Bullet.prefab 8.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &5998546083883870621
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5998546083883870622}
  12. - component: {fileID: -4427873908436609748}
  13. - component: {fileID: 259505585450712909}
  14. - component: {fileID: 1648657973100585332}
  15. m_Layer: 0
  16. m_Name: Bullet
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!4 &5998546083883870622
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 5998546083883870621}
  29. m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_ConstrainProportionsScale: 0
  33. m_Children:
  34. - {fileID: 3752168966071773387}
  35. - {fileID: 4185330340481963155}
  36. m_Father: {fileID: 0}
  37. m_RootOrder: 0
  38. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  39. --- !u!114 &-4427873908436609748
  40. MonoBehaviour:
  41. m_ObjectHideFlags: 0
  42. m_CorrespondingSourceObject: {fileID: 0}
  43. m_PrefabInstance: {fileID: 0}
  44. m_PrefabAsset: {fileID: 0}
  45. m_GameObject: {fileID: 5998546083883870621}
  46. m_Enabled: 1
  47. m_EditorHideFlags: 0
  48. m_Script: {fileID: 11500000, guid: 70bf0cdb4ceef044cad979c2e90f98d0, type: 3}
  49. m_Name:
  50. m_EditorClassIdentifier:
  51. spawnType: 1
  52. bulletHolePrefab: {fileID: 1323857996541003606, guid: 1621887f7fe21a04b8a8b975dc6203a1, type: 3}
  53. hitLayers:
  54. serializedVersion: 2
  55. m_Bits: 72
  56. --- !u!54 &259505585450712909
  57. Rigidbody:
  58. m_ObjectHideFlags: 0
  59. m_CorrespondingSourceObject: {fileID: 0}
  60. m_PrefabInstance: {fileID: 0}
  61. m_PrefabAsset: {fileID: 0}
  62. m_GameObject: {fileID: 5998546083883870621}
  63. serializedVersion: 2
  64. m_Mass: 1
  65. m_Drag: 0
  66. m_AngularDrag: 0.05
  67. m_UseGravity: 1
  68. m_IsKinematic: 0
  69. m_Interpolate: 0
  70. m_Constraints: 0
  71. m_CollisionDetection: 0
  72. --- !u!135 &1648657973100585332
  73. SphereCollider:
  74. m_ObjectHideFlags: 0
  75. m_CorrespondingSourceObject: {fileID: 0}
  76. m_PrefabInstance: {fileID: 0}
  77. m_PrefabAsset: {fileID: 0}
  78. m_GameObject: {fileID: 5998546083883870621}
  79. m_Material: {fileID: 0}
  80. m_IsTrigger: 1
  81. m_Enabled: 1
  82. serializedVersion: 2
  83. m_Radius: 1
  84. m_Center: {x: 0, y: 0, z: 0}
  85. --- !u!1 &7049705229629056534
  86. GameObject:
  87. m_ObjectHideFlags: 0
  88. m_CorrespondingSourceObject: {fileID: 0}
  89. m_PrefabInstance: {fileID: 0}
  90. m_PrefabAsset: {fileID: 0}
  91. serializedVersion: 6
  92. m_Component:
  93. - component: {fileID: 4185330340481963155}
  94. m_Layer: 0
  95. m_Name: ArrowMeshParent
  96. m_TagString: Untagged
  97. m_Icon: {fileID: 0}
  98. m_NavMeshLayer: 0
  99. m_StaticEditorFlags: 0
  100. m_IsActive: 1
  101. --- !u!4 &4185330340481963155
  102. Transform:
  103. m_ObjectHideFlags: 0
  104. m_CorrespondingSourceObject: {fileID: 0}
  105. m_PrefabInstance: {fileID: 0}
  106. m_PrefabAsset: {fileID: 0}
  107. m_GameObject: {fileID: 7049705229629056534}
  108. m_LocalRotation: {x: -0.5, y: -0.5, z: 0.5, w: 0.5}
  109. m_LocalPosition: {x: 0, y: 0, z: 0}
  110. m_LocalScale: {x: 1, y: 1, z: 1}
  111. m_ConstrainProportionsScale: 0
  112. m_Children:
  113. - {fileID: 7056368809898119747}
  114. m_Father: {fileID: 5998546083883870622}
  115. m_RootOrder: 1
