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- namespace SRDebugger.UI.Other
- {
- using UnityEngine;
- using UnityEngine.UI;
- [RequireComponent(typeof (ScrollRect))]
- public class ScrollSettingsBehaviour : MonoBehaviour
- {
- public const float ScrollSensitivity = 40f;
- private void Awake()
- {
- var scrollRect = GetComponent<ScrollRect>();
- scrollRect.scrollSensitivity = ScrollSensitivity;
- if (!Internal.SRDebuggerUtil.IsMobilePlatform)
- {
- scrollRect.movementType = ScrollRect.MovementType.Clamped;
- scrollRect.inertia = false;
- }
- }
- }
- }
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