using System.Collections; using System.Collections.Generic; using UnityEngine; public class BulletNullTip : MonoBehaviour { public GameObject CNBulletTip; public GameObject ENBulletTIp; public GameObject JPBulletTIp; // Start is called before the first frame update void Start() { onChangeLanguage(TextAutoLanguage2.GetLanguage()); TextAutoLanguage2.OnLanguageChanged += onChangeLanguage; } private void OnDestroy() { TextAutoLanguage2.OnLanguageChanged -= onChangeLanguage; } //ΗΠ»»ΣοΡΤ public void onChangeLanguage(LanguageEnum languageEnum) { if (languageEnum == LanguageEnum.Chinese) { CNBulletTip.SetActive(true); ENBulletTIp.SetActive(false); JPBulletTIp.SetActive(false); } else if (languageEnum == LanguageEnum.Japan) { CNBulletTip.SetActive(false); ENBulletTIp.SetActive(false); JPBulletTIp.SetActive(true); } else { CNBulletTip.SetActive(false); ENBulletTIp.SetActive(true); JPBulletTIp.SetActive(false); } } }