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@@ -46,13 +46,12 @@ public class GameTimeCounterSA : MonoBehaviour
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payTimeCountDownText.text = string.Format("投币继续游戏\n{0}S", t / 1000);
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if (t == 0) StandaloneAPI.ForceBackHome();
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}
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- #if UNITY_EDITOR
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+
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if (Input.GetKeyDown(KeyCode.Z))
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{
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//投币接口测试
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StandaloneAPI.InsertCoinForAddTime();
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}
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- #endif
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}
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string GetTimeStr()
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