| 123456789101112131415161718192021222324 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace ShotSimulator.Target
- {
- public abstract class BaseShotTargetComponent
- {
- public bool enable;
- protected BaseShotTarget m_Target;
- public BaseShotTargetComponent(BaseShotTarget target)
- {
- m_Target = target;
- }
- public abstract void OnEnter();
- public abstract void OnHovering();
- public abstract void OnUpdate();
- public abstract void OnFixedUpdate();
- public abstract void OnClick();
- public abstract void OnExit();
- }
- }
|