LoginController.cs 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System;
  4. using UnityEngine;
  5. using UnityEngine.Networking;
  6. using Newtonsoft.Json;
  7. /* Http控制器-登录 */
  8. public class LoginController : JCUnityLib.Singleton<LoginController>
  9. {
  10. public IEnumerator LoginNormal(string username, string password, Action<RequestResult> callback) {
  11. Debug.Log("LoginNormal:"+ username);
  12. string url = CommonConfig.gateServerURL + "/gameLogin/loginNormal";
  13. WWWForm form = new WWWForm();
  14. form.AddField("username", username);
  15. form.AddField("password", password);
  16. form.AddField("serverIndex", CommonConfig.serverIndex);
  17. using (UnityWebRequest request = UnityWebRequest.Post(url, form)) {
  18. yield return request.SendWebRequest();
  19. RequestResult requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  20. if (callback != null) callback(requestResult);
  21. }
  22. }
  23. public IEnumerator LoginByWX(string loginCode, Action<RequestResult> callback) {
  24. string url = CommonConfig.gateServerURL + "/gameLogin/loginByWX";
  25. WWWForm form = new WWWForm();
  26. form.AddField("loginCode", loginCode);
  27. form.AddField("serverIndex", CommonConfig.serverIndex);
  28. using (UnityWebRequest request = UnityWebRequest.Post(url, form)) {
  29. request.timeout = 10;
  30. yield return request.SendWebRequest();
  31. RequestResult requestResult = new RequestResult();
  32. if (request.result == UnityWebRequest.Result.Success) {
  33. requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  34. }
  35. if (callback != null) callback(requestResult);
  36. }
  37. }
  38. public IEnumerator LoginByApple(string identityToken, string email, string fullName, Action<RequestResult> callback)
  39. {
  40. string url = CommonConfig.gateServerURL + "/gameLogin/loginByApple";
  41. WWWForm form = new WWWForm();
  42. form.AddField("identityToken", identityToken);
  43. form.AddField("email", email);
  44. form.AddField("fullName", fullName);
  45. form.AddField("serverIndex", CommonConfig.serverIndex);
  46. using (UnityWebRequest request = UnityWebRequest.Post(url, form))
  47. {
  48. request.timeout = 10;
  49. yield return request.SendWebRequest();
  50. RequestResult requestResult = new RequestResult();
  51. if (request.result == UnityWebRequest.Result.Success)
  52. {
  53. requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  54. }
  55. if (callback != null) callback(requestResult);
  56. }
  57. }
  58. public IEnumerator DdeleteUserByApple(string identityToken, Action<RequestResult> callback)
  59. {
  60. string url = CommonConfig.gateServerURL + "/gameLogin/deleteUserByApple";
  61. WWWForm form = new WWWForm();
  62. form.AddField("identityToken", identityToken);
  63. form.AddField("serverIndex", CommonConfig.serverIndex);
  64. using (UnityWebRequest request = UnityWebRequest.Post(url, form))
  65. {
  66. request.timeout = 10;
  67. yield return request.SendWebRequest();
  68. RequestResult requestResult = new RequestResult();
  69. if (request.result == UnityWebRequest.Result.Success)
  70. {
  71. requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  72. }
  73. if (callback != null) callback(requestResult);
  74. }
  75. }
  76. public IEnumerator Register(string username, string password, Action<RequestResult> callback) {
  77. string url = CommonConfig.gateServerURL + "/gameLogin/register";
  78. WWWForm form = new WWWForm();
  79. form.AddField("username", username);
  80. form.AddField("password", password);
  81. form.AddField("serverIndex", CommonConfig.serverIndex);
  82. using (UnityWebRequest request = UnityWebRequest.Post(url, form)) {
  83. yield return request.SendWebRequest();
  84. RequestResult requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  85. if (callback != null) callback(requestResult);
  86. }
  87. }
  88. public IEnumerator Register2(string username, string password, string email, string phone, Action<RequestResult> callback) {
  89. string url = CommonConfig.gateServerURL + "/gameLogin/register2";
  90. WWWForm form = new WWWForm();
  91. form.AddField("username", username);
  92. form.AddField("password", password);
  93. form.AddField("email", email);
  94. form.AddField("phone", phone);
  95. form.AddField("serverIndex", CommonConfig.serverIndex);
  96. using (UnityWebRequest request = UnityWebRequest.Post(url, form)) {
  97. yield return request.SendWebRequest();
  98. RequestResult requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  99. if (callback != null) callback(requestResult);
  100. }
  101. }
  102. public IEnumerator CompleteUserInfo(
  103. string username, string password,
  104. string nickname, int gender, string birthday,
  105. string countryCode, string stateCode, string cityCode,
  106. Action<RequestResult> callback
  107. ) {
  108. string url = CommonConfig.gateServerURL + "/gameLogin/completeUserInfo";
  109. WWWForm form = new WWWForm();
