Outline Shaders.unity 54 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_UseRadianceAmbientProbe: 0
  42. --- !u!157 &3
  43. LightmapSettings:
  44. m_ObjectHideFlags: 0
  45. serializedVersion: 12
  46. m_GIWorkflowMode: 1
  47. m_GISettings:
  48. serializedVersion: 2
  49. m_BounceScale: 1
  50. m_IndirectOutputScale: 1
  51. m_AlbedoBoost: 1
  52. m_EnvironmentLightingMode: 0
  53. m_EnableBakedLightmaps: 1
  54. m_EnableRealtimeLightmaps: 1
  55. m_LightmapEditorSettings:
  56. serializedVersion: 12
  57. m_Resolution: 2
  58. m_BakeResolution: 40
  59. m_AtlasSize: 1024
  60. m_AO: 0
  61. m_AOMaxDistance: 1
  62. m_CompAOExponent: 1
  63. m_CompAOExponentDirect: 0
  64. m_ExtractAmbientOcclusion: 0
  65. m_Padding: 2
  66. m_LightmapParameters: {fileID: 0}
  67. m_LightmapsBakeMode: 1
  68. m_TextureCompression: 1
  69. m_FinalGather: 0
  70. m_FinalGatherFiltering: 1
  71. m_FinalGatherRayCount: 256
  72. m_ReflectionCompression: 2
  73. m_MixedBakeMode: 2
  74. m_BakeBackend: 1
  75. m_PVRSampling: 1
  76. m_PVRDirectSampleCount: 32
  77. m_PVRSampleCount: 512
  78. m_PVRBounces: 2
  79. m_PVREnvironmentSampleCount: 512
  80. m_PVREnvironmentReferencePointCount: 2048
  81. m_PVRFilteringMode: 2
  82. m_PVRDenoiserTypeDirect: 0
  83. m_PVRDenoiserTypeIndirect: 0
  84. m_PVRDenoiserTypeAO: 0
  85. m_PVRFilterTypeDirect: 0
  86. m_PVRFilterTypeIndirect: 0
  87. m_PVRFilterTypeAO: 0
  88. m_PVREnvironmentMIS: 0
  89. m_PVRCulling: 1
  90. m_PVRFilteringGaussRadiusDirect: 1
  91. m_PVRFilteringGaussRadiusIndirect: 5
  92. m_PVRFilteringGaussRadiusAO: 2
  93. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  94. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  95. m_PVRFilteringAtrousPositionSigmaAO: 1
  96. m_ExportTrainingData: 0
  97. m_TrainingDataDestination: TrainingData
  98. m_LightProbeSampleCountMultiplier: 4
  99. m_LightingDataAsset: {fileID: 0}
  100. m_LightingSettings: {fileID: 4890085278179872738, guid: ba11992b41296f941a2ae549555d5689, type: 2}
  101. --- !u!196 &4
  102. NavMeshSettings:
  103. serializedVersion: 2
  104. m_ObjectHideFlags: 0
  105. m_BuildSettings:
  106. serializedVersion: 2
  107. agentTypeID: 0
  108. agentRadius: 0.5
  109. agentHeight: 2
  110. agentSlope: 45
  111. agentClimb: 0.4
  112. ledgeDropHeight: 0
  113. maxJumpAcrossDistance: 0
  114. minRegionArea: 2
  115. manualCellSize: 0
  116. cellSize: 0.16666667
  117. manualTileSize: 0
  118. tileSize: 256
  119. accuratePlacement: 0
  120. maxJobWorkers: 0
  121. preserveTilesOutsideBounds: 0
  122. debug:
  123. m_Flags: 0
  124. m_NavMeshData: {fileID: 0}
  125. --- !u!1 &432616239
  126. GameObject:
  127. m_ObjectHideFlags: 0
  128. m_CorrespondingSourceObject: {fileID: 0}
  129. m_PrefabInstance: {fileID: 0}
  130. m_PrefabAsset: {fileID: 0}
  131. serializedVersion: 6
  132. m_Component:
  133. - component: {fileID: 432616240}
  134. - component: {fileID: 432616242}
  135. - component: {fileID: 432616241}
  136. - component: {fileID: 432616244}
  137. - component: {fileID: 432616243}
  138. - component: {fileID: 432616245}
  139. m_Layer: 5
  140. m_Name: SkeletonGraphic (Doi)
  141. m_TagString: Untagged
  142. m_Icon: {fileID: 0}
  143. m_NavMeshLayer: 0
  144. m_StaticEditorFlags: 0
  145. m_IsActive: 1
  146. --- !u!224 &432616240
  147. RectTransform:
  148. m_ObjectHideFlags: 0
  149. m_CorrespondingSourceObject: {fileID: 0}
  150. m_PrefabInstance: {fileID: 0}
  151. m_PrefabAsset: {fileID: 0}
  152. m_GameObject: {fileID: 432616239}
  153. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  154. m_LocalPosition: {x: 0, y: 0, z: 0}
  155. m_LocalScale: {x: 0.31187046, y: 0.31187046, z: 0.31187046}
  156. m_ConstrainProportionsScale: 0
  157. m_Children: []
  158. m_Father: {fileID: 953433494}
  159. m_RootOrder: 0
  160. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  161. m_AnchorMin: {x: 0.6787501, y: 0.23321827}
  162. m_AnchorMax: {x: 0.95375, y: 0.69778174}
  163. m_AnchoredPosition: {x: 0.46850586, y: -4.064636}
  164. m_SizeDelta: {x: 463.732, y: 480.53192}
  165. m_Pivot: {x: 0.41940212, y: 0.14496017}
  166. --- !u!114 &432616241
  167. MonoBehaviour:
  168. m_ObjectHideFlags: 0
  169. m_CorrespondingSourceObject: {fileID: 0}
  170. m_PrefabInstance: {fileID: 0}
  171. m_PrefabAsset: {fileID: 0}
  172. m_GameObject: {fileID: 432616239}
  173. m_Enabled: 1
  174. m_EditorHideFlags: 0
  175. m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
  176. m_Name:
  177. m_EditorClassIdentifier:
  178. m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
  179. m_Color: {r: 1, g: 1, b: 1, a: 1}
  180. m_RaycastTarget: 1
  181. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  182. m_Maskable: 1
  183. m_OnCullStateChanged:
  184. m_PersistentCalls:
  185. m_Calls: []
  186. skeletonDataAsset: {fileID: 11400000, guid: 3c48535ae5679204c950a22a7caaa5a4, type: 2}
  187. additiveMaterial: {fileID: 0}
  188. multiplyMaterial: {fileID: 0}
  189. screenMaterial: {fileID: 0}
  190. m_SkeletonColor: {r: 1, g: 1, b: 1, a: 1}
  191. initialSkinName: default
  192. initialFlipX: 0
  193. initialFlipY: 0
  194. startingAnimation: main
  195. startingLoop: 1
  196. timeScale: 1
  197. freeze: 0
  198. layoutScaleMode: 0
  199. referenceSize: {x: 1, y: 1}
  200. pivotOffset: {x: 0, y: 0}
  201. referenceScale: 1
  202. layoutScale: 1
  203. rectTransformSize: {x: 0, y: 0}
  204. editReferenceRect: 0
  205. updateWhenInvisible: 3
  206. allowMultipleCanvasRenderers: 0
  207. canvasRenderers: []
  208. separatorSlotNames: []
  209. enableSeparatorSlots: 0
  210. separatorParts: []
  211. updateSeparatorPartLocation: 1
  212. updateSeparatorPartScale: 0
  213. disableMeshAssignmentOnOverride: 1
  214. physicsPositionInheritanceFactor: {x: 1, y: 1}
  215. physicsRotationInheritanceFactor: 1
  216. physicsMovementRelativeTo: {fileID: 0}
  217. meshGenerator:
  218. settings:
  219. useClipping: 1
  220. zSpacing: 0
  221. tintBlack: 0
  222. canvasGroupCompatible: 0
  223. pmaVertexColors: 1
  224. addNormals: 0
  225. calculateTangents: 0
  226. immutableTriangles: 0
  227. updateTiming: 1
  228. unscaledTime: 0
  229. --- !u!222 &432616242
  230. CanvasRenderer:
  231. m_ObjectHideFlags: 0
  232. m_CorrespondingSourceObject: {fileID: 0}
  233. m_PrefabInstance: {fileID: 0}
  234. m_PrefabAsset: {fileID: 0}
  235. m_GameObject: {fileID: 432616239}
  236. m_CullTransparentMesh: 1
  237. --- !u!114 &432616243
  238. MonoBehaviour:
  239. m_ObjectHideFlags: 0
  240. m_CorrespondingSourceObject: {fileID: 0}
  241. m_PrefabInstance: {fileID: 0}
  242. m_PrefabAsset: {fileID: 0}
  243. m_GameObject: {fileID: 432616239}
  244. m_Enabled: 1
  245. m_EditorHideFlags: 0
  246. m_Script: {fileID: 11500000, guid: 78ceaa27e3b3c27498dcdd7729ebad83, type: 3}
  247. m_Name:
  248. m_EditorClassIdentifier:
  249. skeletonGraphic: {fileID: 432616241}
  250. materialWithoutOutline: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
  251. materialWithOutline: {fileID: 2100000, guid: c4ee0f8f4be17434aa3df5774a03b366, type: 2}
  252. --- !u!114 &432616244
  253. MonoBehaviour:
  254. m_ObjectHideFlags: 0
  255. m_CorrespondingSourceObject: {fileID: 0}
  256. m_PrefabInstance: {fileID: 0}
  257. m_PrefabAsset: {fileID: 0}
  258. m_GameObject: {fileID: 432616239}
  259. m_Enabled: 1
  260. m_EditorHideFlags: 0
  261. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  262. m_Name:
  263. m_EditorClassIdentifier:
