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							- using System.Collections;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- using UnityEngine.UI;
 
- public class CountDown : MonoBehaviour
 
- {
 
-     public float time = 1f;
 
-    private void OnEnable()
 
-     {
 
-         Invoke("Down", time);
 
-     }
 
-     void Down()
 
-     {
 
-         Destroy(gameObject);
 
-     }
 
- }
 
 
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