Strings.cs 1.1 KB

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  1. namespace SRDebugger.Internal
  2. {
  3. public class SRDebugStrings
  4. {
  5. public static readonly SRDebugStrings Current = new SRDebugStrings();
  6. public readonly string Console_MessageTruncated = "-- Message Truncated --";
  7. public readonly string Console_NoStackTrace = "-- No Stack Trace Available --";
  8. public readonly string PinEntryPrompt = "Enter code to open debug panel";
  9. public readonly string Profiler_DisableProfilerInfo =
  10. "Unity profiler is currently <b>enabled</b>. Disable to improve performance.";
  11. public readonly string Profiler_EnableProfilerInfo =
  12. "Unity profiler is currently <b>disabled</b>. Enable to show more information.";
  13. public readonly string Profiler_NoProInfo =
  14. "Unity profiler is currently <b>disabled</b>. Unity Pro is required to enable it.";
  15. public readonly string Profiler_NotSupported = "Unity profiler is <b>not supported</b> in this build.";
  16. public readonly string ProfilerCameraListenerHelp =
  17. "This behaviour is attached by the SRDebugger profiler to calculate render times.";
  18. }
  19. }