HyperspaceCanvas.prefab 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &122444
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 22410944}
  12. - component: {fileID: 22295434}
  13. - component: {fileID: 11498874}
  14. - component: {fileID: 11449878}
  15. m_Layer: 5
  16. m_Name: Button (2)
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &22410944
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 122444}
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_ConstrainProportionsScale: 0
  33. m_Children: []
  34. m_Father: {fileID: 22420636}
  35. m_RootOrder: 2
  36. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  37. m_AnchorMin: {x: 1, y: 0}
  38. m_AnchorMax: {x: 1, y: 0}
  39. m_AnchoredPosition: {x: -90, y: 30}
  40. m_SizeDelta: {x: 30, y: 30}
  41. m_Pivot: {x: 0.5, y: 0.5}
  42. --- !u!222 &22295434
  43. CanvasRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 122444}
  49. m_CullTransparentMesh: 1
  50. --- !u!114 &11498874
  51. MonoBehaviour:
  52. m_ObjectHideFlags: 0
  53. m_CorrespondingSourceObject: {fileID: 0}
  54. m_PrefabInstance: {fileID: 0}
  55. m_PrefabAsset: {fileID: 0}
  56. m_GameObject: {fileID: 122444}
  57. m_Enabled: 1
  58. m_EditorHideFlags: 0
  59. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  60. m_Name:
  61. m_EditorClassIdentifier:
  62. m_Material: {fileID: 0}
  63. m_Color: {r: 1, g: 1, b: 1, a: 1}
  64. m_RaycastTarget: 1
  65. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  66. m_Maskable: 1
  67. m_OnCullStateChanged:
  68. m_PersistentCalls:
  69. m_Calls: []
  70. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  71. m_Type: 1
  72. m_PreserveAspect: 0
  73. m_FillCenter: 1
  74. m_FillMethod: 4
  75. m_FillAmount: 1
  76. m_FillClockwise: 1
  77. m_FillOrigin: 0
  78. m_UseSpriteMesh: 0
  79. m_PixelsPerUnitMultiplier: 1
  80. --- !u!114 &11449878
  81. MonoBehaviour:
  82. m_ObjectHideFlags: 0
  83. m_CorrespondingSourceObject: {fileID: 0}
  84. m_PrefabInstance: {fileID: 0}
  85. m_PrefabAsset: {fileID: 0}
  86. m_GameObject: {fileID: 122444}
  87. m_Enabled: 1
  88. m_EditorHideFlags: 0
  89. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  90. m_Name:
  91. m_EditorClassIdentifier:
  92. m_Navigation:
  93. m_Mode: 3
  94. m_WrapAround: 0
  95. m_SelectOnUp: {fileID: 0}
  96. m_SelectOnDown: {fileID: 0}
  97. m_SelectOnLeft: {fileID: 0}
  98. m_SelectOnRight: {fileID: 0}
  99. m_Transition: 1
  100. m_Colors:
  101. m_NormalColor: {r: 0.17254902, g: 0.22352941, b: 0.26666668, a: 1}
  102. m_HighlightedColor: {r: 0.2784314, g: 0.35686275, b: 0.40392157, a: 1}
  103. m_PressedColor: {r: 1, g: 1, b: 1, a: 1}
  104. m_SelectedColor: {r: 0.2784314, g: 0.35686275, b: 0.40392157, a: 1}
  105. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  106. m_ColorMultiplier: 1
  107. m_FadeDuration: 0.05
  108. m_SpriteState:
  109. m_HighlightedSprite: {fileID: 0}
  110. m_PressedSprite: {fileID: 0}
  111. m_SelectedSprite: {fileID: 0}
  112. m_DisabledSprite: {fileID: 0}
  113. m_AnimationTriggers:
  114. m_NormalTrigger: Normal
  115. m_HighlightedTrigger: Highlighted
  116. m_PressedTrigger: Pressed
  117. m_SelectedTrigger: Highlighted
  118. m_DisabledTrigger: Disabled