  116. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  117. --- !u!1 &8027541387315253171
  118. GameObject:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. serializedVersion: 6
  124. m_Component:
  125. - component: {fileID: 3752168966071773387}
  126. - component: {fileID: 2645193011388932021}
  127. m_Layer: 0
  128. m_Name: Trail
  129. m_TagString: Untagged
  130. m_Icon: {fileID: 0}
  131. m_NavMeshLayer: 0
  132. m_StaticEditorFlags: 0
  133. m_IsActive: 1
  134. --- !u!4 &3752168966071773387
  135. Transform:
  136. m_ObjectHideFlags: 0
  137. m_CorrespondingSourceObject: {fileID: 0}
  138. m_PrefabInstance: {fileID: 0}
  139. m_PrefabAsset: {fileID: 0}
  140. m_GameObject: {fileID: 8027541387315253171}
  141. m_LocalRotation: {x: -0.5, y: -0.5, z: 0.5, w: 0.5}
  142. m_LocalPosition: {x: 0, y: 0.028, z: -0.047}
  143. m_LocalScale: {x: 1, y: 1, z: 1}
  144. m_ConstrainProportionsScale: 0
  145. m_Children: []
  146. m_Father: {fileID: 5998546083883870622}
  147. m_RootOrder: 0
  148. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  149. --- !u!96 &2645193011388932021
  150. TrailRenderer:
  151. serializedVersion: 2
  152. m_ObjectHideFlags: 0
  153. m_CorrespondingSourceObject: {fileID: 0}
  154. m_PrefabInstance: {fileID: 0}
  155. m_PrefabAsset: {fileID: 0}
  156. m_GameObject: {fileID: 8027541387315253171}
  157. m_Enabled: 1
  158. m_CastShadows: 0
  159. m_ReceiveShadows: 1
  160. m_DynamicOccludee: 1
  161. m_StaticShadowCaster: 0
  162. m_MotionVectors: 0
  163. m_LightProbeUsage: 0
  164. m_ReflectionProbeUsage: 0
  165. m_RayTracingMode: 0
  166. m_RayTraceProcedural: 0
  167. m_RenderingLayerMask: 4294967295
  168. m_RendererPriority: 0
  169. m_Materials:
  170. - {fileID: 2100000, guid: 9dc231d88f780f848a795f2e2aa73a7a, type: 2}
  171. m_StaticBatchInfo:
  172. firstSubMesh: 0
  173. subMeshCount: 0
  174. m_StaticBatchRoot: {fileID: 0}
  175. m_ProbeAnchor: {fileID: 0}
  176. m_LightProbeVolumeOverride: {fileID: 0}
  177. m_ScaleInLightmap: 1
  178. m_ReceiveGI: 1
  179. m_PreserveUVs: 0
  180. m_IgnoreNormalsForChartDetection: 0
  181. m_ImportantGI: 0
  182. m_StitchLightmapSeams: 1
  183. m_SelectedEditorRenderState: 3
  184. m_MinimumChartSize: 4
  185. m_AutoUVMaxDistance: 0.5
  186. m_AutoUVMaxAngle: 89
  187. m_LightmapParameters: {fileID: 0}
  188. m_SortingLayerID: 0
  189. m_SortingLayer: 0
  190. m_SortingOrder: 0
  191. m_Time: 0.5
  192. m_Parameters:
  193. serializedVersion: 3
  194. widthMultiplier: 1
  195. widthCurve:
  196. serializedVersion: 2
  197. m_Curve:
  198. - serializedVersion: 3
  199. time: 0
  200. value: 1
  201. inSlope: 0
  202. outSlope: 0
  203. tangentMode: 0
  204. weightedMode: 0
  205. inWeight: 0.33333334
  206. outWeight: 0.33333334
  207. m_PreInfinity: 2
  208. m_PostInfinity: 2
  209. m_RotationOrder: 4
  210. colorGradient:
  211. serializedVersion: 2
  212. key0: {r: 1, g: 1, b: 1, a: 1}
  213. key1: {r: 1, g: 1, b: 1, a: 1}
  214. key2: {r: 0, g: 0, b: 0, a: 0}
  215. key3: {r: 0, g: 0, b: 0, a: 0}
  216. key4: {r: 0, g: 0, b: 0, a: 0}
  217. key5: {r: 0, g: 0, b: 0, a: 0}
  218. key6: {r: 0, g: 0, b: 0, a: 0}
  219. key7: {r: 0, g: 0, b: 0, a: 0}
  220. ctime0: 0
  221. ctime1: 65535
  222. ctime2: 0
  223. ctime3: 0
  224. ctime4: 0
  225. ctime5: 0
