using UnityEditor; //自动填入keystore //监听Unity启动,一启动就执行 [InitializeOnLoad] public class AutoFillKeyStore { static AutoFillKeyStore() { //秘钥名称:注意这里要加上.keystore后缀 PlayerSettings.Android.keystoreName = "Documents/App私钥/2022-11-17/smartbow.keystore"; // 密钥密码 PlayerSettings.Android.keystorePass = "123456zxcqwe123456zxcqwe"; // 密钥别名 PlayerSettings.Android.keyaliasName = "smartbow"; // 密钥别名密码 PlayerSettings.Android.keyaliasPass = "123456zxcqwe123456zxcqwe"; } }