using System.Collections; using System.Collections.Generic; using UnityEngine; public class StaticSceneCollider : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } void OnTriggerEnter(Collider other) { Rigidbody rb = other.gameObject.GetComponent(); rb.velocity = new Vector3(); rb.Sleep(); } }