/** * The MIT License (MIT) * * Copyright (c) 2012-2017 DragonBones team and other contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ using System.Collections.Generic; namespace DragonBones { /// /// - The skin data, typically a armature data instance contains at least one skinData. /// /// DragonBones 3.0 /// en_US /// /// - 皮肤数据,通常一个骨架数据至少包含一个皮肤数据。 /// /// DragonBones 3.0 /// zh_CN public class SkinData : BaseObject { /// /// - The skin name. /// /// DragonBones 3.0 /// en_US /// /// - 皮肤名称。 /// /// DragonBones 3.0 /// zh_CN public string name; /// public readonly Dictionary> displays = new Dictionary>(); /// public ArmatureData parent; /// protected override void _OnClear() { foreach (var list in this.displays.Values) { foreach (var display in list) { display.ReturnToPool(); } } this.name = ""; this.displays.Clear(); this.parent = null; } /// /// public void AddDisplay(string slotName, DisplayData value) { if (!string.IsNullOrEmpty(slotName) && value != null && !string.IsNullOrEmpty(value.name)) { if (!this.displays.ContainsKey(slotName)) { this.displays[slotName] = new List(); } if (value != null) { value.parent = this; } var slotDisplays = this.displays[slotName]; // TODO clear prev slotDisplays.Add(value); } } /// public DisplayData GetDisplay(string slotName, string displayName) { var slotDisplays = this.GetDisplays(slotName); if (slotDisplays != null) { foreach (var display in slotDisplays) { if (display != null && display.name == displayName) { return display; } } } return null; } /// public List GetDisplays(string slotName) { if (string.IsNullOrEmpty(slotName) || !this.displays.ContainsKey(slotName)) { return null; } return this.displays[slotName]; } } }