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- using System;
- using System.Collections.Generic;
- using UnityEditor;
- using UnityEngine;
- namespace Utility
- {
- public static class UtilityHelper
- {
- public static void Normalize(this RectTransform rectTransform)
- {
- rectTransform.localScale = Vector2.one;
- rectTransform.anchorMin = Vector2.zero;
- rectTransform.anchorMax = Vector2.one;
- rectTransform.offsetMin = Vector2.zero;
- rectTransform.offsetMax = Vector2.zero;
- }
- }
- }
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