#if !BESTHTTP_DISABLE_SIGNALR_CORE using BestHTTP; using BestHTTP.SignalRCore; using BestHTTP.SignalRCore.Encoders; using System; using UnityEngine; namespace BestHTTP.Examples { public sealed class HubWithPreAuthorizationSample : MonoBehaviour { // Server uri to connect to readonly Uri URI = new Uri(GUIHelper.BaseURL + "/HubWithAuthorization"); readonly Uri AuthURI = new Uri(GUIHelper.BaseURL + "/generateJwtToken"); // Instance of the HubConnection HubConnection hub; Vector2 scrollPos; string uiText; void Start() { // Server side of this example can be found here: // https://github.com/Benedicht/BestHTTP_DemoSite/blob/master/BestHTTP_DemoSite/Hubs/ // Crete the HubConnection hub = new HubConnection(URI, new JsonProtocol(new LitJsonEncoder())); hub.AuthenticationProvider = new PreAuthAccessTokenAuthenticator(AuthURI); hub.AuthenticationProvider.OnAuthenticationSucceded += AuthenticationProvider_OnAuthenticationSucceded; hub.AuthenticationProvider.OnAuthenticationFailed += AuthenticationProvider_OnAuthenticationFailed; // Subscribe to hub events hub.OnConnected += Hub_OnConnected; hub.OnError += Hub_OnError; hub.OnClosed += Hub_OnClosed; hub.OnMessage += Hub_OnMessage; // And finally start to connect to the server hub.StartConnect(); uiText = "StartConnect called\n"; } private void AuthenticationProvider_OnAuthenticationSucceded(IAuthenticationProvider provider) { string str = string.Format("Pre-Authentication Succeded! Token: '{0}' \n", (hub.AuthenticationProvider as PreAuthAccessTokenAuthenticator).Token); Debug.Log(str); uiText += str; } private void AuthenticationProvider_OnAuthenticationFailed(IAuthenticationProvider provider, string reason) { uiText += string.Format("Authentication Failed! Reason: '{0}'\n", reason); } void OnDestroy() { if (hub != null) hub.StartClose(); } // Draw the text stored in the 'uiText' field void OnGUI() { GUIHelper.DrawArea(GUIHelper.ClientArea, true, () => { scrollPos = GUILayout.BeginScrollView(scrollPos, false, false); GUILayout.BeginVertical(); GUILayout.Label(uiText); GUILayout.EndVertical(); GUILayout.EndScrollView(); }); } /// /// This callback is called when the plugin is connected to the server successfully. Messages can be sent to the server after this point. /// private void Hub_OnConnected(HubConnection hub) { uiText += "Hub Connected\n"; // Call a parameterless function. We expect a string return value. hub.Invoke("Echo", "Message from the client") .OnSuccess(ret => uiText += string.Format(" 'Echo' returned: '{0}'\n", ret)); } /// /// This callback is called for every hub message. If false is returned, the plugin will cancel any further processing of the message. /// private bool Hub_OnMessage(HubConnection hub, BestHTTP.SignalRCore.Messages.Message message) { //uiText += string.Format("( Message received: {0} )\n", message.ToString()); return true; } /// /// This is called when the hub is closed after a StartClose() call. /// private void Hub_OnClosed(HubConnection hub) { uiText += "Hub Closed\n"; } /// /// Called when an unrecoverable error happen. After this event the hub will not send or receive any messages. /// private void Hub_OnError(HubConnection hub, string error) { uiText += "Hub Error: " + error + "\n"; } } public sealed class PreAuthAccessTokenAuthenticator : IAuthenticationProvider { /// /// No pre-auth step required for this type of authentication /// public bool IsPreAuthRequired { get { return true; } } #pragma warning disable 0067 /// /// Not used event as IsPreAuthRequired is false /// public event OnAuthenticationSuccededDelegate OnAuthenticationSucceded; /// /// Not used event as IsPreAuthRequired is false /// public event OnAuthenticationFailedDelegate OnAuthenticationFailed; #pragma warning restore 0067 private Uri authenticationUri; public string Token { get; private set; } public PreAuthAccessTokenAuthenticator(Uri authUri) { this.authenticationUri = authUri; } public void StartAuthentication() { var request = new HTTPRequest(this.authenticationUri, OnAuthenticationRequestFinished); request.Send(); } private void OnAuthenticationRequestFinished(HTTPRequest req, HTTPResponse resp) { switch (req.State) { // The request finished without any problem. case HTTPRequestStates.Finished: if (resp.IsSuccess) { this.Token = resp.DataAsText; if (this.OnAuthenticationSucceded != null) this.OnAuthenticationSucceded(this); } else // Internal server error? AuthenticationFailed(string.Format("Request Finished Successfully, but the server sent an error. Status Code: {0}-{1} Message: {2}", resp.StatusCode, resp.Message, resp.DataAsText)); break; // The request finished with an unexpected error. The request's Exception property may contain more info about the error. case HTTPRequestStates.Error: AuthenticationFailed("Request Finished with Error! " + (req.Exception != null ? (req.Exception.Message + "\n" + req.Exception.StackTrace) : "No Exception")); break; // The request aborted, initiated by the user. case HTTPRequestStates.Aborted: AuthenticationFailed("Request Aborted!"); break; // Connecting to the server is timed out. case HTTPRequestStates.ConnectionTimedOut: AuthenticationFailed("Connection Timed Out!"); break; // The request didn't finished in the given time. case HTTPRequestStates.TimedOut: AuthenticationFailed("Processing the request Timed Out!"); break; } } private void AuthenticationFailed(string reason) { if (this.OnAuthenticationFailed != null) this.OnAuthenticationFailed(this, reason); } /// /// Prepares the request by adding two headers to it /// public void PrepareRequest(BestHTTP.HTTPRequest request) { if (HTTPProtocolFactory.GetProtocolFromUri(request.CurrentUri) == SupportedProtocols.HTTP) request.Uri = PrepareUri(request.Uri); } public Uri PrepareUri(Uri uri) { if (!string.IsNullOrEmpty(this.Token)) { string query = string.IsNullOrEmpty(uri.Query) ? "?" : uri.Query + "&"; UriBuilder uriBuilder = new UriBuilder(uri.Scheme, uri.Host, uri.Port, uri.AbsolutePath, query + "access_token=" + this.Token); return uriBuilder.Uri; } else return uri; } } } #endif