| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470 | 
							- using System;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- using UnityEngine.UI;
 
- /* 设备界面 */
 
- public class DeviceViewInfrared : JCUnityLib.ViewBase, MenuBackInterface
 
- {
 
-     //GameObject bowOptions;
 
-     [SerializeField] GameObject Connect1Parent;
 
-     [SerializeField] List<Button> smartConnect1Buttons;
 
-     [SerializeField] GameObject Connect2Parent;
 
-     [SerializeField] List<Button> smartConnect2Buttons;
 
-     [SerializeField] List<Sprite> smartArcheryBg;
 
-     [SerializeField] List<DeviceView_ItemShow> deviceViewItems;
 
-     //当前选择的对象类
 
-     [HideInInspector] public DeviceView_ItemShow selectDeviceViewItem;
 
-     public static DeviceViewInfrared ins;
 
-     public Action action_OnClickGyr;
 
-     public Action action_OnClickMag;
 
-     public HorizontalLayoutGroup horizontalLayoutGroup;
 
-     bool bSwitchDevice = false;
 
-     void Start()
 
-     {
 
-         ins = this;
 
-         PersistenHandler.ins?.menuBackCtr.views.Add(this);
 
-         //Button1 事件绑定
 
-         for (int i = 0; i < smartConnect1Buttons.Count; i++)
 
-         {
 
-             int temp = i;
 
-             smartConnect1Buttons[i].onClick.AddListener(()=>{
 
-                 OnChangeSmartConnect1Button(temp);
 
-             });
 
-         }
 
-         OnChangeSmartArcheryButtonState((int)GlobalData.MyDeviceMode);
 
-         //Button2 事件绑定
 
-         for (int i = 0; i < smartConnect2Buttons.Count; i++)
 
-         {
 
-             int temp = i;
 
-             smartConnect2Buttons[i].onClick.AddListener(() => {
 
-                 OnChangeSmartConnect2Button(temp);
 
-             });
 
-         }
 
-         AimHandler.ins.onCreateAimDeviceInfoById();
 
-         //默认选择第一个设备
 
-         deviceViewItems[0].OnSelectEvent();
 
-         //选择中的自动连接选择的对象
 
-         if (selectDeviceViewItem.getCurrentItemVisible() && ! selectDeviceViewItem.getBLEConnectState()) {
 
-             selectDeviceViewItem.OnConnectedEvent();
 
-         }
 
-         //先隐藏一个设备。如果连接之后,再显示2p,如果已经连接到蓝牙,直接显示
 
-         if (deviceViewItems[1].getBLEConnectState())
 
-         {
 
-             ShowDeviceViewItemsTwo(true);
 
-         }
 
-         //else
 
-         //{
 
-         //    ShowDeviceViewItemsTwo(false);
 
-         //}
 
-     }
 
-     void OnDestroy()
 
-     {
 
-         if (ins == this) ins = null;
 
-         PersistenHandler.ins?.menuBackCtr.views.Remove(this);
 
-         //退出面板时候,取消正在连接的连接
 
-         BluetoothAim.ins.onCancelAllConnecting();
 
-         //如果没有连接
 
-         if (!deviceViewItems[1].getBLEConnectState()) {
 
-             //隐藏时候。直接清空这个记录数据
 
-             AimHandler.ins.onClear2PAimDeviceInfosNew();
 
-         }
 
-     }
 
-     void Update()
 
-     {
 
-         //刷新按钮显示状态2P
 
-         if (BluetoothAim.ins)
 
-         {
 
-             if (selectDeviceViewItem != null)
 
-             {
 
-                 if (selectDeviceViewItem.getCurrentItemVisible() && !bSwitchDevice)
 
-                 {
 
-                     if (Connect1Parent.activeSelf) Connect1Parent.SetActive(false);
 
-                     if (!Connect2Parent.activeSelf) Connect2Parent.SetActive(true);
 
-                     if (Connect2Parent.activeSelf)
 
-                     {
 
-                         //判断是否显示连接还是断开按钮
 
-                         if (selectDeviceViewItem.getBLEConnectState())
 
-                         {
 
-                             if (smartConnect2Buttons[1].gameObject.activeSelf)
 
-                             {
 
-                                 smartConnect2Buttons[1].gameObject.SetActive(false);
 
-                                 smartConnect2Buttons[2].gameObject.SetActive(true);
 
-                             }
 
-                         }
 
-                         else
 
-                         {
 
-                             if (!smartConnect2Buttons[1].gameObject.activeSelf)
 
