using SQLite4Unity3d; using System; namespace LocalRank { public class RankEntry { [PrimaryKey, AutoIncrement] public int Id { get; set; } public int UserId { get; set; } public int GameType { get; set; } public int Score { get; set; } public string Nickname { get; set; } public string Country { get; set; } public string State { get; set; } public string City { get; set; } public DateTime CreateTime { get; set; } public DateTime UpdateTime { get; set; } } }