  264. m_Delegates:
  265. - eventID: 0
  266. callback:
  267. m_PersistentCalls:
  268. m_Calls:
  269. - m_Target: {fileID: 432616243}
  270. m_TargetAssemblyTypeName:
  271. m_MethodName: EnableOutlineRendering
  272. m_Mode: 1
  273. m_Arguments:
  274. m_ObjectArgument: {fileID: 0}
  275. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  276. m_IntArgument: 0
  277. m_FloatArgument: 0
  278. m_StringArgument:
  279. m_BoolArgument: 0
  280. m_CallState: 2
  281. - m_Target: {fileID: 432616245}
  282. m_TargetAssemblyTypeName:
  283. m_MethodName: PlayAnimationLooping
  284. m_Mode: 5
  285. m_Arguments:
  286. m_ObjectArgument: {fileID: 0}
  287. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  288. m_IntArgument: 0
  289. m_FloatArgument: 0
  290. m_StringArgument: blink
  291. m_BoolArgument: 0
  292. m_CallState: 2
  293. - eventID: 1
  294. callback:
  295. m_PersistentCalls:
  296. m_Calls:
  297. - m_Target: {fileID: 432616243}
  298. m_TargetAssemblyTypeName:
  299. m_MethodName: DisableOutlineRendering
  300. m_Mode: 1
  301. m_Arguments:
  302. m_ObjectArgument: {fileID: 0}
  303. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  304. m_IntArgument: 0
  305. m_FloatArgument: 0
  306. m_StringArgument:
  307. m_BoolArgument: 0
  308. m_CallState: 2
  309. - m_Target: {fileID: 432616245}
  310. m_TargetAssemblyTypeName:
  311. m_MethodName: ClearTrack
  312. m_Mode: 1
  313. m_Arguments:
  314. m_ObjectArgument: {fileID: 0}
  315. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  316. m_IntArgument: 0
  317. m_FloatArgument: 0
  318. m_StringArgument: main
  319. m_BoolArgument: 0
  320. m_CallState: 2
  321. --- !u!114 &432616245
  322. MonoBehaviour:
  323. m_ObjectHideFlags: 0
  324. m_CorrespondingSourceObject: {fileID: 0}
  325. m_PrefabInstance: {fileID: 0}
  326. m_PrefabAsset: {fileID: 0}
  327. m_GameObject: {fileID: 432616239}
  328. m_Enabled: 1
  329. m_EditorHideFlags: 0
  330. m_Script: {fileID: 11500000, guid: 243a062ac84ddf2468989143c0500a95, type: 3}
  331. m_Name:
  332. m_EditorClassIdentifier:
  333. skeletonGraphic: {fileID: 432616241}
  334. trackIndex: 1
  335. playbackSpeed: 0.3
  336. --- !u!1 &438713513
  337. GameObject:
  338. m_ObjectHideFlags: 0
  339. m_CorrespondingSourceObject: {fileID: 0}
  340. m_PrefabInstance: {fileID: 0}
  341. m_PrefabAsset: {fileID: 0}
  342. serializedVersion: 6
  343. m_Component:
  344. - component: {fileID: 438713516}
  345. - component: {fileID: 438713515}
  346. - component: {fileID: 438713514}
  347. - component: {fileID: 438713517}
  348. m_Layer: 0
  349. m_Name: Main Camera
  350. m_TagString: MainCamera
  351. m_Icon: {fileID: 0}
  352. m_NavMeshLayer: 0
  353. m_StaticEditorFlags: 0
  354. m_IsActive: 1
  355. --- !u!81 &438713514
  356. AudioListener:
  357. m_ObjectHideFlags: 0
  358. m_CorrespondingSourceObject: {fileID: 0}
  359. m_PrefabInstance: {fileID: 0}
  360. m_PrefabAsset: {fileID: 0}
  361. m_GameObject: {fileID: 438713513}
  362. m_Enabled: 1
  363. --- !u!20 &438713515
  364. Camera:
  365. m_ObjectHideFlags: 0
  366. m_CorrespondingSourceObject: {fileID: 0}
  367. m_PrefabInstance: {fileID: 0}
  368. m_PrefabAsset: {fileID: 0}
  369. m_GameObject: {fileID: 438713513}
  370. m_Enabled: 1
  371. serializedVersion: 2
  372. m_ClearFlags: 2
  373. m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
  374. m_projectionMatrixMode: 1
  375. m_GateFitMode: 2
  376. m_FOVAxisMode: 0
  377. m_SensorSize: {x: 36, y: 24}
  378. m_LensShift: {x: 0, y: 0}
  379. m_FocalLength: 50
  380. m_NormalizedViewPortRect:
  381. serializedVersion: 2
  382. x: 0
  383. y: 0
  384. width: 1
  385. height: 1
  386. near clip plane: 0.3
  387. far clip plane: 1000
  388. field of view: 60
  389. orthographic: 0
  390. orthographic size: 5
  391. m_Depth: -1
  392. m_CullingMask:
  393. serializedVersion: 2
  394. m_Bits: 4294967295
  395. m_RenderingPath: -1
  396. m_TargetTexture: {fileID: 0}
  397. m_TargetDisplay: 0
  398. m_TargetEye: 3
  399. m_HDR: 1
  400. m_AllowMSAA: 1
  401. m_AllowDynamicResolution: 0
  402. m_ForceIntoRT: 0
  403. m_OcclusionCulling: 1
  404. m_StereoConvergence: 10
  405. m_StereoSeparation: 0.022
  406. --- !u!4 &438713516
  407. Transform:
  408. m_ObjectHideFlags: 0
  409. m_CorrespondingSourceObject: {fileID: 0}
  410. m_PrefabInstance: {fileID: 0}
  411. m_PrefabAsset: {fileID: 0}
  412. m_GameObject: {fileID: 438713513}
  413. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  414. m_LocalPosition: {x: 0, y: 1, z: -10}
  415. m_LocalScale: {x: 1, y: 1, z: 1}
  416. m_ConstrainProportionsScale: 0
  417. m_Children: []
  418. m_Father: {fileID: 0}
  419. m_RootOrder: 0
  420. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  421. --- !u!114 &438713517
  422. MonoBehaviour:
  423. m_ObjectHideFlags: 0
  424. m_CorrespondingSourceObject: {fileID: 0}
  425. m_PrefabInstance: {fileID: 0}
  426. m_PrefabAsset: {fileID: 0}
  427. m_GameObject: {fileID: 438713513}
  428. m_Enabled: 1
  429. m_EditorHideFlags: 0
  430. m_Script: {fileID: 11500000, guid: 56666c5a40171f54783dd416a44f42bf, type: 3}
  431. m_Name:
  432. m_EditorClassIdentifier:
  433. m_EventMask:
  434. serializedVersion: 2
  435. m_Bits: 4294967295
  436. m_MaxRayIntersections: 0
  437. --- !u!1 &839721134
  438. GameObject:
  439. m_ObjectHideFlags: 0
  440. m_CorrespondingSourceObject: {fileID: 0}
  441. m_PrefabInstance: {fileID: 0}
  442. m_PrefabAsset: {fileID: 0}
  443. serializedVersion: 6
  444. m_Component:
  445. - component: {fileID: 839721135}
  446. - component: {fileID: 839721137}
  447. - component: {fileID: 839721136}
  448. m_Layer: 5
  449. m_Name: Outline Shaders Heading
  450. m_TagString: Untagged
  451. m_Icon: {fileID: 0}
  452. m_NavMeshLayer: 0
  453. m_StaticEditorFlags: 0
  454. m_IsActive: 1
  455. --- !u!224 &839721135
  456. RectTransform:
  457. m_ObjectHideFlags: 0
  458. m_CorrespondingSourceObject: {fileID: 0}
  459. m_PrefabInstance: {fileID: 0}
  460. m_PrefabAsset: {fileID: 0}
  461. m_GameObject: {fileID: 839721134}
  462. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  463. m_LocalPosition: {x: 0, y: 0, z: 0}
  464. m_LocalScale: {x: 1, y: 1, z: 1}
  465. m_ConstrainProportionsScale: 0
  466. m_Children: []
  467. m_Father: {fileID: 953433494}
  468. m_RootOrder: 1
  469. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  470. m_AnchorMin: {x: 0.3625, y: 0.48222718}
  471. m_AnchorMax: {x: 0.75375, y: 0.8688909}
  472. m_AnchoredPosition: {x: -1.8999939, y: 1}
  473. m_SizeDelta: {x: -1.2999878, y: -1.7999878}
  474. m_Pivot: {x: 0.5, y: 0.5}
  475. --- !u!114 &839721136
  476. MonoBehaviour:
  477. m_ObjectHideFlags: 0
  478. m_CorrespondingSourceObject: {fileID: 0}
  479. m_PrefabInstance: {fileID: 0}
  480. m_PrefabAsset: {fileID: 0}
  481. m_GameObject: {fileID: 839721134}
  482. m_Enabled: 1
  483. m_EditorHideFlags: 0
  484. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  485. m_Name:
  486. m_EditorClassIdentifier:
  487. m_Material: {fileID: 2100000, guid: c4ee0f8f4be17434aa3df5774a03b366, type: 2}
  488. m_Color: {r: 1, g: 1, b: 1, a: 1}
  489. m_RaycastTarget: 0
  490. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  491. m_Maskable: 1
  492. m_OnCullStateChanged:
  493. m_PersistentCalls:
  494. m_Calls: []
  495. m_Sprite: {fileID: 21300000, guid: de1fb4dac677a6d45ae2ad12a49091c0, type: 3}
  496. m_Type: 0
  497. m_PreserveAspect: 0
