| 123456789101112131415161718192021222324252627282930313233 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class GameOverUI : MonoBehaviour
- {
- public GameObject[] ScoreObj;
- public GameObject[] ShotObj;
- public GameObject[] HitObj;
- public GameObject[] HitRateObj;
- // Start is called before the first frame update
- void Start()
- {
- int index = (int)TextAutoLanguage2.GetLanguage(); //== LanguageEnum.Chinese;
- SetLanguageObjects(ScoreObj, index);
- SetLanguageObjects(ShotObj, index);
- SetLanguageObjects(HitObj, index);
- SetLanguageObjects(HitRateObj, index);
- }
- private void SetLanguageObjects(GameObject[] objects, int index)
- {
- if (objects == null) return;
- for (int i = 0; i < objects.Length; i++)
- {
- objects[i].SetActive(index == i);
- }
- }
- }
|