;
  39. this.bone = null;
  40. this.root = null;
  41. }
  42. }
  43. /// <internal/>
  44. /// <private/>
  45. public class IKConstraintData : ConstraintData
  46. {
  47. public bool scaleEnabled;
  48. public bool bendPositive;
  49. public float weight;
  50. protected override void _OnClear()
  51. {
  52. base._OnClear();
  53. this.scaleEnabled = false;
  54. this.bendPositive = false;
  55. this.weight = 1.0f;
  56. }
  57. }
  58. }