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- namespace SRDebugger.Editor
- {
- class SRDebugEditorStrings
- {
- public static readonly SRDebugEditorStrings Current = new SRDebugEditorStrings();
- public readonly string SettingsIsEnabledTooltip =
- "If false, SRDebugger.Init prefab will not load SRDebugger. Manual calls to SRDebug.Instance.ShowDebugPanel() will still work.";
- public readonly string SettingsAutoLoadTooltip =
- "Automatically load SRDebugger when the game loads, even if SRDebugger.Init prefab is not present.";
- public readonly string SettingsDefaultTabTooltip =
- "Visible tab when panel is first opened.";
- public readonly string SettingsKeyboardShortcutsTooltip =
- "Enable Keyboard Shortcuts";
- public readonly string SettingsCloseOnEscapeTooltip =
- "Close debug panel when Escape is pressed.";
- public readonly string SettingsKeyboardModifersTooltip =
- "Modifier keys that must be held for keyboard shortcuts to execute.";
- public readonly string SettingsDebugCameraTooltip =
- "UI will render to a camera instead of overlaying the entire scene.";
- public readonly string SettingsRateBoxContents =
- "If you like SRDebugger, please consider leaving a rating on the Asset Store.";
- public readonly string SettingsWebSiteUrl = "https://www.stompyrobot.uk/tools/srdebugger";
- public readonly string SettingsAssetStoreUrl = "http://u3d.as/aZc";
- public readonly string SettingsDocumentationUrl = "https://www.stompyrobot.uk/tools/srdebugger/documentation";
- public readonly string SettingsSupportUrl =
- "http://forum.unity3d.com/threads/srdebugger-debug-and-tweak-your-game-while-on-device-released.296403/";
- public readonly string SettingsEnabledTabsDescription =
- "Deselect any tabs that you do not wish to be available in the debug panel.";
- }
- }
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