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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.Events;
- public class BoxScreenDistance : MonoBehaviour
- {
- [SerializeField] Slider slider;
- [SerializeField] Text screenSizeText;
- [SerializeField] Text distanceText;
- const float ScreenSizeMax = 128;
- [SerializeField] InputField inputSize;
- void Start()
- {
- slider.maxValue = ScreenSizeMax;
- //RefreshScreenSizeSlider();
- InitForRotateConvert();
- //slider.onValueChanged.AddListener(v => {
- // UserSettings.ins.bowRotateConvert.screenSize = v;
- // UserSettings.ins.Save();
- // RefreshScreenSizeSlider();
- //});
- }
- void RefreshScreenSizeSlider()
- {
- slider.SetValueWithoutNotify(UserSettings.ins.bowRotateConvert.screenSize);
- SetScreenSize(UserSettings.ins.bowRotateConvert.screenSize);
- SetScreenDistance(UserSettings.ins.bowRotateConvert.GetAdviseScreenDistance());
- }
- void SetScreenSize(float v)
- {
- string vStr = v.ToString("#0");
- screenSizeText.text = vStr + "Inch";
- }
- void SetScreenDistance(float v)
- {
- string vStr = v.ToString("#0.00");
- distanceText.text = vStr + "M";
- }
- void InitForRotateConvert()
- {
- UnityAction<string> onEndEdit_inputSize = (string str) => {
- inputSize.SetTextWithoutNotify("");
- float v = (float)System.Math.Round(double.Parse(str), 2);
- if (v < 1 || v > 120)
- {
- PopupMgr.ins.ShowTip(TextAutoLanguage2.GetTextByCNKey("输入值不在常规范围内"));
- return;
- }
- SetScreenSize(v);
- //save
- UserSettings.ins.bowRotateConvert.screenSize = v;
- UserSettings.ins.Save();
- SetScreenDistance(UserSettings.ins.bowRotateConvert.GetAdviseScreenDistance());
- };
- inputSize.onEndEdit.AddListener(onEndEdit_inputSize);
- SetScreenSize(UserSettings.ins.bowRotateConvert.screenSize);
- SetScreenDistance(UserSettings.ins.bowRotateConvert.GetAdviseScreenDistance());
- //if (CommonConfig.isReleaseVersion)
- //{
- // //inputSize.transform.parent.gameObject.SetActive(false);
- // //transform.Find("Items/BowCameraFixed").gameObject.SetActive(false);
- //}
- }
- }
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