  498. m_FillCenter: 1
  499. m_FillMethod: 4
  500. m_FillAmount: 1
  501. m_FillClockwise: 1
  502. m_FillOrigin: 0
  503. m_UseSpriteMesh: 0
  504. m_PixelsPerUnitMultiplier: 1
  505. --- !u!222 &839721137
  506. CanvasRenderer:
  507. m_ObjectHideFlags: 0
  508. m_CorrespondingSourceObject: {fileID: 0}
  509. m_PrefabInstance: {fileID: 0}
  510. m_PrefabAsset: {fileID: 0}
  511. m_GameObject: {fileID: 839721134}
  512. m_CullTransparentMesh: 1
  513. --- !u!1 &879449083
  514. GameObject:
  515. m_ObjectHideFlags: 0
  516. m_CorrespondingSourceObject: {fileID: 0}
  517. m_PrefabInstance: {fileID: 0}
  518. m_PrefabAsset: {fileID: 0}
  519. serializedVersion: 6
  520. m_Component:
  521. - component: {fileID: 879449085}
  522. - component: {fileID: 879449084}
  523. m_Layer: 0
  524. m_Name: Directional Light
  525. m_TagString: Untagged
  526. m_Icon: {fileID: 0}
  527. m_NavMeshLayer: 0
  528. m_StaticEditorFlags: 0
  529. m_IsActive: 1
  530. --- !u!108 &879449084
  531. Light:
  532. m_ObjectHideFlags: 0
  533. m_CorrespondingSourceObject: {fileID: 0}
  534. m_PrefabInstance: {fileID: 0}
  535. m_PrefabAsset: {fileID: 0}
  536. m_GameObject: {fileID: 879449083}
  537. m_Enabled: 1
  538. serializedVersion: 10
  539. m_Type: 1
  540. m_Shape: 0
  541. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  542. m_Intensity: 1
  543. m_Range: 10
  544. m_SpotAngle: 30
  545. m_InnerSpotAngle: 21.80208
  546. m_CookieSize: 10
  547. m_Shadows:
  548. m_Type: 2
  549. m_Resolution: -1
  550. m_CustomResolution: -1
  551. m_Strength: 1
  552. m_Bias: 0.05
  553. m_NormalBias: 0.4
  554. m_NearPlane: 0.2
  555. m_CullingMatrixOverride:
  556. e00: 1
  557. e01: 0
  558. e02: 0
  559. e03: 0
  560. e10: 0
  561. e11: 1
  562. e12: 0
  563. e13: 0
  564. e20: 0
  565. e21: 0
  566. e22: 1
  567. e23: 0
  568. e30: 0
  569. e31: 0
  570. e32: 0
  571. e33: 1
  572. m_UseCullingMatrixOverride: 0
  573. m_Cookie: {fileID: 0}
  574. m_DrawHalo: 0
  575. m_Flare: {fileID: 0}
  576. m_RenderMode: 0
  577. m_CullingMask:
  578. serializedVersion: 2
  579. m_Bits: 4294967295
  580. m_RenderingLayerMask: 1
  581. m_Lightmapping: 4
  582. m_LightShadowCasterMode: 0
  583. m_AreaSize: {x: 1, y: 1}
  584. m_BounceIntensity: 1
  585. m_ColorTemperature: 6570
  586. m_UseColorTemperature: 0
  587. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  588. m_UseBoundingSphereOverride: 0
  589. m_UseViewFrustumForShadowCasterCull: 1
  590. m_ShadowRadius: 0
  591. m_ShadowAngle: 0
  592. --- !u!4 &879449085
  593. Transform:
  594. m_ObjectHideFlags: 0
  595. m_CorrespondingSourceObject: {fileID: 0}
  596. m_PrefabInstance: {fileID: 0}
  597. m_PrefabAsset: {fileID: 0}
  598. m_GameObject: {fileID: 879449083}
  599. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  600. m_LocalPosition: {x: 0, y: 3, z: 0}
  601. m_LocalScale: {x: 1, y: 1, z: 1}
  602. m_ConstrainProportionsScale: 0
  603. m_Children: []
  604. m_Father: {fileID: 0}
  605. m_RootOrder: 1
  606. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  607. --- !u!1 &953433490
  608. GameObject:
  609. m_ObjectHideFlags: 0
  610. m_CorrespondingSourceObject: {fileID: 0}
  611. m_PrefabInstance: {fileID: 0}
  612. m_PrefabAsset: {fileID: 0}
  613. serializedVersion: 6
  614. m_Component:
  615. - component: {fileID: 953433494}
  616. - component: {fileID: 953433493}
  617. - component: {fileID: 953433492}
  618. - component: {fileID: 953433491}
  619. m_Layer: 5
  620. m_Name: Canvas
  621. m_TagString: Untagged
  622. m_Icon: {fileID: 0}
  623. m_NavMeshLayer: 0
  624. m_StaticEditorFlags: 0
  625. m_IsActive: 1
  626. --- !u!114 &953433491
  627. MonoBehaviour:
  628. m_ObjectHideFlags: 0
  629. m_CorrespondingSourceObject: {fileID: 0}
  630. m_PrefabInstance: {fileID: 0}
  631. m_PrefabAsset: {fileID: 0}
  632. m_GameObject: {fileID: 953433490}
  633. m_Enabled: 1
  634. m_EditorHideFlags: 0
  635. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  636. m_Name:
  637. m_EditorClassIdentifier:
  638. m_IgnoreReversedGraphics: 1
  639. m_BlockingObjects: 0
  640. m_BlockingMask:
  641. serializedVersion: 2
  642. m_Bits: 4294967295
  643. --- !u!114 &953433492
  644. MonoBehaviour:
  645. m_ObjectHideFlags: 0
  646. m_CorrespondingSourceObject: {fileID: 0}
  647. m_PrefabInstance: {fileID: 0}
  648. m_PrefabAsset: {fileID: 0}
  649. m_GameObject: {fileID: 953433490}
  650. m_Enabled: 1
  651. m_EditorHideFlags: 0
  652. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  653. m_Name:
  654. m_EditorClassIdentifier:
  655. m_UiScaleMode: 1
  656. m_ReferencePixelsPerUnit: 100
  657. m_ScaleFactor: 1
  658. m_ReferenceResolution: {x: 800, y: 600}
  659. m_ScreenMatchMode: 0
  660. m_MatchWidthOrHeight: 0
  661. m_PhysicalUnit: 3
  662. m_FallbackScreenDPI: 96
  663. m_DefaultSpriteDPI: 96
  664. m_DynamicPixelsPerUnit: 1
  665. m_PresetInfoIsWorld: 0
  666. --- !u!223 &953433493
  667. Canvas:
  668. m_ObjectHideFlags: 0
  669. m_CorrespondingSourceObject: {fileID: 0}
  670. m_PrefabInstance: {fileID: 0}
  671. m_PrefabAsset: {fileID: 0}
  672. m_GameObject: {fileID: 953433490}
  673. m_Enabled: 1
  674. serializedVersion: 3
  675. m_RenderMode: 0
  676. m_Camera: {fileID: 0}
  677. m_PlaneDistance: 100
  678. m_PixelPerfect: 0
  679. m_ReceivesEvents: 1
  680. m_OverrideSorting: 0
  681. m_OverridePixelPerfect: 0
  682. m_SortingBucketNormalizedSize: 0
  683. m_VertexColorAlwaysGammaSpace: 0
  684. m_AdditionalShaderChannelsFlag: 0
  685. m_SortingLayerID: 0
  686. m_SortingOrder: 0
  687. m_TargetDisplay: 0
  688. --- !u!224 &953433494
  689. RectTransform:
  690. m_ObjectHideFlags: 0
  691. m_CorrespondingSourceObject: {fileID: 0}
  692. m_PrefabInstance: {fileID: 0}
  693. m_PrefabAsset: {fileID: 0}
  694. m_GameObject: {fileID: 953433490}
  695. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  696. m_LocalPosition: {x: 0, y: 0, z: 0}
  697. m_LocalScale: {x: 0, y: 0, z: 0}
  698. m_ConstrainProportionsScale: 0
  699. m_Children:
  700. - {fileID: 432616240}
  701. - {fileID: 839721135}
  702. - {fileID: 1847925714}
  703. - {fileID: 1290113543}
  704. - {fileID: 1028287914}
  705. - {fileID: 1758924602}
  706. - {fileID: 1612003163}
  707. m_Father: {fileID: 0}
  708. m_RootOrder: 6
  709. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  710. m_AnchorMin: {x: 0, y: 0}
  711. m_AnchorMax: {x: 0, y: 0}
  712. m_AnchoredPosition: {x: 0, y: 0}
  713. m_SizeDelta: {x: 0, y: 0}
  714. m_Pivot: {x: 0, y: 0}
  715. --- !u!1 &988957974
  716. GameObject:
  717. m_ObjectHideFlags: 0
  718. m_CorrespondingSourceObject: {fileID: 0}
  719. m_PrefabInstance: {fileID: 0}
  720. m_PrefabAsset: {fileID: 0}
  721. serializedVersion: 6
  722. m_Component:
  723. - component: {fileID: 988957981}
  724. - component: {fileID: 988957980}
  725. - component: {fileID: 988957979}
  726. - component: {fileID: 988957978}
  727. - component: {fileID: 988957977}
  728. - component: {fileID: 988957976}
  729. - component: {fileID: 988957975}
  730. m_Layer: 0
  731. m_Name: Spine GameObject (hero-pro) Z-Spacing
  732. m_TagString: Untagged
  733. m_Icon: {fileID: 0}
  734. m_NavMeshLayer: 0
  735. m_StaticEditorFlags: 0
  736. m_IsActive: 1
  737. --- !u!61 &988957975
  738. BoxCollider2D:
  739. m_ObjectHideFlags: 0
  740. m_CorrespondingSourceObject: {fileID: 0}
  741. m_PrefabInstance: {fileID: 0}
  742. m_PrefabAsset: {fileID: 0}
  743. m_GameObject: {fileID: 988957974}