-                             {
 
-                                 smartConnect2Buttons[1].gameObject.SetActive(true);
 
-                                 smartConnect2Buttons[2].gameObject.SetActive(false);
 
-                             }
 
-                         }
 
-                     }
 
-                 }
 
-                 else
 
-                 {
 
-                     if (!Connect1Parent.activeSelf) Connect1Parent.SetActive(true);
 
-                     if (Connect2Parent.activeSelf) Connect2Parent.SetActive(false);
 
-                 }
 
-             }
 
-             else {
 
-                 if (!Connect1Parent.activeSelf) Connect1Parent.SetActive(true);
 
-                 if (Connect2Parent.activeSelf) Connect2Parent.SetActive(false);
 
-             }
 
-             //if (!selectDeviceViewItem.bInfraredDevices())
 
-             {
 
-                 //2p 按钮 ,两个同时蓝牙连接后。隐藏
 
-                 if (deviceViewItems[1].gameObject.activeSelf || deviceViewItems[0].getBLEConnectState() && deviceViewItems[1].getBLEConnectState())
 
-                 {
 
-                     if (smartConnect2Buttons[3].gameObject.activeSelf)
 
-                     {
 
-                         smartConnect2Buttons[3].gameObject.SetActive(false);
 
-                     }
 
-                 }
 
-                 else if (!smartConnect2Buttons[3].gameObject.activeSelf)
 
-                 {
 
-                     smartConnect2Buttons[3].gameObject.SetActive(true);
 
-                 }
 
-             }
 
-             //else {
 
-             //    //todo 红外设备暂时隐藏2p
 
-             //    if (smartConnect2Buttons[3].gameObject.activeSelf)
 
-             //    {
 
-             //        smartConnect2Buttons[3].gameObject.SetActive(false);
 
-             //    }
 
-             //}
 
-         }
 
-     }
 
-     void ShowDeviceViewItemsTwo(bool bShow) {
 
-         if (bShow)
 
-         {
 
-       
 
-             if (!deviceViewItems[1].gameObject.activeSelf)
 
-             {
 
-                 deviceViewItems[1].gameObject.SetActive(true);
 
-                 deviceViewItems[1].onShowDeviceInfo();//手动刷新一下信息
 
-                 horizontalLayoutGroup.spacing = 40;
 
-                 //显示2p时候。默认选择中
 
-                 deviceViewItems[1].OnSelectEvent();
 
-               
 
-             }
 
-         }
 
-         else
 
-         {
 
-             if (deviceViewItems[1].gameObject.activeSelf)
 
-             {
 
-                 deviceViewItems[1].gameObject.SetActive(false);
 
-                 horizontalLayoutGroup.spacing = 76;
 
-                 deviceViewItems[0].OnSelectEvent();
 
-             }
 
-         }
 
-     }
 
-     public bool OnMenuBack() {
 
-         ViewMgr.Instance.DestroyView<DeviceViewInfrared>();
 
-         return true;
 
-     }
 
-     public void OnClick_Back() {
 
-         AudioMgr.ins.PlayBtn();
 
-         ViewMgr.Instance.DestroyView<DeviceViewInfrared>();
 
-     }
 
-     /// <summary>
 
-     /// 第一次进入页面选择的按钮的下标
 
-     /// </summary>
 
-     /// <param name="index"></param>
 
-     public void OnChangeSmartConnect1Button(int index)
 
-     {
 
-         bool _selected = false;
 
-         for (int i = 0; i < smartConnect1Buttons.Count; i++)
 
-         {
 
-             Button _button = smartConnect1Buttons[i];
 
-             Color32 _white;
 
-             if (index == i)
 
-             {
 
-                 _white = new Color32(255, 255, 255, 255);
 
-                 _selected = true;
 
-                 _button.GetComponent<Image>().sprite = smartArcheryBg[1];
 
-             }
 
-             else
 
-             {
 
-                 _white = new Color32(59, 59, 59, 255);
 
-                 //_buttonBg = new Color32(255, 255, 255, 255);
 
-                 _button.GetComponent<Image>().sprite = smartArcheryBg[0];
 
-             }
 
-             _button.transform.Find("icon").GetComponent<Image>().color = _white;
 
-             _button.transform.Find("title").GetComponent<Text>().color = _white;
 
-             _button.transform.Find("arrow").GetComponent<Image>().color = _white;
 
-         }
 
-         if (_selected)
 
