using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class DebugFor9AxisCameraLerp : MonoBehaviour { static bool openLerp = true; static float lerpValue = 15f; Slider slider; Text text; Button btn; void Start() { slider = transform.Find("BG/Slider").GetComponent(); text = transform.Find("BG/Text").GetComponent(); btn = transform.Find("BG/Button").GetComponent