  226. ctime6: 0
  227. ctime7: 0
  228. atime0: 0
  229. atime1: 65535
  230. atime2: 0
  231. atime3: 0
  232. atime4: 0
  233. atime5: 0
  234. atime6: 0
  235. atime7: 0
  236. m_Mode: 0
  237. m_NumColorKeys: 2
  238. m_NumAlphaKeys: 2
  239. numCornerVertices: 0
  240. numCapVertices: 0
  241. alignment: 0
  242. textureMode: 0
  243. shadowBias: 0.5
  244. generateLightingData: 0
  245. m_MinVertexDistance: 0.1
  246. m_Autodestruct: 0
  247. m_Emitting: 1
  248. --- !u!1 &8425356109530705104
  249. GameObject:
  250. m_ObjectHideFlags: 0
  251. m_CorrespondingSourceObject: {fileID: 0}
  252. m_PrefabInstance: {fileID: 0}
  253. m_PrefabAsset: {fileID: 0}
  254. serializedVersion: 6
  255. m_Component:
  256. - component: {fileID: 7056368809898119747}
  257. - component: {fileID: 5576978291597153637}
  258. - component: {fileID: 5602612776669242579}
  259. m_Layer: 0
  260. m_Name: Sphere
  261. m_TagString: Untagged
  262. m_Icon: {fileID: 0}
  263. m_NavMeshLayer: 0
  264. m_StaticEditorFlags: 0
  265. m_IsActive: 1
  266. --- !u!4 &7056368809898119747
  267. Transform:
  268. m_ObjectHideFlags: 0
  269. m_CorrespondingSourceObject: {fileID: 0}
  270. m_PrefabInstance: {fileID: 0}
  271. m_PrefabAsset: {fileID: 0}
  272. m_GameObject: {fileID: 8425356109530705104}
  273. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  274. m_LocalPosition: {x: 0, y: 0, z: 0}
  275. m_LocalScale: {x: 1, y: 1, z: 1}
  276. m_ConstrainProportionsScale: 0
  277. m_Children: []
  278. m_Father: {fileID: 4185330340481963155}
  279. m_RootOrder: 0
  280. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  281. --- !u!33 &5576978291597153637
  282. MeshFilter:
  283. m_ObjectHideFlags: 0
  284. m_CorrespondingSourceObject: {fileID: 0}
  285. m_PrefabInstance: {fileID: 0}
  286. m_PrefabAsset: {fileID: 0}
  287. m_GameObject: {fileID: 8425356109530705104}
  288. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  289. --- !u!23 &5602612776669242579
  290. MeshRenderer:
  291. m_ObjectHideFlags: 0
  292. m_CorrespondingSourceObject: {fileID: 0}
  293. m_PrefabInstance: {fileID: 0}
  294. m_PrefabAsset: {fileID: 0}
  295. m_GameObject: {fileID: 8425356109530705104}
  296. m_Enabled: 1
  297. m_CastShadows: 1
  298. m_ReceiveShadows: 1
  299. m_DynamicOccludee: 1
  300. m_StaticShadowCaster: 0
  301. m_MotionVectors: 1
  302. m_LightProbeUsage: 1
  303. m_ReflectionProbeUsage: 1
  304. m_RayTracingMode: 2
  305. m_RayTraceProcedural: 0
  306. m_RenderingLayerMask: 1
  307. m_RendererPriority: 0
  308. m_Materials:
  309. - {fileID: 2100000, guid: 16da8548a0f477c4cac47255742cfb2b, type: 2}
  310. m_StaticBatchInfo:
  311. firstSubMesh: 0
  312. subMeshCount: 0
  313. m_StaticBatchRoot: {fileID: 0}
  314. m_ProbeAnchor: {fileID: 0}
  315. m_LightProbeVolumeOverride: {fileID: 0}
  316. m_ScaleInLightmap: 1
  317. m_ReceiveGI: 1
  318. m_PreserveUVs: 0
  319. m_IgnoreNormalsForChartDetection: 0
  320. m_ImportantGI: 0
  321. m_StitchLightmapSeams: 1
  322. m_SelectedEditorRenderState: 3
  323. m_MinimumChartSize: 4
  324. m_AutoUVMaxDistance: 0.5
  325. m_AutoUVMaxAngle: 89
  326. m_LightmapParameters: {fileID: 0}
  327. m_SortingLayerID: 0
  328. m_SortingLayer: 0
  329. m_SortingOrder: 0
  330. m_AdditionalVertexStreams: {fileID: 0}