using System.Collections; using System.Collections.Generic; using UnityEngine; using JCUnityLib; public class HomeView_BottomBarView : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame //void Update() //{ //} public void GoToConnect() { Debug.Log("进入连接页面"); AudioMgr.ins.PlayBtn(); ViewMgr.Instance.ShowView(); } public void GoToSetup() { AudioMgr.ins.PlayBtn(); GameObject settingsViewObj = ViewManager2.getGameObjectAndShowView(ViewManager2.Path_SettingsView); settingsViewObj.GetComponent().ShowBoxSound(true); } public void GoToShop() { AudioMgr.ins.PlayBtn(); if (ShopView.ins) return; ViewMgr.Instance.ShowView(); } public void GoToGuider() { AudioMgr.ins.PlayBtn(); //跳转至 设置-教程视频 GameObject settingsViewObj = ViewManager2.getGameObjectAndShowView(ViewManager2.Path_SettingsView); settingsViewObj.GetComponent().OnClick_BtnNewUser(); //NewUserGuiderManager.ins.ReviewNewUserGuide(); } public void GoToNewUser() { AudioMgr.ins.PlayBtn(); //ViewManager2.ShowView(ViewManager2.Path_ConnectGuidanceView); } public void GoToFriends() { Debug.Log("进入好友页面"); AudioMgr.ins.PlayBtn(); ViewManager2.ShowView(ViewManager2.Path_SocialView); } public void GoToRanking() { Debug.Log("进入排名页面"); AudioMgr.ins.PlayBtn(); ViewManager2.ShowView(ViewManager2.Path_RankingView); } }