  744. m_Enabled: 1
  745. m_Density: 1
  746. m_Material: {fileID: 0}
  747. m_IsTrigger: 0
  748. m_UsedByEffector: 0
  749. m_UsedByComposite: 0
  750. m_Offset: {x: 0.43330622, y: 1.9115748}
  751. m_SpriteTilingProperty:
  752. border: {x: 0, y: 0, z: 0, w: 0}
  753. pivot: {x: 0, y: 0}
  754. oldSize: {x: 0, y: 0}
  755. newSize: {x: 0, y: 0}
  756. adaptiveTilingThreshold: 0
  757. drawMode: 0
  758. adaptiveTiling: 0
  759. m_AutoTiling: 0
  760. serializedVersion: 2
  761. m_Size: {x: 4.7975626, y: 5.72394}
  762. m_EdgeRadius: 0
  763. --- !u!114 &988957976
  764. MonoBehaviour:
  765. m_ObjectHideFlags: 0
  766. m_CorrespondingSourceObject: {fileID: 0}
  767. m_PrefabInstance: {fileID: 0}
  768. m_PrefabAsset: {fileID: 0}
  769. m_GameObject: {fileID: 988957974}
  770. m_Enabled: 1
  771. m_EditorHideFlags: 0
  772. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  773. m_Name:
  774. m_EditorClassIdentifier:
  775. m_Delegates:
  776. - eventID: 0
  777. callback:
  778. m_PersistentCalls:
  779. m_Calls:
  780. - m_Target: {fileID: 988957977}
  781. m_TargetAssemblyTypeName:
  782. m_MethodName: set_enabled
  783. m_Mode: 6
  784. m_Arguments:
  785. m_ObjectArgument: {fileID: 0}
  786. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  787. m_IntArgument: 0
  788. m_FloatArgument: 0
  789. m_StringArgument:
  790. m_BoolArgument: 1
  791. m_CallState: 2
  792. - m_Target: {fileID: 988957978}
  793. m_TargetAssemblyTypeName:
  794. m_MethodName: set_AnimationName
  795. m_Mode: 5
  796. m_Arguments:
  797. m_ObjectArgument: {fileID: 0}
  798. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  799. m_IntArgument: 0
  800. m_FloatArgument: 0
  801. m_StringArgument: attack
  802. m_BoolArgument: 1
  803. m_CallState: 2
  804. - eventID: 1
  805. callback:
  806. m_PersistentCalls:
  807. m_Calls:
  808. - m_Target: {fileID: 988957977}
  809. m_TargetAssemblyTypeName:
  810. m_MethodName: set_enabled
  811. m_Mode: 6
  812. m_Arguments:
  813. m_ObjectArgument: {fileID: 0}
  814. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  815. m_IntArgument: 0
  816. m_FloatArgument: 0
  817. m_StringArgument:
  818. m_BoolArgument: 0
  819. m_CallState: 2
  820. - m_Target: {fileID: 988957978}
  821. m_TargetAssemblyTypeName:
  822. m_MethodName: set_AnimationName
  823. m_Mode: 5
  824. m_Arguments:
  825. m_ObjectArgument: {fileID: 0}
  826. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  827. m_IntArgument: 0
  828. m_FloatArgument: 0
  829. m_StringArgument: idle
  830. m_BoolArgument: 0
  831. m_CallState: 2
  832. --- !u!114 &988957977
  833. MonoBehaviour:
  834. m_ObjectHideFlags: 0
  835. m_CorrespondingSourceObject: {fileID: 0}
  836. m_PrefabInstance: {fileID: 0}
  837. m_PrefabAsset: {fileID: 0}
  838. m_GameObject: {fileID: 988957974}
  839. m_Enabled: 1
  840. m_EditorHideFlags: 0
  841. m_Script: {fileID: 11500000, guid: 26947ae098a8447408d80c0c86e35b48, type: 3}
  842. m_Name:
  843. m_EditorClassIdentifier:
  844. skeletonRenderer: {fileID: 988957978}
  845. customSlotMaterials: []
  846. customMaterialOverrides:
  847. - overrideDisabled: 0
  848. originalMaterial: {fileID: 2100000, guid: 9aa2023c2c91b254f9cb0a4fba19af00, type: 2}
  849. replacementMaterial: {fileID: 2100000, guid: aadb1a26bea9b8d4381c38e65e64c192, type: 2}
  850. --- !u!114 &988957978
  851. MonoBehaviour:
  852. m_ObjectHideFlags: 0
  853. m_CorrespondingSourceObject: {fileID: 0}
  854. m_PrefabInstance: {fileID: 0}
  855. m_PrefabAsset: {fileID: 0}
  856. m_GameObject: {fileID: 988957974}
  857. m_Enabled: 1
  858. m_EditorHideFlags: 0
  859. m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
  860. m_Name:
  861. m_EditorClassIdentifier:
  862. skeletonDataAsset: {fileID: 11400000, guid: 2f899e95232e6144786de8fb99678a8d, type: 2}
  863. initialSkinName: weapon/sword
  864. fixPrefabOverrideViaMeshFilter: 2
  865. initialFlipX: 0
  866. initialFlipY: 0
  867. updateWhenInvisible: 3
  868. separatorSlotNames: []
  869. zSpacing: -0.0122
  870. useClipping: 1
  871. immutableTriangles: 0
  872. pmaVertexColors: 1
  873. clearStateOnDisable: 0
  874. tintBlack: 0
  875. singleSubmesh: 0
  876. fixDrawOrder: 0
  877. addNormals: 0
  878. calculateTangents: 0
  879. maskInteraction: 0
  880. maskMaterials:
  881. materialsMaskDisabled: []
  882. materialsInsideMask: []
  883. materialsOutsideMask: []
  884. disableRenderingOnOverride: 1
  885. physicsPositionInheritanceFactor: {x: 1, y: 1}
  886. physicsRotationInheritanceFactor: 1
  887. physicsMovementRelativeTo: {fileID: 0}
  888. updateTiming: 1
  889. unscaledTime: 0
  890. _animationName: idle
  891. loop: 1
  892. timeScale: 0.4
  893. --- !u!23 &988957979
  894. MeshRenderer:
  895. m_ObjectHideFlags: 0
  896. m_CorrespondingSourceObject: {fileID: 0}
  897. m_PrefabInstance: {fileID: 0}
  898. m_PrefabAsset: {fileID: 0}
  899. m_GameObject: {fileID: 988957974}
  900. m_Enabled: 1
  901. m_CastShadows: 1
  902. m_ReceiveShadows: 1
  903. m_DynamicOccludee: 1
  904. m_StaticShadowCaster: 0
  905. m_MotionVectors: 1
  906. m_LightProbeUsage: 1
  907. m_ReflectionProbeUsage: 1
  908. m_RayTracingMode: 2
  909. m_RayTraceProcedural: 0
  910. m_RenderingLayerMask: 1
  911. m_RendererPriority: 0
  912. m_Materials:
  913. - {fileID: 2100000, guid: aadb1a26bea9b8d4381c38e65e64c192, type: 2}
  914. m_StaticBatchInfo:
  915. firstSubMesh: 0
  916. subMeshCount: 0
  917. m_StaticBatchRoot: {fileID: 0}
  918. m_ProbeAnchor: {fileID: 0}
  919. m_LightProbeVolumeOverride: {fileID: 0}
  920. m_ScaleInLightmap: 1
  921. m_ReceiveGI: 1
  922. m_PreserveUVs: 0
  923. m_IgnoreNormalsForChartDetection: 0
  924. m_ImportantGI: 0
  925. m_StitchLightmapSeams: 1
  926. m_SelectedEditorRenderState: 3
  927. m_MinimumChartSize: 4
  928. m_AutoUVMaxDistance: 0.5
  929. m_AutoUVMaxAngle: 89
  930. m_LightmapParameters: {fileID: 0}
  931. m_SortingLayerID: 0
  932. m_SortingLayer: 0
  933. m_SortingOrder: 0
  934. m_AdditionalVertexStreams: {fileID: 0}
  935. --- !u!33 &988957980
  936. MeshFilter:
  937. m_ObjectHideFlags: 0
  938. m_CorrespondingSourceObject: {fileID: 0}
  939. m_PrefabInstance: {fileID: 0}
  940. m_PrefabAsset: {fileID: 0}
  941. m_GameObject: {fileID: 988957974}
  942. m_Mesh: {fileID: 0}
  943. --- !u!4 &988957981
  944. Transform:
  945. m_ObjectHideFlags: 0
  946. m_CorrespondingSourceObject: {fileID: 0}
  947. m_PrefabInstance: {fileID: 0}
  948. m_PrefabAsset: {fileID: 0}
  949. m_GameObject: {fileID: 988957974}
  950. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  951. m_LocalPosition: {x: 2.1, y: -2.0300002, z: 0}
  952. m_LocalScale: {x: 0.9, y: 0.9, z: 0.9}
  953. m_ConstrainProportionsScale: 0
  954. m_Children: []
  955. m_Father: {fileID: 0}
  956. m_RootOrder: 5
  957. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  958. --- !u!1 &1028287913
  959. GameObject:
  960. m_ObjectHideFlags: 0
  961. m_CorrespondingSourceObject: {fileID: 0}
  962. m_PrefabInstance: {fileID: 0}
  963. m_PrefabAsset: {fileID: 0}
  964. serializedVersion: 6
  965. m_Component:
  966. - component: {fileID: 1028287914}
  967. - component: {fileID: 1028287916}
  968. - component: {fileID: 1028287915}
  969. m_Layer: 5
  970. m_Name: Description (3)
  971. m_TagString: Untagged
  972. m_Icon: {fileID: 0}
  973. m_NavMeshLayer: 0
  974. m_StaticEditorFlags: 0
  975. m_IsActive: 1
  976. --- !u!224 &1028287914
  977. RectTransform:
