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				@@ -1,9 +1,12 @@ 
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				 <template> 
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				-	<view class="web-view"> 
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				+	<view> 
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				 		<!-- :src="url" src = 'http://192.168.0.112:7456/build/index.html' :src="LocationGameUrl" --> 
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				 		<!-- @receivedtitle="onReceivedTitle"   @pagefinish="onPageFinish"--> 
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				-		<web-view class="web-view-child" :src="url" ref="webview" @pagestart="onPageStart" 
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				-			@onPostMessage="handlePostMessage" @error="onError"></web-view> 
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				+		<view class="web-view"> 
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				+			<web-view class="web-view-child" :src="url" ref="webview" @pagestart="onPageStart" 
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				+				@onPostMessage="handlePostMessage" @error="onError"></web-view> 
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				+		</view> 
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				+ 
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				 		<view class="web-back" @click="navBack"> 
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				 			<image style="width: 40rpx;height: 40rpx;" src="/static/gameCloseW.png"></image> 
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				 		</view> 
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				@@ -79,7 +82,7 @@ 
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				 				//拳击数据判断对象 
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				 				EquipmentActionObj: null, 
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				-			 
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				+ 
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				 				BLENum: 0, 
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				 				BLEACX: 0, 
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				 				BLEACYL: 0, 
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				@@ -88,13 +91,13 @@ 
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				 				bGameOpenListen: false, 
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				 				//手机陀螺仪和加速计android模块 
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				 				bMyAttitudeListen: false, 
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				-				 
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				+ 
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				 				/** 
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				 				 * 跳绳相应数据 
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				 				 */ 
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				 				//跳绳数据判断对象 
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				 				actionJumpObj: null, 
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				-				BLEAccIndex:0 
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				+				BLEAccIndex: 0 
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				 			} 
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				 		}, 
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				 		onLoad() { 
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				@@ -206,7 +209,7 @@ 
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				 			...mapMutations(['addlocalCalorie', 'syncRequestEvent', 'onWriteBLEConnectionValue', 
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				 				'gCreateFilterObj', 'gUpdateFilter', 'B_OpenRopeSkipping', 'B_CloseRopeSkipping', 
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				 				'gStopSimulateBLEUpdate', 'gStartSimulateBLEUpdate', 'gUpdateSandbagAlgorithm', 
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				-				'gCreateSandbagAlgorithm','onConvertDeviceData' 
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				+				'gCreateSandbagAlgorithm', 'onConvertDeviceData' 
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				 			]), 
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				 			navBack() { 
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				@@ -1057,12 +1060,12 @@ 
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				 				this.xA = alpha * this.xA + (1 - alpha) * _ax; 
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				 				this.yA = alpha * this.yA + (1 - alpha) * _ay; 
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				 				this.zA = alpha * this.zA + (1 - alpha) * _az; 
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				-			 
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				+ 
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				 				//高通滤波获取线性速度 
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				 				let linear_acceleration_x = _ax - this.xA; 
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				 				let linear_acceleration_y = _az - this.zA; 
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				 				let linear_acceleration_z = _ay - this.yA; 
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				-			 
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				+ 
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				 				let _temp = { 
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				 					linearAcc: { 
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				 						lAccX: linear_acceleration_x, 
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				@@ -1112,7 +1115,6 @@ 
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				 	.web-view-child { 
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				 		width: 750rpx; 
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				-		height: 100%; 
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				 		flex: 1; 
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				 	} 
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				@@ -1158,7 +1160,7 @@ 
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				 		opacity: 0.5; 
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				 		/* #ifndef APP-PLUS-NVUE */ 
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				-		z-Index: 100; 
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				+		/* z-Index: 999; */ 
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				 		display: flex; 
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				 		/* #endif */ 
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