  119. m_Interactable: 1
  120. m_TargetGraphic: {fileID: 11498874}
  121. m_OnClick:
  122. m_PersistentCalls:
  123. m_Calls:
  124. - m_Target: {fileID: 11494316}
  125. m_TargetAssemblyTypeName:
  126. m_MethodName: LoadSmokeDemo03
  127. m_Mode: 1
  128. m_Arguments:
  129. m_ObjectArgument: {fileID: 0}
  130. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  131. m_IntArgument: 0
  132. m_FloatArgument: 0
  133. m_StringArgument:
  134. m_BoolArgument: 0
  135. m_CallState: 2
  136. --- !u!1 &161932
  137. GameObject:
  138. m_ObjectHideFlags: 0
  139. m_CorrespondingSourceObject: {fileID: 0}
  140. m_PrefabInstance: {fileID: 0}
  141. m_PrefabAsset: {fileID: 0}
  142. serializedVersion: 6
  143. m_Component:
  144. - component: {fileID: 22420636}
  145. - component: {fileID: 22379762}
  146. - component: {fileID: 11462338}
  147. - component: {fileID: 11496984}
  148. - component: {fileID: 11494316}
  149. m_Layer: 5
  150. m_Name: HyperspaceCanvas
  151. m_TagString: Untagged
  152. m_Icon: {fileID: 0}
  153. m_NavMeshLayer: 0
  154. m_StaticEditorFlags: 0
  155. m_IsActive: 1
  156. --- !u!224 &22420636
  157. RectTransform:
  158. m_ObjectHideFlags: 0
  159. m_CorrespondingSourceObject: {fileID: 0}
  160. m_PrefabInstance: {fileID: 0}
  161. m_PrefabAsset: {fileID: 0}
  162. m_GameObject: {fileID: 161932}
  163. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  164. m_LocalPosition: {x: 0, y: 0, z: 0}
  165. m_LocalScale: {x: 0, y: 0, z: 0}
  166. m_ConstrainProportionsScale: 0
  167. m_Children:
  168. - {fileID: 22492694}
  169. - {fileID: 22483788}
  170. - {fileID: 22410944}
  171. m_Father: {fileID: 0}
  172. m_RootOrder: 0
  173. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  174. m_AnchorMin: {x: 0, y: 0}
  175. m_AnchorMax: {x: 0, y: 0}
  176. m_AnchoredPosition: {x: 0, y: 0}
  177. m_SizeDelta: {x: 0, y: 0}
  178. m_Pivot: {x: 0, y: 0}
  179. --- !u!223 &22379762
  180. Canvas:
  181. m_ObjectHideFlags: 0
  182. m_CorrespondingSourceObject: {fileID: 0}
  183. m_PrefabInstance: {fileID: 0}
  184. m_PrefabAsset: {fileID: 0}
  185. m_GameObject: {fileID: 161932}
  186. m_Enabled: 1
  187. serializedVersion: 3
  188. m_RenderMode: 0
  189. m_Camera: {fileID: 0}
  190. m_PlaneDistance: 100
  191. m_PixelPerfect: 0
  192. m_ReceivesEvents: 1
  193. m_OverrideSorting: 0
  194. m_OverridePixelPerfect: 0
  195. m_SortingBucketNormalizedSize: 0
  196. m_AdditionalShaderChannelsFlag: 25
  197. m_SortingLayerID: 0
  198. m_SortingOrder: 0
  199. m_TargetDisplay: 0
  200. --- !u!114 &11462338
  201. MonoBehaviour:
  202. m_ObjectHideFlags: 0
  203. m_CorrespondingSourceObject: {fileID: 0}
  204. m_PrefabInstance: {fileID: 0}
  205. m_PrefabAsset: {fileID: 0}
  206. m_GameObject: {fileID: 161932}
  207. m_Enabled: 1
  208. m_EditorHideFlags: 0
  209. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  210. m_Name:
  211. m_EditorClassIdentifier:
  212. m_UiScaleMode: 0
  213. m_ReferencePixelsPerUnit: 100
  214. m_ScaleFactor: 1
  215. m_ReferenceResolution: {x: 800, y: 600}
  216. m_ScreenMatchMode: 0
  217. m_MatchWidthOrHeight: 0
  218. m_PhysicalUnit: 3
  219. m_FallbackScreenDPI: 96
  220. m_DefaultSpriteDPI: 96
