| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189 |
- /**
- * The MIT License (MIT)
- *
- * Copyright (c) 2012-2017 DragonBones team and other contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy of
- * this software and associated documentation files (the "Software"), to deal in
- * the Software without restriction, including without limitation the rights to
- * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
- * the Software, and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
- * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
- * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
- * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
- using System.Collections.Generic;
- namespace DragonBones
- {
- /// <summary>
- /// - The texture atlas data.
- /// </summary>
- /// <version>DragonBones 3.0</version>
- /// <language>en_US</language>
- /// <summary>
- /// - 贴图集数据。
- /// </summary>
- /// <version>DragonBones 3.0</version>
- /// <language>zh_CN</language>
- public abstract class TextureAtlasData : BaseObject
- {
- /// <private/>
- public bool autoSearch;
- /// <private/>
- public uint width;
- /// <private/>
- public uint height;
- /// <private/>
- public float scale;
- /// <summary>
- /// - The texture atlas name.
- /// </summary>
- /// <version>DragonBones 3.0</version>
- /// <language>en_US</language>
- /// <summary>
- /// - 贴图集名称。
- /// </summary>
- /// <version>DragonBones 3.0</version>
- /// <language>zh_CN</language>
- public string name;
- /// <summary>
- /// - The image path of the texture atlas.
- /// </summary>
- /// <version>DragonBones 3.0</version>
- /// <language>en_US</language>
- /// <summary>
- /// - 贴图集图片路径。
- /// </summary>
- /// <version>DragonBones 3.0</version>
- /// <language>zh_CN</language>
- public string imagePath;
- /// <private/>
- public readonly Dictionary<string, TextureData> textures = new Dictionary<string, TextureData>();
- public TextureAtlasData()
- {
- }
- /// <inheritDoc/>
- protected override void _OnClear()
- {
- foreach (var value in this.textures.Values)
- {
- value.ReturnToPool();
- }
- this.autoSearch = false;
- this.width = 0;
- this.height = 0;
- this.scale = 1.0f;
- this.textures.Clear();
- this.name = "";
- this.imagePath = "";
- }
- /// <private/>
- public void CopyFrom(TextureAtlasData value)
- {
- this.autoSearch = value.autoSearch;
- this.scale = value.scale;
- this.width = value.width;
- this.height = value.height;
- this.name = value.name;
- this.imagePath = value.imagePath;
- foreach (var texture in this.textures.Values)
- {
- texture.ReturnToPool();
- }
- this.textures.Clear();
- foreach (var pair in value.textures)
- {
- var texture = CreateTexture();
- texture.CopyFrom(pair.Value);
- textures[pair.Key] = texture;
- }
- }
- /// <internal/>
- /// <private/>
- public abstract TextureData CreateTexture();
- /// <internal/>
- /// <private/>
- public void AddTexture(TextureData value)
- {
- if (value != null)
- {
- if (this.textures.ContainsKey(value.name))
- {
- Helper.Assert(false, "Same texture: " + value.name);
- this.textures[value.name].ReturnToPool();
- }
- value.parent = this;
- this.textures[value.name] = value;
- }
- }
- /// <private/>
- public TextureData GetTexture(string name)
- {
- return textures.ContainsKey(name) ? textures[name] : null;
- }
-
- }
- /// <internal/>
- /// <private/>
- public abstract class TextureData : BaseObject
- {
- public static Rectangle CreateRectangle()
- {
- return new Rectangle();
- }
- public bool rotated;
- public string name;
- public readonly Rectangle region = new Rectangle();
- public TextureAtlasData parent;
- public Rectangle frame = null; // Initial value.
- protected override void _OnClear()
- {
- this.rotated = false;
- this.name = "";
- this.region.Clear();
- this.parent = null; //
- this.frame = null;
- }
- public virtual void CopyFrom(TextureData value)
- {
- this.rotated = value.rotated;
- this.name = value.name;
- this.region.CopyFrom(value.region);
- this.parent = value.parent;
- if (this.frame == null && value.frame != null)
- {
- this.frame = TextureData.CreateRectangle();
- }
- else if (this.frame != null && value.frame == null)
- {
- this.frame = null;
- }
- if (this.frame != null && value.frame != null)
- {
- this.frame.CopyFrom(value.frame);
- }
- }
- }
- }
|