CursorUIView.prefab 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &189610421
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 189610422}
  12. - component: {fileID: 189610424}
  13. - component: {fileID: 189610423}
  14. m_Layer: 5
  15. m_Name: SniperCrossHair
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &189610422
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 189610421}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 8364554699256577361}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0.5, y: 0.5}
  37. m_AnchorMax: {x: 0.5, y: 0.5}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: 1000, y: 1000}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &189610424
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 189610421}
  48. m_CullTransparentMesh: 1
  49. --- !u!114 &189610423
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 189610421}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 0, g: 0, b: 0, a: 1}
  63. m_RaycastTarget: 0
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_Sprite: {fileID: 21300000, guid: de29d3e0a2748cb4782a8255c391ff02, type: 3}
  70. m_Type: 0
  71. m_PreserveAspect: 0
  72. m_FillCenter: 1
  73. m_FillMethod: 4
  74. m_FillAmount: 1
  75. m_FillClockwise: 1
  76. m_FillOrigin: 0
  77. m_UseSpriteMesh: 0
  78. m_PixelsPerUnitMultiplier: 1
  79. --- !u!1 &395769911
  80. GameObject:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. serializedVersion: 6
  86. m_Component:
  87. - component: {fileID: 395769912}
  88. - component: {fileID: 395769915}
  89. - component: {fileID: 395769914}
  90. - component: {fileID: 395769913}
  91. m_Layer: 5
  92. m_Name: SniperCrossHairBg
  93. m_TagString: Untagged
  94. m_Icon: {fileID: 0}
  95. m_NavMeshLayer: 0
  96. m_StaticEditorFlags: 0
  97. m_IsActive: 1
  98. --- !u!224 &395769912
  99. RectTransform:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. m_GameObject: {fileID: 395769911}
  105. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  106. m_LocalPosition: {x: 0, y: 0, z: 0}
  107. m_LocalScale: {x: 1, y: 1, z: 1}
  108. m_ConstrainProportionsScale: 0
  109. m_Children:
  110. - {fileID: 605536137}
  111. m_Father: {fileID: 8364554699256577361}
  112. m_RootOrder: 0
  113. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  114. m_AnchorMin: {x: 0.5, y: 0.5}
  115. m_AnchorMax: {x: 0.5, y: 0.5}
  116. m_AnchoredPosition: {x: 0, y: 0}
  117. m_SizeDelta: {x: 1000, y: 1000}
  118. m_Pivot: {x: 0.5, y: 0.5}
  119. --- !u!222 &395769915
  120. CanvasRenderer:
  121. m_ObjectHideFlags: 0
  122. m_CorrespondingSourceObject: {fileID: 0}
  123. m_PrefabInstance: {fileID: 0}
  124. m_PrefabAsset: {fileID: 0}
  125. m_GameObject: {fileID: 395769911}
  126. m_CullTransparentMesh: 1
  127. --- !u!114 &395769914
  128. MonoBehaviour:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 395769911}
  134. m_Enabled: 1
  135. m_EditorHideFlags: 0
  136. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  137. m_Name:
  138. m_EditorClassIdentifier:
  139. m_Material: {fileID: 0}