-         {
 
-             //进入选中的页面
 
-             AudioMgr.ins.PlayBtn();
 
-             //设置一次 GlobalData.MyDeviceMode 
 
-             if (getEnabelPanelStatus())//是否处于选中状态
 
-             {
 
-                 //取消正在连接的连接
 
-                 BluetoothAim.ins.onCancelAllConnecting(BluetoothStatusEnum.Connect);
 
-                 if (index == 0)
 
-                 {
 
-                     ViewMgr.Instance.ShowView<SmartArcheryView>();
 
-                 }
 
-                 else if (index == 1)
 
-                 {
 
-                     Debug.Log("Gun");
 
-                     ViewMgr.Instance.ShowView<SmartGunView>();
 
-                 }
 
-                 bSwitchDevice = false;
 
-                 AimHandler.ins.onCreateTempAimDeviceInfo();
 
-             }
 
-         }
 
-     }
 
-     /// <summary>
 
-     /// 第二次进入页面时候。
 
-     /// </summary>
 
-     /// <param name="index"></param>
 
-     public void OnChangeSmartConnect2Button(int index)
 
-     {
 
-         //Debug.Log("OnChangeSmartConnect1Button按钮:" + index);
 
-         bool _selected = false;
 
-         for (int i = 0; i < smartConnect2Buttons.Count; i++)
 
-         {
 
-             Button _button = smartConnect2Buttons[i];
 
-             Color32 _white;
 
-             //Color32 _buttonBg;
 
-             if (index == i)
 
-             {
 
-                 _white = new Color32(255, 255, 255, 255);
 
-                 //_buttonBg = new Color32(16, 194, 198, 255);
 
-                 _selected = true;
 
-                 _button.GetComponent<Image>().sprite = smartArcheryBg[1];
 
-             }
 
-             else
 
-             {
 
-                 _white = new Color32(59, 59, 59, 255);
 
-                 //_buttonBg = new Color32(255, 255, 255, 255);
 
-                 _button.GetComponent<Image>().sprite = smartArcheryBg[0];
 
-             }
 
-             _button.transform.Find("icon").GetComponent<Image>().color = _white;
 
-             _button.transform.Find("title").GetComponent<Text>().color = _white;
 
-             _button.transform.Find("arrow").GetComponent<Image>().color = _white;
 
-         }
 
-         if (_selected)
 
-         {
 
-             //进入选中的页面
 
-             AudioMgr.ins.PlayBtn();
 
-             //设置一次 GlobalData.MyDeviceMode 
 
-             switch (index)
 
-             {
 
-                 case 0:
 
-                     if (selectDeviceViewItem.getBLEConnectState())
 
-                     {
 
-                         if (BluetoothAim.ins.isMainConnectToInfraredDevice() || BluetoothAim.ins.isMainConnectToGun())
 
-                         {
 
-                             //进入屏幕定位
 
-                             ViewManager2.ShowView(ViewManager2.Path_InfraredView);
 
-                         }
 
-                         else {
 
-                             //只有红外设备才能进行屏幕识别
 
-                             PopupMgr.ins.ShowTipTop(TextAutoLanguage2.GetTextByKey("Connect_Tip_Infrared"));
 
-                         }
 
-                       
 
-                     }
 
-                     else {
 
-                         PopupMgr.ins.ShowTipTop(TextAutoLanguage2.GetTextByKey("Connect_Tip"));
 
-                     }
 
-                   
 
-                     break;
 
-                 case 1:
 
-                     //连接设备
 
-                     if (getEnabelPanelStatus())//是否处于选中状态
 
-                     {
 
-                         if (selectDeviceViewItem)
 
-                         {
 
-                             //有信息的情况下直接连接
 
-                             selectDeviceViewItem.OnConnectedEvent();
 
-                         }
 
-                         else {
 
-                             //取消正在连接的连接
 
-                             BluetoothAim.ins.onCancelAllConnecting(BluetoothStatusEnum.Connect);
 
-                             //进入弓箭选择页面
 
-                             ViewMgr.Instance.ShowView<SmartArcheryView>();
 
-                             AimHandler.ins.onCreateTempAimDeviceInfo();
 
-                         }
 
-                     
 
-                     }
 
-                     break;
 
-                 case 2:
 
-                     //断开连接设备
 
-                     if (selectDeviceViewItem)
 
-                     {
 
-                         selectDeviceViewItem.OnDisConnectedEvent();
 
-                     }
 
-                     break;
 
-                 case 3:
 