  110. form.AddField("username", username);
  111. form.AddField("password", password);
  112. form.AddField("nickname", nickname);
  113. form.AddField("gender", gender);
  114. form.AddField("birthday", birthday);
  115. form.AddField("countryCode", countryCode);
  116. form.AddField("stateCode", stateCode);
  117. form.AddField("cityCode", cityCode);
  118. using (UnityWebRequest request = UnityWebRequest.Post(url, form)) {
  119. yield return request.SendWebRequest();
  120. RequestResult requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  121. if (callback != null) callback(requestResult);
  122. }
  123. }
  124. public IEnumerator LoginByPhone(string phone, Action<RequestResult> callback) {
  125. string url = CommonConfig.gateServerURL + "/gameLogin/loginByPhone";
  126. WWWForm form = new WWWForm();
  127. form.AddField("phone", phone);
  128. using (UnityWebRequest request = UnityWebRequest.Post(url, form)) {
  129. yield return request.SendWebRequest();
  130. RequestResult requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  131. if (callback != null) callback(requestResult);
  132. }
  133. }
  134. public IEnumerator LoginByToken(Action<RequestResult> callback) {
  135. string url = CommonConfig.gateServerURL + "/gameLogin/loginByToken";
  136. WWWForm form = new WWWForm();
  137. form.AddField("token", PlayerPrefs.GetString(LoginMgr.LoginTokenKey));
  138. form.AddField("sceneName", UnityEngine.SceneManagement.SceneManager.GetActiveScene().name);
  139. form.AddField("serverIndex", CommonConfig.serverIndex);
  140. using (UnityWebRequest request = UnityWebRequest.Post(url, form)) {
  141. request.timeout = 10;
  142. yield return request.SendWebRequest();
  143. RequestResult requestResult;
  144. if (request.result == UnityWebRequest.Result.Success)
  145. requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  146. else
  147. {
  148. requestResult = new RequestResult();
  149. Debug.LogError("LoginByToken Request Fail: " + request.result);
  150. }
  151. if (callback != null) callback(requestResult);
  152. }
  153. }
  154. public IEnumerator GetUserInfo(Action<RequestResult> callback)
  155. {
  156. string url = CommonConfig.gateServerURL + "/gameLogin/getUserInfo";
  157. WWWForm form = new WWWForm();
  158. form.AddField("token", PlayerPrefs.GetString(LoginMgr.LoginTokenKey));
  159. using (UnityWebRequest request = UnityWebRequest.Post(url, form))
  160. {
  161. request.timeout = 10;
  162. yield return request.SendWebRequest();
  163. RequestResult requestResult;
  164. if (request.result == UnityWebRequest.Result.Success)
  165. requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  166. else
  167. {
  168. requestResult = new RequestResult();
  169. }
  170. if (callback != null) callback(requestResult);
  171. }
  172. }
  173. public IEnumerator ListUsernamesByEmail(string email, long timestamp, string sign, Action<RequestResult> callback) {
  174. string url = CommonConfig.gateServerURL + "/gameLogin/listUsernamesByEmail";
  175. WWWForm form = new WWWForm();
  176. form.AddField("email", email);
  177. form.AddField("timestamp", timestamp.ToString());
  178. form.AddField("sign", sign);
  179. using (UnityWebRequest request = UnityWebRequest.Post(url, form)) {
  180. yield return request.SendWebRequest();
  181. RequestResult requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  182. if (callback != null) callback(requestResult);
  183. }
  184. }
  185. public IEnumerator ListUsernamesByPhone(string phone, long timestamp, string sign, Action<RequestResult> callback) {
  186. string url = CommonConfig.gateServerURL + "/gameLogin/listUsernamesByPhone";
  187. WWWForm form = new WWWForm();
  188. form.AddField("phone", phone);
  189. form.AddField("timestamp", timestamp.ToString());
  190. form.AddField("sign", sign);
  191. using (UnityWebRequest request = UnityWebRequest.Post(url, form)) {
  192. yield return request.SendWebRequest();
  193. RequestResult requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  194. if (callback != null) callback(requestResult);
  195. }
  196. }
  197. public IEnumerator ResetPassword(string sign, long timestamp, string username, string password, Action<RequestResult> callback) {
  198. string url = CommonConfig.gateServerURL + "/gameLogin/resetPassword";
  199. WWWForm form = new WWWForm();
  200. form.AddField("sign", sign);
  201. form.AddField("timestamp", timestamp.ToString());
  202. form.AddField("username", username);
  203. form.AddField("password", password);
  204. using (UnityWebRequest request = UnityWebRequest.Post(url, form)) {
  205. yield return request.SendWebRequest();
  206. RequestResult requestResult = JsonConvert.DeserializeObject<RequestResult>(request.downloadHandler.text);
  207. if (callback != null) callback(requestResult);
  208. }
  209. }
  210. }
  211. public class RequestResult {
  212. public int code = -9999;
  213. public object data;
  214. public string msg;
  215. }