using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.Events; using JCUnityLib; using JCUnityLib.UI; using Newtonsoft.Json.Linq; using System.Text.RegularExpressions; public class RetrievePasswordView : MonoBehaviour, MenuBackInterface { [SerializeField] GameObject emailObj; [SerializeField] GameObject phoneObj; [SerializeField] GameObject tipObj; void Start() { PersistenHandler.ins?.menuBackCtr.views.Add(this); //InitRetrieveValidate(); //InitSelectUsername(); //InitResetPassword(); //transform.Find("BtnBack").GetComponentInChildren