  140. m_Color: {r: 1, g: 1, b: 1, a: 1}
  141. m_RaycastTarget: 0
  142. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  143. m_Maskable: 1
  144. m_OnCullStateChanged:
  145. m_PersistentCalls:
  146. m_Calls: []
  147. m_Sprite: {fileID: 21300000, guid: 11297c27b6951b3408fa8ec312ffb3a7, type: 3}
  148. m_Type: 0
  149. m_PreserveAspect: 0
  150. m_FillCenter: 1
  151. m_FillMethod: 4
  152. m_FillAmount: 1
  153. m_FillClockwise: 1
  154. m_FillOrigin: 0
  155. m_UseSpriteMesh: 0
  156. m_PixelsPerUnitMultiplier: 1
  157. --- !u!114 &395769913
  158. MonoBehaviour:
  159. m_ObjectHideFlags: 0
  160. m_CorrespondingSourceObject: {fileID: 0}
  161. m_PrefabInstance: {fileID: 0}
  162. m_PrefabAsset: {fileID: 0}
  163. m_GameObject: {fileID: 395769911}
  164. m_Enabled: 1
  165. m_EditorHideFlags: 0
  166. m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
  167. m_Name:
  168. m_EditorClassIdentifier:
  169. m_ShowMaskGraphic: 1
  170. --- !u!1 &605536136
  171. GameObject:
  172. m_ObjectHideFlags: 0
  173. m_CorrespondingSourceObject: {fileID: 0}
  174. m_PrefabInstance: {fileID: 0}
  175. m_PrefabAsset: {fileID: 0}
  176. serializedVersion: 6
  177. m_Component:
  178. - component: {fileID: 605536137}
  179. - component: {fileID: 605536139}
  180. - component: {fileID: 605536138}
  181. m_Layer: 5
  182. m_Name: RawImage
  183. m_TagString: Untagged
  184. m_Icon: {fileID: 0}
  185. m_NavMeshLayer: 0
  186. m_StaticEditorFlags: 0
  187. m_IsActive: 1
  188. --- !u!224 &605536137
  189. RectTransform:
  190. m_ObjectHideFlags: 0
  191. m_CorrespondingSourceObject: {fileID: 0}
  192. m_PrefabInstance: {fileID: 0}
  193. m_PrefabAsset: {fileID: 0}
  194. m_GameObject: {fileID: 605536136}
  195. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  196. m_LocalPosition: {x: 0, y: 0, z: 0}
  197. m_LocalScale: {x: 1, y: 1, z: 1}
  198. m_ConstrainProportionsScale: 0
  199. m_Children: []
  200. m_Father: {fileID: 395769912}
  201. m_RootOrder: 0
  202. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  203. m_AnchorMin: {x: 0.5, y: 0.5}
  204. m_AnchorMax: {x: 0.5, y: 0.5}
  205. m_AnchoredPosition: {x: 0, y: 0}
  206. m_SizeDelta: {x: 2256, y: 1179}
  207. m_Pivot: {x: 0.5, y: 0.5}
  208. --- !u!222 &605536139
  209. CanvasRenderer:
  210. m_ObjectHideFlags: 0
  211. m_CorrespondingSourceObject: {fileID: 0}
  212. m_PrefabInstance: {fileID: 0}
  213. m_PrefabAsset: {fileID: 0}
  214. m_GameObject: {fileID: 605536136}
  215. m_CullTransparentMesh: 1
  216. --- !u!114 &605536138
  217. MonoBehaviour:
  218. m_ObjectHideFlags: 0
  219. m_CorrespondingSourceObject: {fileID: 0}
  220. m_PrefabInstance: {fileID: 0}
  221. m_PrefabAsset: {fileID: 0}
  222. m_GameObject: {fileID: 605536136}
  223. m_Enabled: 1
  224. m_EditorHideFlags: 0
  225. m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
  226. m_Name:
  227. m_EditorClassIdentifier:
  228. m_Material: {fileID: 0}
  229. m_Color: {r: 1, g: 1, b: 1, a: 1}
  230. m_RaycastTarget: 0
  231. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  232. m_Maskable: 1
