using System.Collections; using System.Collections.Generic; using UnityEngine; /* 组件-雾霾缓动 */ public class FogDoTween : MonoBehaviour { Vector3 eularAngles; void Start() { this.eularAngles = this.transform.eulerAngles; } // Update is called once per frame void Update() { eularAngles.y += Time.deltaTime; this.transform.eulerAngles = eularAngles; } }