using System.Collections; using System.Collections.Generic; using UnityEngine; public class HRB_Mgr : MonoBehaviour { void Start() { Screen.orientation = ScreenOrientation.AutoRotation;//设置方向为自动(根据需要自动旋转屏幕朝向任何启用的方向。) Screen.autorotateToLandscapeRight = true; //允许自动旋转到右横屏 Screen.autorotateToLandscapeLeft = true; //允许自动旋转到左横屏 Screen.autorotateToPortrait = false; //不允许自动旋转到纵向 Screen.autorotateToPortraitUpsideDown = false; //不允许自动旋转到纵向上下 if (LoginMgr.HasToken()) HRB_ViewMgr.Instance.ShowView(); else HRB_ViewMgr.Instance.ShowView(); } void Update() { #if UNITY_EDITOR if (Input.GetKeyDown(KeyCode.F3)) { PlayerPrefs.DeleteAll(); Debug.Log("清除所有本地记录"); } #endif } }