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@@ -792,16 +792,16 @@ public class InfraredScreenPositioningView : JCUnityLib.ViewBase
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2 * (targetList[3] + lo) };
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// 记录手动数据
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- var size = ScreenLocate.Main.getUVCCameraInfoSize;
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- var quad = new QuadrilateralInCamera(
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- new o0.Geometry2D.Float.Vector(targetList[0].x * size.x, targetList[0].y * size.y),
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- new o0.Geometry2D.Float.Vector(targetList[1].x * size.x, targetList[1].y * size.y),
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- new o0.Geometry2D.Float.Vector(targetList[3].x * size.x, targetList[3].y * size.y),
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- new o0.Geometry2D.Float.Vector(targetList[2].x * size.x, targetList[2].y * size.y),
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- size.o0Vector()
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- );
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- ScreenLocate.Main.ScreenIdentification.QuadManual = quad;
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- Debug.Log("<color=aqua>[ScreenLocate] 记录手动数据</color>");
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+ //var size = ScreenLocate.Main.getUVCCameraInfoSize;
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+ //var quad = new QuadrilateralInCamera(
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+ // new o0.Geometry2D.Float.Vector(targetList[0].x * size.x, targetList[0].y * size.y),
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+ // new o0.Geometry2D.Float.Vector(targetList[1].x * size.x, targetList[1].y * size.y),
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+ // new o0.Geometry2D.Float.Vector(targetList[3].x * size.x, targetList[3].y * size.y),
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+ // new o0.Geometry2D.Float.Vector(targetList[2].x * size.x, targetList[2].y * size.y),
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+ // size.o0Vector()
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+ // );
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+ //ScreenLocate.Main.ScreenIdentification.QuadManual = quad;
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+ //Debug.Log("<color=aqua>[ScreenLocate] 记录手动数据</color>");
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}
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void SaveLocalPos()
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