  221. m_DynamicPixelsPerUnit: 1
  222. m_PresetInfoIsWorld: 0
  223. --- !u!114 &11496984
  224. MonoBehaviour:
  225. m_ObjectHideFlags: 0
  226. m_CorrespondingSourceObject: {fileID: 0}
  227. m_PrefabInstance: {fileID: 0}
  228. m_PrefabAsset: {fileID: 0}
  229. m_GameObject: {fileID: 161932}
  230. m_Enabled: 1
  231. m_EditorHideFlags: 0
  232. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  233. m_Name:
  234. m_EditorClassIdentifier:
  235. m_IgnoreReversedGraphics: 1
  236. m_BlockingObjects: 0
  237. m_BlockingMask:
  238. serializedVersion: 2
  239. m_Bits: 4294967295
  240. --- !u!114 &11494316
  241. MonoBehaviour:
  242. m_ObjectHideFlags: 0
  243. m_CorrespondingSourceObject: {fileID: 0}
  244. m_PrefabInstance: {fileID: 0}
  245. m_PrefabAsset: {fileID: 0}
  246. m_GameObject: {fileID: 161932}
  247. m_Enabled: 1
  248. m_EditorHideFlags: 0
  249. m_Script: {fileID: 11500000, guid: 31b238402f572a143be947aab781007d, type: 3}
  250. m_Name:
  251. m_EditorClassIdentifier:
  252. --- !u!1 &164956
  253. GameObject:
  254. m_ObjectHideFlags: 0
  255. m_CorrespondingSourceObject: {fileID: 0}
  256. m_PrefabInstance: {fileID: 0}
  257. m_PrefabAsset: {fileID: 0}
  258. serializedVersion: 6
  259. m_Component:
  260. - component: {fileID: 22492694}
  261. - component: {fileID: 22235942}
  262. - component: {fileID: 11442212}
  263. - component: {fileID: 11421086}
  264. m_Layer: 5
  265. m_Name: Button
  266. m_TagString: Untagged
  267. m_Icon: {fileID: 0}
  268. m_NavMeshLayer: 0
  269. m_StaticEditorFlags: 0
  270. m_IsActive: 1
  271. --- !u!224 &22492694
  272. RectTransform:
  273. m_ObjectHideFlags: 0
  274. m_CorrespondingSourceObject: {fileID: 0}
  275. m_PrefabInstance: {fileID: 0}
  276. m_PrefabAsset: {fileID: 0}
  277. m_GameObject: {fileID: 164956}
  278. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  279. m_LocalPosition: {x: 0, y: 0, z: 0}
  280. m_LocalScale: {x: 1, y: 1, z: 1}
  281. m_ConstrainProportionsScale: 0
  282. m_Children: []
  283. m_Father: {fileID: 22420636}
  284. m_RootOrder: 0
  285. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  286. m_AnchorMin: {x: 1, y: 0}
  287. m_AnchorMax: {x: 1, y: 0}
  288. m_AnchoredPosition: {x: -30, y: 30}
  289. m_SizeDelta: {x: 30, y: 30}
  290. m_Pivot: {x: 0.5, y: 0.5}
  291. --- !u!222 &22235942
  292. CanvasRenderer:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. m_GameObject: {fileID: 164956}
  298. m_CullTransparentMesh: 1
  299. --- !u!114 &11442212
  300. MonoBehaviour:
  301. m_ObjectHideFlags: 0
  302. m_CorrespondingSourceObject: {fileID: 0}
  303. m_PrefabInstance: {fileID: 0}
  304. m_PrefabAsset: {fileID: 0}
  305. m_GameObject: {fileID: 164956}
  306. m_Enabled: 1
  307. m_EditorHideFlags: 0
  308. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  309. m_Name:
  310. m_EditorClassIdentifier:
  311. m_Material: {fileID: 0}
  312. m_Color: {r: 1, g: 1, b: 1, a: 1}
  313. m_RaycastTarget: 1
  314. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  315. m_Maskable: 1
  316. m_OnCullStateChanged:
  317. m_PersistentCalls:
  318. m_Calls: []
  319. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  320. m_Type: 1
  321. m_PreserveAspect: 0
  322. m_FillCenter: 1
