using System.Text; using System.IO; namespace DragonBones { internal class BinaryDataWriter : BinaryWriter { public BinaryDataWriter() : base(new MemoryStream(0x100)) { } internal BinaryDataWriter(Stream stream) : base(stream) { } public BinaryDataWriter(Encoding encoding) : base(new MemoryStream(0x100), encoding) { } internal BinaryDataWriter(Stream stream, Encoding encoding) : base(stream, encoding) { } public virtual void Write(bool[] value) { foreach (bool flag in value) { base.Write(flag); } } public override void Write(byte[] value) { foreach (byte num in value) { base.Write(num); } } public override void Write(char[] value) { foreach (char ch in value) { base.Write(ch); } } public virtual void Write(decimal[] value) { foreach (decimal num in value) { base.Write(num); } } public virtual void Write(double[] value) { foreach (double num in value) { base.Write(num); } } public virtual void Write(short[] value) { foreach (short num in value) { base.Write(num); } } public virtual void Write(int[] value) { foreach (int num in value) { base.Write(num); } } public virtual void Write(long[] value) { foreach (long num in value) { base.Write(num); } } public virtual void Write(sbyte[] value) { foreach (sbyte num in value) { base.Write(num); } } public virtual void Write(float[] value) { foreach (float num in value) { base.Write(num); } } public virtual void Write(string[] value) { foreach (string str in value) { base.Write(str); } } public virtual void Write(ushort[] value) { foreach (ushort num in value) { base.Write(num); } } public virtual void Write(uint[] value) { foreach (uint num in value) { base.Write(num); } } public virtual void Write(ulong[] value) { foreach (ulong num in value) { base.Write(num); } } private long Length { get { return this.BaseStream.Length; } } } }