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@@ -0,0 +1,31 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+using UnityEngine;
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+
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+public class LayoutManager : MonoBehaviour
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+{
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+ public GameObject layout2;
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+ void Start()
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+ {
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+
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+ }
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+
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+ // Update is called once per frame
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+ void Update()
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+ {
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+ if (GlobalData.MyDeviceMode == DeviceMode.Gun)
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+ {
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+ if (layout2.activeSelf)
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+ {
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+ layout2.SetActive(false);
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+ }
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+ }
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+ else
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+ {
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+ if (!layout2.activeSelf)
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+ {
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+ layout2.SetActive(true);
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+ }
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+ }
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+ }
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+}
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