  978. m_ObjectHideFlags: 0
  979. m_CorrespondingSourceObject: {fileID: 0}
  980. m_PrefabInstance: {fileID: 0}
  981. m_PrefabAsset: {fileID: 0}
  982. m_GameObject: {fileID: 1028287913}
  983. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  984. m_LocalPosition: {x: 0, y: 0, z: 0}
  985. m_LocalScale: {x: 1, y: 1, z: 1}
  986. m_ConstrainProportionsScale: 0
  987. m_Children: []
  988. m_Father: {fileID: 953433494}
  989. m_RootOrder: 4
  990. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  991. m_AnchorMin: {x: 0.63625, y: 0}
  992. m_AnchorMax: {x: 0.975, y: 0.23321827}
  993. m_AnchoredPosition: {x: -0.5, y: -1.7000732}
  994. m_SizeDelta: {x: -2.5, y: -1.7000122}
  995. m_Pivot: {x: 0.5, y: 0.5}
  996. --- !u!114 &1028287915
  997. MonoBehaviour:
  998. m_ObjectHideFlags: 0
  999. m_CorrespondingSourceObject: {fileID: 0}
  1000. m_PrefabInstance: {fileID: 0}
  1001. m_PrefabAsset: {fileID: 0}
  1002. m_GameObject: {fileID: 1028287913}
  1003. m_Enabled: 1
  1004. m_EditorHideFlags: 0
  1005. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  1006. m_Name:
  1007. m_EditorClassIdentifier:
  1008. m_Material: {fileID: 0}
  1009. m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
  1010. m_RaycastTarget: 1
  1011. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  1012. m_Maskable: 1
  1013. m_OnCullStateChanged:
  1014. m_PersistentCalls:
  1015. m_Calls: []
  1016. m_FontData:
  1017. m_Font: {fileID: 12800000, guid: 6b6cc7ab59ef00947950b61fdca2d042, type: 3}
  1018. m_FontSize: 16
  1019. m_FontStyle: 0
  1020. m_BestFit: 0
  1021. m_MinSize: 1
  1022. m_MaxSize: 40
  1023. m_Alignment: 1
  1024. m_AlignByGeometry: 0
  1025. m_RichText: 1
  1026. m_HorizontalOverflow: 0
  1027. m_VerticalOverflow: 0
  1028. m_LineSpacing: 1
  1029. m_Text: SkeletonGraphic (UI)
  1030. --- !u!222 &1028287916
  1031. CanvasRenderer:
  1032. m_ObjectHideFlags: 0
  1033. m_CorrespondingSourceObject: {fileID: 0}
  1034. m_PrefabInstance: {fileID: 0}
  1035. m_PrefabAsset: {fileID: 0}
  1036. m_GameObject: {fileID: 1028287913}
  1037. m_CullTransparentMesh: 1
  1038. --- !u!1 &1290113542
  1039. GameObject:
  1040. m_ObjectHideFlags: 0
  1041. m_CorrespondingSourceObject: {fileID: 0}
  1042. m_PrefabInstance: {fileID: 0}
  1043. m_PrefabAsset: {fileID: 0}
  1044. serializedVersion: 6
  1045. m_Component:
  1046. - component: {fileID: 1290113543}
  1047. - component: {fileID: 1290113545}
  1048. - component: {fileID: 1290113544}
  1049. m_Layer: 5
  1050. m_Name: Description (2)
  1051. m_TagString: Untagged
  1052. m_Icon: {fileID: 0}
  1053. m_NavMeshLayer: 0
  1054. m_StaticEditorFlags: 0
  1055. m_IsActive: 1
  1056. --- !u!224 &1290113543
  1057. RectTransform:
  1058. m_ObjectHideFlags: 0
  1059. m_CorrespondingSourceObject: {fileID: 0}
  1060. m_PrefabInstance: {fileID: 0}
  1061. m_PrefabAsset: {fileID: 0}
  1062. m_GameObject: {fileID: 1290113542}
  1063. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1064. m_LocalPosition: {x: 0, y: 0, z: 0}
  1065. m_LocalScale: {x: 1, y: 1, z: 1}
  1066. m_ConstrainProportionsScale: 0
  1067. m_Children: []
  1068. m_Father: {fileID: 953433494}
  1069. m_RootOrder: 3
  1070. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1071. m_AnchorMin: {x: 0.3625, y: 0}
  1072. m_AnchorMax: {x: 0.6937501, y: 0.23321827}
  1073. m_AnchoredPosition: {x: 0.5, y: -1.7000732}
  1074. m_SizeDelta: {x: 3.5, y: -1.7000122}
  1075. m_Pivot: {x: 0.5, y: 0.5}
  1076. --- !u!114 &1290113544
  1077. MonoBehaviour:
  1078. m_ObjectHideFlags: 0
  1079. m_CorrespondingSourceObject: {fileID: 0}
  1080. m_PrefabInstance: {fileID: 0}
  1081. m_PrefabAsset: {fileID: 0}
  1082. m_GameObject: {fileID: 1290113542}
  1083. m_Enabled: 1
  1084. m_EditorHideFlags: 0
  1085. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  1086. m_Name:
  1087. m_EditorClassIdentifier:
  1088. m_Material: {fileID: 0}
  1089. m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
  1090. m_RaycastTarget: 1
  1091. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  1092. m_Maskable: 1
  1093. m_OnCullStateChanged:
  1094. m_PersistentCalls:
  1095. m_Calls: []
  1096. m_FontData:
  1097. m_Font: {fileID: 12800000, guid: 6b6cc7ab59ef00947950b61fdca2d042, type: 3}
  1098. m_FontSize: 16
  1099. m_FontStyle: 0
  1100. m_BestFit: 0
  1101. m_MinSize: 1
  1102. m_MaxSize: 40
  1103. m_Alignment: 1
  1104. m_AlignByGeometry: 0
  1105. m_RichText: 1
  1106. m_HorizontalOverflow: 0
  1107. m_VerticalOverflow: 0
  1108. m_LineSpacing: 1
  1109. m_Text: 'SkeletonAnimation
  1110. Outline Only'
  1111. --- !u!222 &1290113545
  1112. CanvasRenderer:
  1113. m_ObjectHideFlags: 0
  1114. m_CorrespondingSourceObject: {fileID: 0}
  1115. m_PrefabInstance: {fileID: 0}
  1116. m_PrefabAsset: {fileID: 0}
  1117. m_GameObject: {fileID: 1290113542}
  1118. m_CullTransparentMesh: 1
  1119. --- !u!1 &1612003162
  1120. GameObject:
  1121. m_ObjectHideFlags: 0
  1122. m_CorrespondingSourceObject: {fileID: 0}
  1123. m_PrefabInstance: {fileID: 0}
  1124. m_PrefabAsset: {fileID: 0}
  1125. serializedVersion: 6
  1126. m_Component:
  1127. - component: {fileID: 1612003163}
  1128. - component: {fileID: 1612003165}
  1129. - component: {fileID: 1612003164}
  1130. m_Layer: 5
  1131. m_Name: Description Text ZSpacing
  1132. m_TagString: Untagged
  1133. m_Icon: {fileID: 0}
  1134. m_NavMeshLayer: 0
  1135. m_StaticEditorFlags: 0
  1136. m_IsActive: 1
  1137. --- !u!224 &1612003163
  1138. RectTransform:
  1139. m_ObjectHideFlags: 0
  1140. m_CorrespondingSourceObject: {fileID: 0}
  1141. m_PrefabInstance: {fileID: 0}
  1142. m_PrefabAsset: {fileID: 0}
  1143. m_GameObject: {fileID: 1612003162}
  1144. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1145. m_LocalPosition: {x: 0, y: 0, z: 0}
  1146. m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
  1147. m_ConstrainProportionsScale: 0
  1148. m_Children: []
  1149. m_Father: {fileID: 953433494}
  1150. m_RootOrder: 6
  1151. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1152. m_AnchorMin: {x: 0.40375003, y: 0.031118065}
  1153. m_AnchorMax: {x: 0.6937501, y: 0.1287785}
  1154. m_AnchoredPosition: {x: 1.8300018, y: 0.16601562}
  1155. m_SizeDelta: {x: 0.84000015, y: 0.33199978}
  1156. m_Pivot: {x: 0.5, y: 0.5}
  1157. --- !u!114 &1612003164
  1158. MonoBehaviour:
  1159. m_ObjectHideFlags: 0
  1160. m_CorrespondingSourceObject: {fileID: 0}
  1161. m_PrefabInstance: {fileID: 0}
  1162. m_PrefabAsset: {fileID: 0}
  1163. m_GameObject: {fileID: 1612003162}
  1164. m_Enabled: 1
  1165. m_EditorHideFlags: 0
  1166. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  1167. m_Name:
  1168. m_EditorClassIdentifier:
  1169. m_Material: {fileID: 0}
  1170. m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
  1171. m_RaycastTarget: 1
  1172. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  1173. m_Maskable: 1
  1174. m_OnCullStateChanged:
  1175. m_PersistentCalls:
  1176. m_Calls: []
  1177. m_FontData:
  1178. m_Font: {fileID: 12800000, guid: 6b6cc7ab59ef00947950b61fdca2d042, type: 3}
  1179. m_FontSize: 12
  1180. m_FontStyle: 0
  1181. m_BestFit: 0
  1182. m_MinSize: 1
  1183. m_MaxSize: 40
  1184. m_Alignment: 0
  1185. m_AlignByGeometry: 0
  1186. m_RichText: 1
  1187. m_HorizontalOverflow: 0
  1188. m_VerticalOverflow: 0
  1189. m_LineSpacing: 1
  1190. m_Text: Add Z-Spacing at the SkeletonRenderer Component to receive outlines around
  1191. each attachment.