  233. m_OnCullStateChanged:
  234. m_PersistentCalls:
  235. m_Calls: []
  236. m_Texture: {fileID: 8400000, guid: 3e162f225ee0ca7458d9f6c5dbb65d41, type: 2}
  237. m_UVRect:
  238. serializedVersion: 2
  239. x: 0
  240. y: 0
  241. width: 1
  242. height: 1
  243. --- !u!1 &1903709395
  244. GameObject:
  245. m_ObjectHideFlags: 0
  246. m_CorrespondingSourceObject: {fileID: 0}
  247. m_PrefabInstance: {fileID: 0}
  248. m_PrefabAsset: {fileID: 0}
  249. serializedVersion: 6
  250. m_Component:
  251. - component: {fileID: 1903709396}
  252. - component: {fileID: 1903709398}
  253. - component: {fileID: 1903709397}
  254. m_Layer: 5
  255. m_Name: CrossHair
  256. m_TagString: Untagged
  257. m_Icon: {fileID: 0}
  258. m_NavMeshLayer: 0
  259. m_StaticEditorFlags: 0
  260. m_IsActive: 0
  261. --- !u!224 &1903709396
  262. RectTransform:
  263. m_ObjectHideFlags: 0
  264. m_CorrespondingSourceObject: {fileID: 0}
  265. m_PrefabInstance: {fileID: 0}
  266. m_PrefabAsset: {fileID: 0}
  267. m_GameObject: {fileID: 1903709395}
  268. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  269. m_LocalPosition: {x: 0, y: 0, z: -2308}
  270. m_LocalScale: {x: 1, y: 1, z: 1}
  271. m_ConstrainProportionsScale: 0
  272. m_Children: []
  273. m_Father: {fileID: 7997048967284709088}
  274. m_RootOrder: 1
  275. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  276. m_AnchorMin: {x: 0.5, y: 0.5}
  277. m_AnchorMax: {x: 0.5, y: 0.5}
  278. m_AnchoredPosition: {x: 0, y: 0}
  279. m_SizeDelta: {x: 70, y: 70}
  280. m_Pivot: {x: 0.5, y: 0.5}
  281. --- !u!222 &1903709398
  282. CanvasRenderer:
  283. m_ObjectHideFlags: 0
  284. m_CorrespondingSourceObject: {fileID: 0}
  285. m_PrefabInstance: {fileID: 0}
  286. m_PrefabAsset: {fileID: 0}
  287. m_GameObject: {fileID: 1903709395}
  288. m_CullTransparentMesh: 1
  289. --- !u!114 &1903709397
  290. MonoBehaviour:
  291. m_ObjectHideFlags: 0
  292. m_CorrespondingSourceObject: {fileID: 0}
  293. m_PrefabInstance: {fileID: 0}
  294. m_PrefabAsset: {fileID: 0}
  295. m_GameObject: {fileID: 1903709395}
  296. m_Enabled: 1
  297. m_EditorHideFlags: 0
  298. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  299. m_Name:
  300. m_EditorClassIdentifier:
  301. m_Material: {fileID: 0}
  302. m_Color: {r: 1, g: 0, b: 0, a: 1}
  303. m_RaycastTarget: 0
  304. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  305. m_Maskable: 1
  306. m_OnCullStateChanged:
  307. m_PersistentCalls:
  308. m_Calls: []
  309. m_Sprite: {fileID: 21300000, guid: b8e78032f8af0954784d1fe9e5a09187, type: 3}
  310. m_Type: 0
  311. m_PreserveAspect: 0
  312. m_FillCenter: 1
  313. m_FillMethod: 4
  314. m_FillAmount: 1
  315. m_FillClockwise: 1
  316. m_FillOrigin: 0
  317. m_UseSpriteMesh: 0
  318. m_PixelsPerUnitMultiplier: 1
  319. --- !u!1 &636662137000253752
  320. GameObject:
  321. m_ObjectHideFlags: 0
  322. m_CorrespondingSourceObject: {fileID: 0}
  323. m_PrefabInstance: {fileID: 0}
  324. m_PrefabAsset: {fileID: 0}
  325. serializedVersion: 6
  326. m_Component:
  327. - component: {fileID: 7997048967284709088}
