using System.Collections; using System.Collections.Generic; using UnityEngine; /**狼到终点的引导线绘制,调试用的,配合WolfActGrid */ public class WolfLineRender : MonoBehaviour { LineRenderer lineRenderer; void Awake() { lineRenderer = GetComponent(); } void Update() { Vector3 src = transform.position; lineRenderer.SetPosition(0, src); } public void SetDestination(Vector3 des) { lineRenderer.SetPosition(1, des); } }