﻿
using HutongGames.PlayMaker;

namespace SRDebugger.Playmaker.Actions
{

	[ActionCategory("SRDebugger")]
	[Tooltip("Close the SRDebugger panel.")]
	public class CloseDebugPanel : FsmStateAction
	{

		public override void OnEnter()
		{
			SRDebug.Instance.HideDebugPanel();
			Finish();
		}

	}

}