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@@ -5,6 +5,8 @@ using System.Collections.Generic;
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using System.IO;
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using Unity.VisualScripting;
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using UnityEngine;
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+using UnityEngine.SceneManagement;
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+
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public class SerialPortExample : MonoBehaviour
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{
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public int baudrate = 115200;
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@@ -334,7 +336,8 @@ public class SerialPortExample : MonoBehaviour
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if (bytes[3] == 0x01)
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{
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Debug.Log("确认按下按键");
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- AimHandler.ins.ExitIntoEvent();
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+ // AimHandler.ins.ExitIntoEvent();
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+ SceneManager.LoadScene("Home", LoadSceneMode.Single);
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SendMessage(bytes, 3);
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return;
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}
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