/**
* The MIT License (MIT)
*
* Copyright (c) 2012-2017 DragonBones team and other contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
using System.Collections.Generic;
namespace DragonBones
{
///
/// - The skin data, typically a armature data instance contains at least one skinData.
///
/// DragonBones 3.0
/// en_US
///
/// - 皮肤数据,通常一个骨架数据至少包含一个皮肤数据。
///
/// DragonBones 3.0
/// zh_CN
public class SkinData : BaseObject
{
///
/// - The skin name.
///
/// DragonBones 3.0
/// en_US
///
/// - 皮肤名称。
///
/// DragonBones 3.0
/// zh_CN
public string name;
///
public readonly Dictionary> displays = new Dictionary>();
///
public ArmatureData parent;
///
protected override void _OnClear()
{
foreach (var list in this.displays.Values)
{
foreach (var display in list)
{
display.ReturnToPool();
}
}
this.name = "";
this.displays.Clear();
this.parent = null;
}
///
///
public void AddDisplay(string slotName, DisplayData value)
{
if (!string.IsNullOrEmpty(slotName) && value != null && !string.IsNullOrEmpty(value.name))
{
if (!this.displays.ContainsKey(slotName))
{
this.displays[slotName] = new List();
}
if (value != null)
{
value.parent = this;
}
var slotDisplays = this.displays[slotName]; // TODO clear prev
slotDisplays.Add(value);
}
}
///
public DisplayData GetDisplay(string slotName, string displayName)
{
var slotDisplays = this.GetDisplays(slotName);
if (slotDisplays != null)
{
foreach (var display in slotDisplays)
{
if (display != null && display.name == displayName)
{
return display;
}
}
}
return null;
}
///
public List GetDisplays(string slotName)
{
if (string.IsNullOrEmpty(slotName) || !this.displays.ContainsKey(slotName))
{
return null;
}
return this.displays[slotName];
}
}
}