-                     //增加2p todo HOUYI Pro/ARTEMIS Pro时,先不能增加2P;(先隐藏,待后续增加2P后,再显示)
 
-                     // if (!(BluetoothAim.ins && (BluetoothAim.ins.isMainConnectToInfraredDevice() || BluetoothAim.ins.isMainConnectToGun())))
 
-                     //if (BluetoothAim.ins)
 
-                     if (!(BluetoothAim.ins && BluetoothAim.ins.isMainConnectToGun()))
 
-                     {
 
-                         ShowDeviceViewItemsTwo(true);
 
-                         //重置一些按钮状态和参数
 
-                         OnChangeSmartConnect1Button(-1);
 
-                         OnChangeSmartConnect2Button(-1);
 
-                     }
 
-                     break;
 
-                 case 4:
 
-                     //切换设备前先断开蓝牙连接
 
-                     if (selectDeviceViewItem)
 
-                     {
 
-                         selectDeviceViewItem.OnDisConnectedEvent();
 
-                     }
 
-                     bSwitchDevice = true;
 
-                     //重置一些按钮状态和参数
 
-                     OnChangeSmartConnect1Button(-1);
 
-                     OnChangeSmartConnect2Button(-1);
 
-                     break;
 
-             }
 
-         }
 
-     }
 
-     //暂时先更新一个
 
-     public void RenderBattery(int deviceID, int value)
 
-     {
 
-         //smartConnect1Buttons[0].GetComponent<DeviceView_ItemShow>().RenderBattery(deviceID,value);
 
-     }
 
-     public void OnChangeSmartArcheryButtonState(int index)
 
-     {
 
-         for (int i = 0; i < smartConnect1Buttons.Count; i++)
 
-         {
 
-             Button _button = smartConnect1Buttons[i];
 
-             Color32 _white;
 
-             //Color32 _buttonBg;
 
-             if (index == i)
 
-             {
 
-                 _white = new Color32(255, 255, 255, 255);
 
-                 _button.GetComponent<Image>().sprite = smartArcheryBg[1];
 
-             }
 
-             else
 
-             {
 
-                 _white = new Color32(59, 59, 59, 255);
 
-                 _button.GetComponent<Image>().sprite = smartArcheryBg[0];
 
-             }
 
-             _button.transform.Find("icon").GetComponent<Image>().color = _white;
 
-             _button.transform.Find("title").GetComponent<Text>().color = _white;
 
-             _button.transform.Find("arrow").GetComponent<Image>().color = _white;
 
-         }
 
-     }
 
-     public void OnChangeSmartConnect2ButtonState(int index)
 
-     {
 
-         for (int i = 0; i < smartConnect2Buttons.Count; i++)
 
-         {
 
-             Button _button = smartConnect2Buttons[i];
 
-             Color32 _white;
 
-             //Color32 _buttonBg;
 
-             if (index == i)
 
-             {
 
-                 _white = new Color32(255, 255, 255, 255);
 
-                 _button.GetComponent<Image>().sprite = smartArcheryBg[1];
 
-             }
 
-             else
 
-             {
 
-                 _white = new Color32(59, 59, 59, 255);
 
-                 _button.GetComponent<Image>().sprite = smartArcheryBg[0];
 
-             }
 
-             _button.transform.Find("icon").GetComponent<Image>().color = _white;
 
-             _button.transform.Find("title").GetComponent<Text>().color = _white;
 
-             _button.transform.Find("arrow").GetComponent<Image>().color = _white;
 
-         }
 
-     }
 
-     /// <summary>
 
-     /// 一般是切换选择硬件时调用
 
-     /// </summary>
 
-     public void OnCloseAllPanelStatus() {
 
-         bSwitchDevice = false;
 
-         for (int i = 0; i < deviceViewItems.Count; i++)
 
-         {
 
-             deviceViewItems[i].setPanelStatus(false);
 
-         }
 
-     }
 
-     //检测是否选择一个设备情况。用选择框判断
 
-     public bool getEnabelPanelStatus() {
 
-         bool bHasEnabel = false;
 
-         for (int i = 0; i < deviceViewItems.Count; i++)
 
-         {
 
-             if (deviceViewItems[i].getCurrentPanelEnable()) {
 
-                 bHasEnabel = true;
 
-                 break;
 
-             }
 
-         }
 
-         return bHasEnabel;
 
-     }
 
-     public void onTestClear() {
 
-         AimHandler.ins.onClearAimDeviceInfosNew();
 
-     }
 
- }
 
 
  |