using System.Collections; using System.Collections.Generic; using UnityEngine; using System; namespace SmartBow { public class ModalConfirmDeleteFriend : MonoBehaviour { public Action OnConfirm; public void OnCLick_Yes() { AudioMgr.ins.PlayBtn(); GetComponentInParent().ShowModalConfirmDeleteFriend(false); OnConfirm?.Invoke(); } public void OnCLick_No() { AudioMgr.ins.PlayBtn(); GetComponentInParent().ShowModalConfirmDeleteFriend(false); } } }