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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.Events;
- namespace ProjectBase.Event
- {
- public class EventInfo
- {
- public EventHandler action;
- public int time;
- public EventInfo(EventHandler handler, int time)
- {
- action = handler;
- this.time = time;
- }
- }
- }
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