using System; using System.Collections; using UnityEngine; using UnityEngine.Networking; using Newtonsoft.Json; public class PhoneValidateController : JCUnityLib.Singleton { public IEnumerator SendPhoneValidateCode(string phone, Action callback) { string url = CommonConfig.gateServerURL + "/phoneValidate/sendPhoneValidateCode"; WWWForm form = new WWWForm(); form.AddField("phone", phone); form.AddField("language", (int)TextAutoLanguage2.GetLanguage() == 0 ? 0 : 1);//0就是国内版,1就代表海外版本 using (UnityWebRequest request = UnityWebRequest.Post(url, form)) { yield return request.SendWebRequest(); RequestResult requestResult = JsonConvert.DeserializeObject(request.downloadHandler.text); if (callback != null) callback(requestResult); } } public IEnumerator ValidatePhone(string phone, string code, Action callback) { string url = CommonConfig.gateServerURL + "/phoneValidate/validatePhone"; WWWForm form = new WWWForm(); form.AddField("phone", phone); form.AddField("code", code); using (UnityWebRequest request = UnityWebRequest.Post(url, form)) { yield return request.SendWebRequest(); RequestResult requestResult = JsonConvert.DeserializeObject(request.downloadHandler.text); if (callback != null) callback(requestResult); } } }