  323. m_FillMethod: 4
  324. m_FillAmount: 1
  325. m_FillClockwise: 1
  326. m_FillOrigin: 0
  327. m_UseSpriteMesh: 0
  328. m_PixelsPerUnitMultiplier: 1
  329. --- !u!114 &11421086
  330. MonoBehaviour:
  331. m_ObjectHideFlags: 0
  332. m_CorrespondingSourceObject: {fileID: 0}
  333. m_PrefabInstance: {fileID: 0}
  334. m_PrefabAsset: {fileID: 0}
  335. m_GameObject: {fileID: 164956}
  336. m_Enabled: 1
  337. m_EditorHideFlags: 0
  338. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  339. m_Name:
  340. m_EditorClassIdentifier:
  341. m_Navigation:
  342. m_Mode: 3
  343. m_WrapAround: 0
  344. m_SelectOnUp: {fileID: 0}
  345. m_SelectOnDown: {fileID: 0}
  346. m_SelectOnLeft: {fileID: 0}
  347. m_SelectOnRight: {fileID: 0}
  348. m_Transition: 1
  349. m_Colors:
  350. m_NormalColor: {r: 0.17254902, g: 0.22352941, b: 0.26666668, a: 1}
  351. m_HighlightedColor: {r: 0.2784314, g: 0.35686275, b: 0.40392157, a: 1}
  352. m_PressedColor: {r: 1, g: 1, b: 1, a: 1}
  353. m_SelectedColor: {r: 0.2784314, g: 0.35686275, b: 0.40392157, a: 1}
  354. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  355. m_ColorMultiplier: 1
  356. m_FadeDuration: 0.05
  357. m_SpriteState:
  358. m_HighlightedSprite: {fileID: 0}
  359. m_PressedSprite: {fileID: 0}
  360. m_SelectedSprite: {fileID: 0}
  361. m_DisabledSprite: {fileID: 0}
  362. m_AnimationTriggers:
  363. m_NormalTrigger: Normal
  364. m_HighlightedTrigger: Highlighted
  365. m_PressedTrigger: Pressed
  366. m_SelectedTrigger: Highlighted
  367. m_DisabledTrigger: Disabled
  368. m_Interactable: 1
  369. m_TargetGraphic: {fileID: 11442212}
  370. m_OnClick:
  371. m_PersistentCalls:
  372. m_Calls:
  373. - m_Target: {fileID: 11494316}
  374. m_TargetAssemblyTypeName:
  375. m_MethodName: LoadSmokeDemo01
  376. m_Mode: 1
  377. m_Arguments:
  378. m_ObjectArgument: {fileID: 0}
  379. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  380. m_IntArgument: 0
  381. m_FloatArgument: 0
  382. m_StringArgument:
  383. m_BoolArgument: 0
  384. m_CallState: 2
  385. --- !u!1 &169556
  386. GameObject:
  387. m_ObjectHideFlags: 0
  388. m_CorrespondingSourceObject: {fileID: 0}
  389. m_PrefabInstance: {fileID: 0}
  390. m_PrefabAsset: {fileID: 0}
  391. serializedVersion: 6
  392. m_Component:
  393. - component: {fileID: 22483788}
  394. - component: {fileID: 22222182}
  395. - component: {fileID: 11402304}
  396. - component: {fileID: 11469106}
  397. m_Layer: 5
  398. m_Name: Button (1)
  399. m_TagString: Untagged
  400. m_Icon: {fileID: 0}
  401. m_NavMeshLayer: 0
  402. m_StaticEditorFlags: 0
  403. m_IsActive: 1
  404. --- !u!224 &22483788
  405. RectTransform:
  406. m_ObjectHideFlags: 0
  407. m_CorrespondingSourceObject: {fileID: 0}
  408. m_PrefabInstance: {fileID: 0}
  409. m_PrefabAsset: {fileID: 0}
  410. m_GameObject: {fileID: 169556}
  411. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  412. m_LocalPosition: {x: 0, y: 0, z: 0}
  413. m_LocalScale: {x: 1, y: 1, z: 1}
  414. m_ConstrainProportionsScale: 0
  415. m_Children: []
  416. m_Father: {fileID: 22420636}
  417. m_RootOrder: 1
  418. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  419. m_AnchorMin: {x: 1, y: 0}
