using SmartBowSDK; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class SightBead : MonoBehaviour { public RectTransform rectTransform; private void Start() { //#if UNITY_ANDROID // GeneratingTarget.gm.helper.OnRotationUpdate += OnRotationUpdate; //#endif } private void OnRotationUpdate(Quaternion rotation) { rectTransform.position = new Vector3(rotation.x, rotation.y, rotation.z); } // Update is called once per frame void Update() { //#if !UNITY_ANDROID // rectTransform.position = Input.mousePosition; //#endif } }