  328. - component: {fileID: 8554613222879615135}
  329. m_Layer: 5
  330. m_Name: CursorUIView
  331. m_TagString: Untagged
  332. m_Icon: {fileID: 0}
  333. m_NavMeshLayer: 0
  334. m_StaticEditorFlags: 0
  335. m_IsActive: 1
  336. --- !u!224 &7997048967284709088
  337. RectTransform:
  338. m_ObjectHideFlags: 0
  339. m_CorrespondingSourceObject: {fileID: 0}
  340. m_PrefabInstance: {fileID: 0}
  341. m_PrefabAsset: {fileID: 0}
  342. m_GameObject: {fileID: 636662137000253752}
  343. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  344. m_LocalPosition: {x: 0, y: 0, z: 0}
  345. m_LocalScale: {x: 1, y: 1, z: 1}
  346. m_ConstrainProportionsScale: 0
  347. m_Children:
  348. - {fileID: 8364554699256577361}
  349. - {fileID: 1903709396}
  350. m_Father: {fileID: 0}
  351. m_RootOrder: 0
  352. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  353. m_AnchorMin: {x: 1, y: 0}
  354. m_AnchorMax: {x: 1, y: 1}
  355. m_AnchoredPosition: {x: 0, y: 0}
  356. m_SizeDelta: {x: 0, y: 0}
  357. m_Pivot: {x: 0.5, y: 0.5}
  358. --- !u!114 &8554613222879615135
  359. MonoBehaviour:
  360. m_ObjectHideFlags: 0
  361. m_CorrespondingSourceObject: {fileID: 0}
  362. m_PrefabInstance: {fileID: 0}
  363. m_PrefabAsset: {fileID: 0}
  364. m_GameObject: {fileID: 636662137000253752}
  365. m_Enabled: 1
  366. m_EditorHideFlags: 0
  367. m_Script: {fileID: 11500000, guid: 381b2ed61ea659c4cb9b8e89bab55037, type: 3}
  368. m_Name:
  369. m_EditorClassIdentifier:
  370. uiViewConfig: {fileID: 11400000, guid: 13dbeb53757554340af633caf9218f70, type: 2}
  371. viewLayerController: {fileID: 0}
  372. canvasRT: {fileID: 0}
  373. m_UICursor: {fileID: 1903709395}
  374. m_DefaultCursor: {fileID: 1903709395}
  375. m_SnipeCursor: {fileID: 7759190990335344467}
  376. --- !u!1 &7759190990335344467
  377. GameObject:
  378. m_ObjectHideFlags: 0
  379. m_CorrespondingSourceObject: {fileID: 0}
  380. m_PrefabInstance: {fileID: 0}
  381. m_PrefabAsset: {fileID: 0}
  382. serializedVersion: 6
  383. m_Component:
  384. - component: {fileID: 8364554699256577361}
  385. m_Layer: 5
  386. m_Name: SnipCorss
  387. m_TagString: Untagged
  388. m_Icon: {fileID: 0}
  389. m_NavMeshLayer: 0
  390. m_StaticEditorFlags: 0
  391. m_IsActive: 0
  392. --- !u!224 &8364554699256577361
  393. RectTransform:
  394. m_ObjectHideFlags: 0
  395. m_CorrespondingSourceObject: {fileID: 0}
  396. m_PrefabInstance: {fileID: 0}
  397. m_PrefabAsset: {fileID: 0}
  398. m_GameObject: {fileID: 7759190990335344467}
  399. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  400. m_LocalPosition: {x: 0, y: 0, z: 0}
  401. m_LocalScale: {x: 1, y: 1, z: 1}
  402. m_ConstrainProportionsScale: 0
  403. m_Children:
  404. - {fileID: 395769912}
  405. - {fileID: 189610422}
  406. m_Father: {fileID: 7997048967284709088}
  407. m_RootOrder: 0
  408. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  409. m_AnchorMin: {x: 0.5, y: 0.5}
  410. m_AnchorMax: {x: 0.5, y: 0.5}
  411. m_AnchoredPosition: {x: 0, y: 0}
  412. m_SizeDelta: {x: 1000, y: 1000}
  413. m_Pivot: {x: 0.5, y: 0.5}