  420. m_AnchorMax: {x: 1, y: 0}
  421. m_AnchoredPosition: {x: -60, y: 30}
  422. m_SizeDelta: {x: 30, y: 30}
  423. m_Pivot: {x: 0.5, y: 0.5}
  424. --- !u!222 &22222182
  425. CanvasRenderer:
  426. m_ObjectHideFlags: 0
  427. m_CorrespondingSourceObject: {fileID: 0}
  428. m_PrefabInstance: {fileID: 0}
  429. m_PrefabAsset: {fileID: 0}
  430. m_GameObject: {fileID: 169556}
  431. m_CullTransparentMesh: 1
  432. --- !u!114 &11402304
  433. MonoBehaviour:
  434. m_ObjectHideFlags: 0
  435. m_CorrespondingSourceObject: {fileID: 0}
  436. m_PrefabInstance: {fileID: 0}
  437. m_PrefabAsset: {fileID: 0}
  438. m_GameObject: {fileID: 169556}
  439. m_Enabled: 1
  440. m_EditorHideFlags: 0
  441. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  442. m_Name:
  443. m_EditorClassIdentifier:
  444. m_Material: {fileID: 0}
  445. m_Color: {r: 1, g: 1, b: 1, a: 1}
  446. m_RaycastTarget: 1
  447. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  448. m_Maskable: 1
  449. m_OnCullStateChanged:
  450. m_PersistentCalls:
  451. m_Calls: []
  452. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  453. m_Type: 1
  454. m_PreserveAspect: 0
  455. m_FillCenter: 1
  456. m_FillMethod: 4
  457. m_FillAmount: 1
  458. m_FillClockwise: 1
  459. m_FillOrigin: 0
  460. m_UseSpriteMesh: 0
  461. m_PixelsPerUnitMultiplier: 1
  462. --- !u!114 &11469106
  463. MonoBehaviour:
  464. m_ObjectHideFlags: 0
  465. m_CorrespondingSourceObject: {fileID: 0}
  466. m_PrefabInstance: {fileID: 0}
  467. m_PrefabAsset: {fileID: 0}
  468. m_GameObject: {fileID: 169556}
  469. m_Enabled: 1
  470. m_EditorHideFlags: 0
  471. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  472. m_Name:
  473. m_EditorClassIdentifier:
  474. m_Navigation:
  475. m_Mode: 3
  476. m_WrapAround: 0
  477. m_SelectOnUp: {fileID: 0}
  478. m_SelectOnDown: {fileID: 0}
  479. m_SelectOnLeft: {fileID: 0}
  480. m_SelectOnRight: {fileID: 0}
  481. m_Transition: 1
  482. m_Colors:
  483. m_NormalColor: {r: 0.17254902, g: 0.22352941, b: 0.26666668, a: 1}
  484. m_HighlightedColor: {r: 0.2784314, g: 0.35686275, b: 0.40392157, a: 1}
  485. m_PressedColor: {r: 1, g: 1, b: 1, a: 1}
  486. m_SelectedColor: {r: 0.2784314, g: 0.35686275, b: 0.40392157, a: 1}
  487. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  488. m_ColorMultiplier: 1
  489. m_FadeDuration: 0.05
  490. m_SpriteState:
  491. m_HighlightedSprite: {fileID: 0}
  492. m_PressedSprite: {fileID: 0}
  493. m_SelectedSprite: {fileID: 0}
  494. m_DisabledSprite: {fileID: 0}
  495. m_AnimationTriggers:
  496. m_NormalTrigger: Normal
  497. m_HighlightedTrigger: Highlighted
  498. m_PressedTrigger: Pressed
  499. m_SelectedTrigger: Highlighted
  500. m_DisabledTrigger: Disabled
  501. m_Interactable: 1
  502. m_TargetGraphic: {fileID: 11402304}
  503. m_OnClick:
  504. m_PersistentCalls:
  505. m_Calls:
  506. - m_Target: {fileID: 11494316}
  507. m_TargetAssemblyTypeName:
  508. m_MethodName: LoadSmokeDemo02
  509. m_Mode: 1
  510. m_Arguments:
  511. m_ObjectArgument: {fileID: 0}
  512. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  513. m_IntArgument: 0
  514. m_FloatArgument: 0
  515. m_StringArgument:
  516. m_BoolArgument: 0
  517. m_CallState: 2