Flash35bcg.mat 1.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: Flash35bcg
  10. m_Shader: {fileID: 4800000, guid: b68b99c2e57cef4419465c63c527201b, type: 3}
  11. m_ShaderKeywords: _USEDEPTH_ON
  12. m_LightmapFlags: 4
  13. m_EnableInstancingVariants: 0
  14. m_DoubleSidedGI: 0
  15. m_CustomRenderQueue: -1
  16. stringTagMap: {}
  17. disabledShaderPasses: []
  18. m_SavedProperties:
  19. serializedVersion: 3
  20. m_TexEnvs:
  21. - _Flow:
  22. m_Texture: {fileID: 0}
  23. m_Scale: {x: 1, y: 1}
  24. m_Offset: {x: 0, y: 0}
  25. - _MainTex:
  26. m_Texture: {fileID: 2800000, guid: 1b58656efa534c14fb89747b0629d213, type: 3}
  27. m_Scale: {x: 1, y: 1}
  28. m_Offset: {x: 0, y: 0}
  29. - _Mask:
  30. m_Texture: {fileID: 0}
  31. m_Scale: {x: 1, y: 1}
  32. m_Offset: {x: 0, y: 0}
  33. - _Noise:
  34. m_Texture: {fileID: 0}
  35. m_Scale: {x: 1, y: 1}
  36. m_Offset: {x: 0, y: 0}
  37. - _texcoord:
  38. m_Texture: {fileID: 0}
  39. m_Scale: {x: 1, y: 1}
  40. m_Offset: {x: 0, y: 0}
  41. m_Floats:
  42. - _CullMode: 0
  43. - _Depthpower: 0.1
  44. - _Emission: 3
  45. - _Opacity: 1
  46. - _Usecenterglow: 0
  47. - _Usedepth: 1
  48. m_Colors:
  49. - _Color: {r: 1, g: 1, b: 1, a: 1}
  50. - _DistortionSpeedXYPowerZ: {r: 0, g: 0, b: 0, a: 0}
  51. - _SpeedMainTexUVNoiseZW: {r: 0, g: 0, b: 0, a: 0}