  1192. --- !u!222 &1612003165
  1193. CanvasRenderer:
  1194. m_ObjectHideFlags: 0
  1195. m_CorrespondingSourceObject: {fileID: 0}
  1196. m_PrefabInstance: {fileID: 0}
  1197. m_PrefabAsset: {fileID: 0}
  1198. m_GameObject: {fileID: 1612003162}
  1199. m_CullTransparentMesh: 1
  1200. --- !u!1 &1628022514
  1201. GameObject:
  1202. m_ObjectHideFlags: 0
  1203. m_CorrespondingSourceObject: {fileID: 0}
  1204. m_PrefabInstance: {fileID: 0}
  1205. m_PrefabAsset: {fileID: 0}
  1206. serializedVersion: 6
  1207. m_Component:
  1208. - component: {fileID: 1628022517}
  1209. - component: {fileID: 1628022516}
  1210. - component: {fileID: 1628022515}
  1211. m_Layer: 0
  1212. m_Name: EventSystem
  1213. m_TagString: Untagged
  1214. m_Icon: {fileID: 0}
  1215. m_NavMeshLayer: 0
  1216. m_StaticEditorFlags: 0
  1217. m_IsActive: 1
  1218. --- !u!114 &1628022515
  1219. MonoBehaviour:
  1220. m_ObjectHideFlags: 0
  1221. m_CorrespondingSourceObject: {fileID: 0}
  1222. m_PrefabInstance: {fileID: 0}
  1223. m_PrefabAsset: {fileID: 0}
  1224. m_GameObject: {fileID: 1628022514}
  1225. m_Enabled: 1
  1226. m_EditorHideFlags: 0
  1227. m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
  1228. m_Name:
  1229. m_EditorClassIdentifier:
  1230. m_SendPointerHoverToParent: 1
  1231. m_HorizontalAxis: Horizontal
  1232. m_VerticalAxis: Vertical
  1233. m_SubmitButton: Submit
  1234. m_CancelButton: Cancel
  1235. m_InputActionsPerSecond: 10
  1236. m_RepeatDelay: 0.5
  1237. m_ForceModuleActive: 0
  1238. --- !u!114 &1628022516
  1239. MonoBehaviour:
  1240. m_ObjectHideFlags: 0
  1241. m_CorrespondingSourceObject: {fileID: 0}
  1242. m_PrefabInstance: {fileID: 0}
  1243. m_PrefabAsset: {fileID: 0}
  1244. m_GameObject: {fileID: 1628022514}
  1245. m_Enabled: 1
  1246. m_EditorHideFlags: 0
  1247. m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
  1248. m_Name:
  1249. m_EditorClassIdentifier:
  1250. m_FirstSelected: {fileID: 0}
  1251. m_sendNavigationEvents: 1
  1252. m_DragThreshold: 5
  1253. --- !u!4 &1628022517
  1254. Transform:
  1255. m_ObjectHideFlags: 0
  1256. m_CorrespondingSourceObject: {fileID: 0}
  1257. m_PrefabInstance: {fileID: 0}
  1258. m_PrefabAsset: {fileID: 0}
  1259. m_GameObject: {fileID: 1628022514}
  1260. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1261. m_LocalPosition: {x: 0, y: 0, z: 0}
  1262. m_LocalScale: {x: 1, y: 1, z: 1}
  1263. m_ConstrainProportionsScale: 0
  1264. m_Children: []
  1265. m_Father: {fileID: 0}
  1266. m_RootOrder: 2
  1267. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1268. --- !u!1 &1758924601
  1269. GameObject:
  1270. m_ObjectHideFlags: 0
  1271. m_CorrespondingSourceObject: {fileID: 0}
  1272. m_PrefabInstance: {fileID: 0}
  1273. m_PrefabAsset: {fileID: 0}
  1274. serializedVersion: 6
  1275. m_Component:
  1276. - component: {fileID: 1758924602}
  1277. - component: {fileID: 1758924604}
  1278. - component: {fileID: 1758924603}
  1279. m_Layer: 5
  1280. m_Name: Description Text
  1281. m_TagString: Untagged
  1282. m_Icon: {fileID: 0}
  1283. m_NavMeshLayer: 0
  1284. m_StaticEditorFlags: 0
  1285. m_IsActive: 1
  1286. --- !u!224 &1758924602
  1287. RectTransform:
  1288. m_ObjectHideFlags: 0
  1289. m_CorrespondingSourceObject: {fileID: 0}
  1290. m_PrefabInstance: {fileID: 0}
  1291. m_PrefabAsset: {fileID: 0}
  1292. m_GameObject: {fileID: 1758924601}
  1293. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1294. m_LocalPosition: {x: 0, y: 0, z: 0}
  1295. m_LocalScale: {x: 1, y: 1, z: 1}
  1296. m_ConstrainProportionsScale: 0
  1297. m_Children: []
  1298. m_Father: {fileID: 953433494}
  1299. m_RootOrder: 5
  1300. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1301. m_AnchorMin: {x: 0.0275, y: 0.031118065}
  1302. m_AnchorMax: {x: 0.38875, y: 0.16210914}
  1303. m_AnchoredPosition: {x: -0.5, y: -2.7999268}
  1304. m_SizeDelta: {x: -0.3999939, y: 2.5}
  1305. m_Pivot: {x: 0.5, y: 0.5}
  1306. --- !u!114 &1758924603
  1307. MonoBehaviour:
  1308. m_ObjectHideFlags: 0
  1309. m_CorrespondingSourceObject: {fileID: 0}
  1310. m_PrefabInstance: {fileID: 0}
  1311. m_PrefabAsset: {fileID: 0}
  1312. m_GameObject: {fileID: 1758924601}
  1313. m_Enabled: 1
  1314. m_EditorHideFlags: 0
  1315. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  1316. m_Name:
  1317. m_EditorClassIdentifier:
  1318. m_Material: {fileID: 0}
  1319. m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
  1320. m_RaycastTarget: 1
  1321. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  1322. m_Maskable: 1
  1323. m_OnCullStateChanged:
  1324. m_PersistentCalls:
  1325. m_Calls: []
  1326. m_FontData:
  1327. m_Font: {fileID: 12800000, guid: 6b6cc7ab59ef00947950b61fdca2d042, type: 3}
  1328. m_FontSize: 12
  1329. m_FontStyle: 0
  1330. m_BestFit: 0
  1331. m_MinSize: 1
  1332. m_MaxSize: 40
  1333. m_Alignment: 0
  1334. m_AlignByGeometry: 0
  1335. m_RichText: 1
  1336. m_HorizontalOverflow: 0
  1337. m_VerticalOverflow: 0
  1338. m_LineSpacing: 1
  1339. m_Text: Note that the Mesh of the Raptor's jaw is too close to the transparent
  1340. border, cutting away part of the outline. Add some extra space at your mesh and
  1341. enough padding at atlas baking when using outline shaders!
  1342. --- !u!222 &1758924604
  1343. CanvasRenderer:
  1344. m_ObjectHideFlags: 0
  1345. m_CorrespondingSourceObject: {fileID: 0}
  1346. m_PrefabInstance: {fileID: 0}
  1347. m_PrefabAsset: {fileID: 0}
  1348. m_GameObject: {fileID: 1758924601}
  1349. m_CullTransparentMesh: 1
  1350. --- !u!1 &1847925713
  1351. GameObject:
  1352. m_ObjectHideFlags: 0
  1353. m_CorrespondingSourceObject: {fileID: 0}
  1354. m_PrefabInstance: {fileID: 0}
  1355. m_PrefabAsset: {fileID: 0}
  1356. serializedVersion: 6
  1357. m_Component:
  1358. - component: {fileID: 1847925714}
  1359. - component: {fileID: 1847925716}
  1360. - component: {fileID: 1847925715}
  1361. m_Layer: 5
  1362. m_Name: Description (1)
  1363. m_TagString: Untagged
  1364. m_Icon: {fileID: 0}
  1365. m_NavMeshLayer: 0
  1366. m_StaticEditorFlags: 0
  1367. m_IsActive: 1
  1368. --- !u!224 &1847925714
  1369. RectTransform:
  1370. m_ObjectHideFlags: 0
  1371. m_CorrespondingSourceObject: {fileID: 0}
  1372. m_PrefabInstance: {fileID: 0}
  1373. m_PrefabAsset: {fileID: 0}
  1374. m_GameObject: {fileID: 1847925713}
  1375. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1376. m_LocalPosition: {x: 0, y: 0, z: 0}
  1377. m_LocalScale: {x: 1, y: 1, z: 1}
  1378. m_ConstrainProportionsScale: 0
  1379. m_Children: []
  1380. m_Father: {fileID: 953433494}
  1381. m_RootOrder: 2
  1382. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1383. m_AnchorMin: {x: 0.048750002, y: 0}
  1384. m_AnchorMax: {x: 0.38875, y: 0.23321827}
  1385. m_AnchoredPosition: {x: 1, y: -1.7000732}
  1386. m_SizeDelta: {x: -3.5, y: -1.7000122}
  1387. m_Pivot: {x: 0.5, y: 0.5}
  1388. --- !u!114 &1847925715
  1389. MonoBehaviour:
  1390. m_ObjectHideFlags: 0
  1391. m_CorrespondingSourceObject: {fileID: 0}
  1392. m_PrefabInstance: {fileID: 0}
  1393. m_PrefabAsset: {fileID: 0}
  1394. m_GameObject: {fileID: 1847925713}
  1395. m_Enabled: 1
  1396. m_EditorHideFlags: 0
  1397. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  1398. m_Name:
  1399. m_EditorClassIdentifier:
  1400. m_Material: {fileID: 0}
  1401. m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
  1402. m_RaycastTarget: 1
  1403. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  1404. m_Maskable: 1
  1405. m_OnCullStateChanged:
  1406. m_PersistentCalls:
  1407. m_Calls: []
  1408. m_FontData:
  1409. m_Font: {fileID: 12800000, guid: 6b6cc7ab59ef00947950b61fdca2d042, type: 3}
  1410. m_FontSize: 16
  1411. m_FontStyle: 0
  1412. m_BestFit: 0
  1413. m_MinSize: 1
  1414. m_MaxSize: 40
  1415. m_Alignment: 1
  1416. m_AlignByGeometry: 0
  1417. m_RichText: 0
  1418. m_HorizontalOverflow: 0
  1419. m_VerticalOverflow: 0
  1420. m_LineSpacing: 1
  1421. m_Text: SkeletonAnimation
  1422. --- !u!222 &1847925716
  1423. CanvasRenderer:
  1424. m_ObjectHideFlags: 0
  1425. m_CorrespondingSourceObject: {fileID: 0}
