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							- using System.Collections;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- using UnityEngine.UI;
 
- public class DoublePKGameView : MonoBehaviour
 
- {
 
-     [SerializeField] Text scoreText1P;
 
-     [SerializeField] Text scoreText2P;
 
-     [SerializeField] Text timeText;
 
-     [SerializeField] Text Battery1P;
 
-     [SerializeField] Text Battery2P;
 
-     // Start is called before the first frame update
 
-     void Start()
 
-     {
 
-         
 
-     }
 
-     // Update is called once per frame
 
-     //void Update()
 
-     //{
 
-         
 
-     //}
 
-     public void setScore1P(float value) {
 
-         scoreText1P.text = value.ToString();
 
-     }
 
-     public void setScore2P(float value)
 
-     {
 
-         scoreText2P.text = value.ToString();
 
-     }
 
-     public void setTime(string value) {
 
-         timeText.text = value;
 
-     }
 
-     public void setBattery1P(int value) 
 
-     {
 
-         Battery1P.text = "µçÁ¿:"+ value.ToString() + "%";
 
-     }
 
-     public void setBattery2P(int value)
 
-     {
 
-         Battery2P.text = "µçÁ¿:" + value.ToString() + "%";
 
-     }
 
- }
 
 
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