using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class LoginTest : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Q)) { Login("lvjincheng", "19980301"); } } private void Login(string user, string password) { StartCoroutine(LoginController.Instance.LoginNormal( user, password, (res) => { PopupMgr.ins.ShowTip(TextAutoLanguage2.GetTextByCNKey(res.msg)); if (res.code == 0) { string loginToken = (string)res.data; GoToHome(loginToken); } } )); } private void GoToHome(string loginToken) { CommonConfig.businessServerWsURL = loginToken.Split('&')[2]; PlayerPrefs.SetString(LoginMgr.LoginTokenKey, loginToken); SceneManager.LoadScene("Home", LoadSceneMode.Single); } }