  1426. m_PrefabInstance: {fileID: 0}
  1427. m_PrefabAsset: {fileID: 0}
  1428. m_GameObject: {fileID: 1847925713}
  1429. m_CullTransparentMesh: 1
  1430. --- !u!1 &1851462479
  1431. GameObject:
  1432. m_ObjectHideFlags: 0
  1433. m_CorrespondingSourceObject: {fileID: 0}
  1434. m_PrefabInstance: {fileID: 0}
  1435. m_PrefabAsset: {fileID: 0}
  1436. serializedVersion: 6
  1437. m_Component:
  1438. - component: {fileID: 1851462484}
  1439. - component: {fileID: 1851462483}
  1440. - component: {fileID: 1851462482}
  1441. - component: {fileID: 1851462481}
  1442. - component: {fileID: 1851462487}
  1443. - component: {fileID: 1851462480}
  1444. - component: {fileID: 1851462486}
  1445. m_Layer: 0
  1446. m_Name: Spine GameObject (raptor)
  1447. m_TagString: Untagged
  1448. m_Icon: {fileID: 0}
  1449. m_NavMeshLayer: 0
  1450. m_StaticEditorFlags: 0
  1451. m_IsActive: 1
  1452. --- !u!114 &1851462480
  1453. MonoBehaviour:
  1454. m_ObjectHideFlags: 0
  1455. m_CorrespondingSourceObject: {fileID: 0}
  1456. m_PrefabInstance: {fileID: 0}
  1457. m_PrefabAsset: {fileID: 0}
  1458. m_GameObject: {fileID: 1851462479}
  1459. m_Enabled: 1
  1460. m_EditorHideFlags: 0
  1461. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  1462. m_Name:
  1463. m_EditorClassIdentifier:
  1464. m_Delegates:
  1465. - eventID: 0
  1466. callback:
  1467. m_PersistentCalls:
  1468. m_Calls:
  1469. - m_Target: {fileID: 1851462487}
  1470. m_TargetAssemblyTypeName:
  1471. m_MethodName: set_enabled
  1472. m_Mode: 6
  1473. m_Arguments:
  1474. m_ObjectArgument: {fileID: 0}
  1475. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  1476. m_IntArgument: 0
  1477. m_FloatArgument: 0
  1478. m_StringArgument:
  1479. m_BoolArgument: 1
  1480. m_CallState: 2
  1481. - m_Target: {fileID: 1851462481}
  1482. m_TargetAssemblyTypeName:
  1483. m_MethodName: set_AnimationName
  1484. m_Mode: 5
  1485. m_Arguments:
  1486. m_ObjectArgument: {fileID: 0}
  1487. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  1488. m_IntArgument: 0
  1489. m_FloatArgument: 0
  1490. m_StringArgument: roar
  1491. m_BoolArgument: 1
  1492. m_CallState: 2
  1493. - eventID: 1
  1494. callback:
  1495. m_PersistentCalls:
  1496. m_Calls:
  1497. - m_Target: {fileID: 1851462487}
  1498. m_TargetAssemblyTypeName:
  1499. m_MethodName: set_enabled
  1500. m_Mode: 6
  1501. m_Arguments:
  1502. m_ObjectArgument: {fileID: 0}
  1503. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  1504. m_IntArgument: 0
  1505. m_FloatArgument: 0
  1506. m_StringArgument:
  1507. m_BoolArgument: 0
  1508. m_CallState: 2
  1509. - m_Target: {fileID: 1851462481}
  1510. m_TargetAssemblyTypeName:
  1511. m_MethodName: set_AnimationName
  1512. m_Mode: 5
  1513. m_Arguments:
  1514. m_ObjectArgument: {fileID: 0}
  1515. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  1516. m_IntArgument: 0
  1517. m_FloatArgument: 0
  1518. m_StringArgument: walk
  1519. m_BoolArgument: 0
  1520. m_CallState: 2
  1521. --- !u!114 &1851462481
  1522. MonoBehaviour:
  1523. m_ObjectHideFlags: 0
  1524. m_CorrespondingSourceObject: {fileID: 0}
  1525. m_PrefabInstance: {fileID: 0}
  1526. m_PrefabAsset: {fileID: 0}
  1527. m_GameObject: {fileID: 1851462479}
  1528. m_Enabled: 1
  1529. m_EditorHideFlags: 0
  1530. m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
  1531. m_Name:
  1532. m_EditorClassIdentifier:
  1533. skeletonDataAsset: {fileID: 11400000, guid: 784054e42b1ea374cb535eaf51bf4369, type: 2}
  1534. initialSkinName:
  1535. fixPrefabOverrideViaMeshFilter: 2
  1536. initialFlipX: 0
  1537. initialFlipY: 0
  1538. updateWhenInvisible: 3
  1539. separatorSlotNames: []
  1540. zSpacing: 0
  1541. useClipping: 1
  1542. immutableTriangles: 0
  1543. pmaVertexColors: 1
  1544. clearStateOnDisable: 0
  1545. tintBlack: 0
  1546. singleSubmesh: 0
  1547. fixDrawOrder: 0
  1548. addNormals: 0
  1549. calculateTangents: 0
  1550. maskInteraction: 0
  1551. maskMaterials:
  1552. materialsMaskDisabled: []
  1553. materialsInsideMask: []
  1554. materialsOutsideMask: []
  1555. disableRenderingOnOverride: 1
  1556. physicsPositionInheritanceFactor: {x: 1, y: 1}
  1557. physicsRotationInheritanceFactor: 1
  1558. physicsMovementRelativeTo: {fileID: 0}
  1559. updateTiming: 1
  1560. unscaledTime: 0
  1561. _animationName: walk
  1562. loop: 1
  1563. timeScale: 0.6
  1564. --- !u!23 &1851462482
  1565. MeshRenderer:
  1566. m_ObjectHideFlags: 0
  1567. m_CorrespondingSourceObject: {fileID: 0}
  1568. m_PrefabInstance: {fileID: 0}
  1569. m_PrefabAsset: {fileID: 0}
  1570. m_GameObject: {fileID: 1851462479}
  1571. m_Enabled: 1
  1572. m_CastShadows: 1
  1573. m_ReceiveShadows: 1
  1574. m_DynamicOccludee: 1
  1575. m_StaticShadowCaster: 0
  1576. m_MotionVectors: 1
  1577. m_LightProbeUsage: 1
  1578. m_ReflectionProbeUsage: 1
  1579. m_RayTracingMode: 2
  1580. m_RayTraceProcedural: 0
  1581. m_RenderingLayerMask: 1
  1582. m_RendererPriority: 0
  1583. m_Materials:
  1584. - {fileID: 2100000, guid: 3d645292a7b9c7547bf7b14caa569410, type: 2}
  1585. m_StaticBatchInfo:
  1586. firstSubMesh: 0
  1587. subMeshCount: 0
  1588. m_StaticBatchRoot: {fileID: 0}
  1589. m_ProbeAnchor: {fileID: 0}
  1590. m_LightProbeVolumeOverride: {fileID: 0}
  1591. m_ScaleInLightmap: 1
  1592. m_ReceiveGI: 1
  1593. m_PreserveUVs: 0
  1594. m_IgnoreNormalsForChartDetection: 0
  1595. m_ImportantGI: 0
  1596. m_StitchLightmapSeams: 1
  1597. m_SelectedEditorRenderState: 3
  1598. m_MinimumChartSize: 4
  1599. m_AutoUVMaxDistance: 0.5
  1600. m_AutoUVMaxAngle: 89
  1601. m_LightmapParameters: {fileID: 0}
  1602. m_SortingLayerID: 0
  1603. m_SortingLayer: 0
  1604. m_SortingOrder: 0
  1605. m_AdditionalVertexStreams: {fileID: 0}
  1606. --- !u!33 &1851462483
  1607. MeshFilter:
  1608. m_ObjectHideFlags: 0
  1609. m_CorrespondingSourceObject: {fileID: 0}
  1610. m_PrefabInstance: {fileID: 0}
  1611. m_PrefabAsset: {fileID: 0}
  1612. m_GameObject: {fileID: 1851462479}
  1613. m_Mesh: {fileID: 0}
  1614. --- !u!4 &1851462484
  1615. Transform:
  1616. m_ObjectHideFlags: 0
  1617. m_CorrespondingSourceObject: {fileID: 0}
  1618. m_PrefabInstance: {fileID: 0}
  1619. m_PrefabAsset: {fileID: 0}
  1620. m_GameObject: {fileID: 1851462479}
  1621. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1622. m_LocalPosition: {x: -6.132, y: -1.934, z: 0}
  1623. m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
  1624. m_ConstrainProportionsScale: 0
  1625. m_Children: []
  1626. m_Father: {fileID: 0}
  1627. m_RootOrder: 3
  1628. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1629. --- !u!61 &1851462486
  1630. BoxCollider2D:
  1631. m_ObjectHideFlags: 0
  1632. m_CorrespondingSourceObject: {fileID: 0}
  1633. m_PrefabInstance: {fileID: 0}
  1634. m_PrefabAsset: {fileID: 0}
  1635. m_GameObject: {fileID: 1851462479}
  1636. m_Enabled: 1
  1637. m_Density: 1
  1638. m_Material: {fileID: 0}
  1639. m_IsTrigger: 0
  1640. m_UsedByEffector: 0
  1641. m_UsedByComposite: 0
  1642. m_Offset: {x: 0.47098446, y: 4.47691}
  1643. m_SpriteTilingProperty:
  1644. border: {x: 0, y: 0, z: 0, w: 0}
  1645. pivot: {x: 0, y: 0}
  1646. oldSize: {x: 0, y: 0}
  1647. newSize: {x: 0, y: 0}
  1648. adaptiveTilingThreshold: 0
  1649. drawMode: 0
  1650. adaptiveTiling: 0
  1651. m_AutoTiling: 0
  1652. serializedVersion: 2
  1653. m_Size: {x: 14.887501, y: 13.09167}
  1654. m_EdgeRadius: 0
  1655. --- !u!114 &1851462487
  1656. MonoBehaviour:
  1657. m_ObjectHideFlags: 0
  1658. m_CorrespondingSourceObject: {fileID: 0}
  1659. m_PrefabInstance: {fileID: 0}
  1660. m_PrefabAsset: {fileID: 0}
  1661. m_GameObject: {fileID: 1851462479}
  1662. m_Enabled: 1
  1663. m_EditorHideFlags: 0
  1664. m_Script: {fileID: 11500000, guid: 26947ae098a8447408d80c0c86e35b48, type: 3}
  1665. m_Name:
  1666. m_EditorClassIdentifier:
  1667. skeletonRenderer: {fileID: 1851462481}
  1668. customSlotMaterials: []
  1669. customMaterialOverrides:
  1670. - overrideDisabled: 0
  1671. originalMaterial: {fileID: 2100000, guid: 3d645292a7b9c7547bf7b14caa569410, type: 2}
  1672. replacementMaterial: {fileID: 2100000, guid: b4a994702bba90348beb1c28734bda8b, type: 2}
  1673. --- !u!1 &2051539989
  1674. GameObject:
  1675. m_ObjectHideFlags: 0
  1676. m_CorrespondingSourceObject: {fileID: 0}
  1677. m_PrefabInstance: {fileID: 0}
  1678. m_PrefabAsset: {fileID: 0}
  1679. serializedVersion: 6
  1680. m_Component:
  1681. - component: {fileID: 2051539994}
  1682. - component: {fileID: 2051539993}
  1683. - component: {fileID: 2051539992}
  1684. - component: {fileID: 2051539991}
  1685. - component: {fileID: 2051539990}
  1686. - component: {fileID: 2051539995}
  1687. - component: {fileID: 2051539996}
  1688. m_Layer: 0
  1689. m_Name: Spine GameObject (hero-pro)
  1690. m_TagString: Untagged
  1691. m_Icon: {fileID: 0}
  1692. m_NavMeshLayer: 0
  1693. m_StaticEditorFlags: 0
  1694. m_IsActive: 1
  1695. --- !u!114 &2051539990
  1696. MonoBehaviour:
  1697. m_ObjectHideFlags: 0
  1698. m_CorrespondingSourceObject: {fileID: 0}
  1699. m_PrefabInstance: {fileID: 0}
  1700. m_PrefabAsset: {fileID: 0}
  1701. m_GameObject: {fileID: 2051539989}
  1702. m_Enabled: 1
  1703. m_EditorHideFlags: 0
  1704. m_Script: {fileID: 11500000, guid: 26947ae098a8447408d80c0c86e35b48, type: 3}
  1705. m_Name:
  1706. m_EditorClassIdentifier:
  1707. skeletonRenderer: {fileID: 2051539991}
  1708. customSlotMaterials: []
  1709. customMaterialOverrides:
  1710. - overrideDisabled: 0
  1711. originalMaterial: {fileID: 2100000, guid: 9aa2023c2c91b254f9cb0a4fba19af00, type: 2}
  1712. replacementMaterial: {fileID: 2100000, guid: aadb1a26bea9b8d4381c38e65e64c192, type: 2}
  1713. --- !u!114 &2051539991
  1714. MonoBehaviour:
  1715. m_ObjectHideFlags: 0
  1716. m_CorrespondingSourceObject: {fileID: 0}
  1717. m_PrefabInstance: {fileID: 0}
  1718. m_PrefabAsset: {fileID: 0}
  1719. m_GameObject: {fileID: 2051539989}
  1720. m_Enabled: 1
  1721. m_EditorHideFlags: 0
  1722. m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
  1723. m_Name:
  1724. m_EditorClassIdentifier:
  1725. skeletonDataAsset: {fileID: 11400000, guid: 2f899e95232e6144786de8fb99678a8d, type: 2}
  1726. initialSkinName: weapon/sword
  1727. fixPrefabOverrideViaMeshFilter: 2
  1728. initialFlipX: 0
  1729. initialFlipY: 0
  1730. updateWhenInvisible: 3
  1731. separatorSlotNames: []
  1732. zSpacing: 0
  1733. useClipping: 1
  1734. immutableTriangles: 0
  1735. pmaVertexColors: 1
  1736. clearStateOnDisable: 0
  1737. tintBlack: 0
  1738. singleSubmesh: 0
  1739. fixDrawOrder: 0
  1740. addNormals: 0
  1741. calculateTangents: 0
  1742. maskInteraction: 0
  1743. maskMaterials:
  1744. materialsMaskDisabled: []
  1745. materialsInsideMask: []
  1746. materialsOutsideMask: []
  1747. disableRenderingOnOverride: 1
  1748. physicsPositionInheritanceFactor: {x: 1, y: 1}
  1749. physicsRotationInheritanceFactor: 1
  1750. physicsMovementRelativeTo: {fileID: 0}
  1751. updateTiming: 1
  1752. unscaledTime: 0
  1753. _animationName: idle
  1754. loop: 1
  1755. timeScale: 0.4
  1756. --- !u!23 &2051539992
  1757. MeshRenderer:
  1758. m_ObjectHideFlags: 0
  1759. m_CorrespondingSourceObject: {fileID: 0}
  1760. m_PrefabInstance: {fileID: 0}
  1761. m_PrefabAsset: {fileID: 0}
  1762. m_GameObject: {fileID: 2051539989}
  1763. m_Enabled: 1
  1764. m_CastShadows: 1
  1765. m_ReceiveShadows: 1
  1766. m_DynamicOccludee: 1
  1767. m_StaticShadowCaster: 0
  1768. m_MotionVectors: 1
  1769. m_LightProbeUsage: 1
  1770. m_ReflectionProbeUsage: 1
  1771. m_RayTracingMode: 2
  1772. m_RayTraceProcedural: 0
  1773. m_RenderingLayerMask: 1
  1774. m_RendererPriority: 0
  1775. m_Materials:
  1776. - {fileID: 2100000, guid: aadb1a26bea9b8d4381c38e65e64c192, type: 2}
  1777. m_StaticBatchInfo:
  1778. firstSubMesh: 0
  1779. subMeshCount: 0
  1780. m_StaticBatchRoot: {fileID: 0}
  1781. m_ProbeAnchor: {fileID: 0}
  1782. m_LightProbeVolumeOverride: {fileID: 0}
  1783. m_ScaleInLightmap: 1
  1784. m_ReceiveGI: 1
  1785. m_PreserveUVs: 0
  1786. m_IgnoreNormalsForChartDetection: 0
  1787. m_ImportantGI: 0
  1788. m_StitchLightmapSeams: 1
  1789. m_SelectedEditorRenderState: 3
  1790. m_MinimumChartSize: 4
  1791. m_AutoUVMaxDistance: 0.5
  1792. m_AutoUVMaxAngle: 89
  1793. m_LightmapParameters: {fileID: 0}
  1794. m_SortingLayerID: 0
  1795. m_SortingLayer: 0
  1796. m_SortingOrder: 0
  1797. m_AdditionalVertexStreams: {fileID: 0}
  1798. --- !u!33 &2051539993
  1799. MeshFilter:
  1800. m_ObjectHideFlags: 0
  1801. m_CorrespondingSourceObject: {fileID: 0}
  1802. m_PrefabInstance: {fileID: 0}
  1803. m_PrefabAsset: {fileID: 0}
  1804. m_GameObject: {fileID: 2051539989}
  1805. m_Mesh: {fileID: 0}
  1806. --- !u!4 &2051539994
  1807. Transform:
  1808. m_ObjectHideFlags: 0
  1809. m_CorrespondingSourceObject: {fileID: 0}
  1810. m_PrefabInstance: {fileID: 0}
  1811. m_PrefabAsset: {fileID: 0}
  1812. m_GameObject: {fileID: 2051539989}
  1813. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1814. m_LocalPosition: {x: -1.1, y: -2.0300002, z: 0}
  1815. m_LocalScale: {x: 0.9, y: 0.9, z: 0.9}
  1816. m_ConstrainProportionsScale: 0
  1817. m_Children: []
  1818. m_Father: {fileID: 0}
  1819. m_RootOrder: 4
  1820. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1821. --- !u!114 &2051539995
  1822. MonoBehaviour:
  1823. m_ObjectHideFlags: 0
  1824. m_CorrespondingSourceObject: {fileID: 0}
  1825. m_PrefabInstance: {fileID: 0}
  1826. m_PrefabAsset: {fileID: 0}
  1827. m_GameObject: {fileID: 2051539989}
  1828. m_Enabled: 1
  1829. m_EditorHideFlags: 0
  1830. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  1831. m_Name:
  1832. m_EditorClassIdentifier:
  1833. m_Delegates:
  1834. - eventID: 0
  1835. callback:
  1836. m_PersistentCalls:
  1837. m_Calls:
  1838. - m_Target: {fileID: 2051539990}
  1839. m_TargetAssemblyTypeName:
  1840. m_MethodName: set_enabled
  1841. m_Mode: 6
  1842. m_Arguments:
  1843. m_ObjectArgument: {fileID: 0}
  1844. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  1845. m_IntArgument: 0
  1846. m_FloatArgument: 0
  1847. m_StringArgument:
  1848. m_BoolArgument: 1
  1849. m_CallState: 2
  1850. - m_Target: {fileID: 2051539991}
  1851. m_TargetAssemblyTypeName:
  1852. m_MethodName: set_AnimationName
  1853. m_Mode: 5
  1854. m_Arguments:
  1855. m_ObjectArgument: {fileID: 0}
  1856. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  1857. m_IntArgument: 0
  1858. m_FloatArgument: 0
  1859. m_StringArgument: attack
  1860. m_BoolArgument: 1
  1861. m_CallState: 2
  1862. - eventID: 1
  1863. callback:
  1864. m_PersistentCalls:
  1865. m_Calls:
  1866. - m_Target: {fileID: 2051539990}
  1867. m_TargetAssemblyTypeName:
  1868. m_MethodName: set_enabled
  1869. m_Mode: 6
  1870. m_Arguments:
  1871. m_ObjectArgument: {fileID: 0}
  1872. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  1873. m_IntArgument: 0
  1874. m_FloatArgument: 0
  1875. m_StringArgument:
  1876. m_BoolArgument: 0
  1877. m_CallState: 2
  1878. - m_Target: {fileID: 2051539991}
  1879. m_TargetAssemblyTypeName:
  1880. m_MethodName: set_AnimationName
  1881. m_Mode: 5
  1882. m_Arguments:
  1883. m_ObjectArgument: {fileID: 0}
  1884. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  1885. m_IntArgument: 0
  1886. m_FloatArgument: 0
  1887. m_StringArgument: idle
  1888. m_BoolArgument: 0
  1889. m_CallState: 2
  1890. --- !u!61 &2051539996
  1891. BoxCollider2D:
  1892. m_ObjectHideFlags: 0
  1893. m_CorrespondingSourceObject: {fileID: 0}
  1894. m_PrefabInstance: {fileID: 0}
  1895. m_PrefabAsset: {fileID: 0}
  1896. m_GameObject: {fileID: 2051539989}
  1897. m_Enabled: 1
  1898. m_Density: 1
  1899. m_Material: {fileID: 0}
  1900. m_IsTrigger: 0
  1901. m_UsedByEffector: 0
  1902. m_UsedByComposite: 0
  1903. m_Offset: {x: 0.43330622, y: 1.9115748}
  1904. m_SpriteTilingProperty:
  1905. border: {x: 0, y: 0, z: 0, w: 0}
  1906. pivot: {x: 0, y: 0}
  1907. oldSize: {x: 0, y: 0}
  1908. newSize: {x: 0, y: 0}
  1909. adaptiveTilingThreshold: 0
  1910. drawMode: 0
  1911. adaptiveTiling: 0
  1912. m_AutoTiling: 0
  1913. serializedVersion: 2
  1914. m_Size: {x: 4.7975626, y: 5.72394}
  1915. m_EdgeRadius: 0